Re-Volt

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
Post Reply
bonz
Posts: 8
Joined: 07 Jan 2009, 00:57

Re-Volt

Post by bonz »



Widescreen Grade: Unsupported
Multi-monitor Grade: Unsupported

Read Full Detailed Report - Re-Volt

RC Car racer that originally appeared on the Dreamcast. A lot of fun.





bonz
Posts: 8
Joined: 07 Jan 2009, 00:57

Re-Volt

Post by bonz »



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: A
4k Grade: A

Read Full Detailed Report - Re-Volt

RC car racer with weapons and powerups. A lot of fun.


4:3


16:10


16:9


3x1

Last edited by bonz on 28 Jun 2018, 18:51, edited 5 times in total.
Reason: Edit
User avatar
X-Warrior
Posts: 1045
Joined: 24 Jun 2005, 22:58

Re-Volt

Post by X-Warrior »

Hmmm... I still have the game lying about somewhere. Ok, not just somewhere, but with the rest of my neatly sorted games ;). I do recall playing it in widescreen. Might install it later just to check it out. 'Tis a great game :)
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re-Volt

Post by scavvenjahh »

I have it too, on my messy game shelf, somewhere - but instead of looking for the cd I just downloaded the demo, here's what I found :

-no easy-to-edit config file or reg key.
-widescreen support : native, stretch.
-I couldn't get the game to run at any 16:9 res so far.
-high 4:3 resolutions work no problem, including 2048x1536 and 1920x1440.
-max 16:10 res seems smaller, maybe 1680x1050, still testing. (Edit: 1920x1200 actually.)

So bonz, the best you can do is probably to create custom res's such as 1440x1080 (4:3) or 1680x1050 (16:10) - with 16-bit colors.

Screenies were a pain to take, so I'll probably post some later ;)

Edit: comparison screenshots
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re-Volt

Post by scavvenjahh »

Screenshots taken using the demo. I may write a Detailed Report of the full game someday.

Widescreen support is native (stretch), but limited to 16:10.
16:9 and 15:9 resolutions caused the demo to crash.

4:3 and 16:10 resolutions can go as high as 2048x1536 and 1920x1200 respectively.

1024x768 (4:3), race start


1280x800 (16:10), race start



1024x768 (4:3), car selection screen


1280x800 (16:10), car selection screen
User avatar
X-Warrior
Posts: 1045
Joined: 24 Jun 2005, 22:58

Re-Volt

Post by X-Warrior »

Well I tried. But the game tells me: "No disc inserted." Heh... not compatible with my dvd drive I guess.
And there don't seem to be any decent patches out either (yeah, there's 1.1, but I hate and despise FilePlanet for their very existance on this planet), so I guess that's the end of it for me :(
bonz
Posts: 8
Joined: 07 Jan 2009, 00:57

Re-Volt

Post by bonz »

And there don't seem to be any decent patches out either (yeah, there's 1.1, but I hate and despise FilePlanet for their very existance on this planet), so I guess that's the end of it for me :(

Here are the available patches:
0916
http://www.mediafire.com/?ttiy5z1vsdc
1207
http://www.mediafire.com/?zznglq5tr12
This one disables the CD check too.
-no easy-to-edit config file or reg key.

There are registry entries for the resolution here:
HKEY_LOCAL_MACHINESOFTWAREAcclaimRe-Volt1.0
ScreenHeight
and
ScreenWidth

I tried changing them, but unsupported resolutions reset it to 1280*1024 in the game.
-high 4:3 resolutions work no problem, including 2048x1536 and 1920x1440.
-max 16:10 res seems smaller, maybe 1680x1050, still testing. (Edit: 1920x1200 actually.)

Did all those resolutions actually show up in the game's options menu?
Because for such high ones don't. :/

And, yes, I guess a high 16:10 resolution with a little squeezing would be the best compromise (better than a stretched 4:3 resolution, I guess).
User avatar
X-Warrior
Posts: 1045
Joined: 24 Jun 2005, 22:58

Re-Volt

Post by X-Warrior »

Here are the available patches:
0916
http://www.mediafire.com/?ttiy5z1vsdc
1207
http://www.mediafire.com/?zznglq5tr12
This one disables the CD check too.


Ah, thanks. Are both official patches ?
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re-Volt

Post by scavvenjahh »

My full version of the game comes from a magazine I think and requires no cd to play iirc, so I suppose that patch is legit. (Updates that simply removed cd checks... Those were the days...)

bonz, you're right about the registry of course. I should've taken the time to perform a real search... Before posting I had just done a quick manual search in "usual" places while in Vista64 the path is :
HKLMSOFTWAREWow6432NodeAcclaimRe-Volt

All the resolutions I tested show up in-game. Even those that didn't work ! So maybe they "fixed" that in the retail game. And of course, I'm using a 30" panel (2560x1600) with lots of custom res's.
bonz
Posts: 8
Joined: 07 Jan 2009, 00:57

Re-Volt

Post by bonz »

Ah, thanks. Are both official patches ?

Yes, they are.
I prefer the second one, as it adds EAX support.
I use a 3rd party tool to reinstate the CD music, which has been removed with the no-cd feature.
All the resolutions I tested show up in-game. Even those that didn't work ! So maybe they "fixed" that in the retail game. And of course, I'm using a 30" panel (2560x1600) with lots of custom res's.

Strange, they don't seem to show up for me.
I think I have to look further into it and might do a clean re-install and check before patching.
bonz
Posts: 8
Joined: 07 Jan 2009, 00:57

Re-Volt

Post by bonz »

Ok, I had a look into this again.
It works for me now on my native resolution 1920*1080! :D
I can select this resolution (and many others) from the game's options menu.

What caused the game not to show most resolutions was that I ran it with Windows 98/ME compatibility.
I use a tool called "_inmm.dll setup" to re-enable the CD audio tracks which have been removed due to the no-cd feature of the 1207 patch.
In the installation instructions I found somewhere, it was mentioned to activate compatibility, however it works for me fine without it.
darksabre
Posts: 1
Joined: 07 Aug 2012, 17:51

Hello,You can find a new

Post by darksabre »

Hello,

You can find a new patch for Re-volt on this page : http://rv12.zackattackgames.com/downloads.php
What is this patch ? It's a community patch but from the official source code of the game, it's not a hack. It solves some problems in the game and implements native support for widescreen and multi-monitor. The source code was given by a developer of the aborted port on xbox, but you can find the complete story by reading the previous site.

Example :


So, can you retry this game with this new patch ? I think it can gain some medals ;)
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Oooh, nice.I'm afraid a

Post by scavvenjahh »

Oooh, nice.
I'm afraid a community patch would still be considered a "hack" or "3rd party software" and thus prevent Re-Volt to get any medal, but this definitely calls for a Detailed Report.
Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests