Counter-Strike: Global Offensive
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twitchyzeroo
- Posts: 23
- Joined: 30 Oct 2011, 22:18
flawless widescreen cs:go
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve
Thanks for your work otherwise hayden
I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333
Thanks for your work otherwise hayden
I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333
I've updated Widescreen Fixer
I've updated Widescreen Fixer to support the latest version of CS:GO.
There is a slider that lets you control the size to some degree. By default it matches the default value of 0.85 for a single screen. You can set the range between 0.5 and 1.0 so you can increase it slightly.
There is a slider that lets you control the size to some degree. By default it matches the default value of 0.85 for a single screen. You can set the range between 0.5 and 1.0 so you can increase it slightly.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
twitchyzeroo wrote:flawless
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve
Thanks for your work otherwise hayden
I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333
I've updated just now for 1.18.03.
I'll look into your request.
Cheers.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
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twitchyzeroo wrote:flawless
flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve
Thanks for your work otherwise hayden
I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333
As per your request....
NOTE: you may need to reload your game after you've changed it for it to take effect.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]
Want to keep Flawless Widescreen alive? Donate Here
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twitchyzeroo
- Posts: 23
- Joined: 30 Oct 2011, 22:18
fantastic workgonna give it
fantastic work
gonna give it a run later tonight.
I've also noticed the message in my centre screen (ie. joining a server...you were kicked etc) pretty much takes up most of the centre screen. I hope that makes sense, if not i'll take a screenshot.
It doesnt affect the gameplay but is a turn off in the menus. Would you kindly look into it?
gonna give it a run later tonight.
I've also noticed the message in my centre screen (ie. joining a server...you were kicked etc) pretty much takes up most of the centre screen. I hope that makes sense, if not i'll take a screenshot.
It doesnt affect the gameplay but is a turn off in the menus. Would you kindly look into it?
HaYDeN, to have it scale and
HaYDeN, to have it scale and match the default single-screen scaling, you can use this algorithm:
(Single Screen Width / Total Screen Width) * 0.85 (the default HUD scale value)
(1920 / 6056) * 0.85 = 0.2694848
For the safezonex value, you can just do something similar:
1920 / 6056 = 0.3170409
(Single Screen Width / Total Screen Width) * 0.85 (the default HUD scale value)
(1920 / 6056) * 0.85 = 0.2694848
For the safezonex value, you can just do something similar:
1920 / 6056 = 0.3170409
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
I calculate the values as
I calculate the values as follows:
local fNewHUDScale = (fDefaultHUDScale / DisplayGridDetails.GridXCoord)
eg. 0.80 / 3 (0.2666666666666667)
and
local WidthPercentage = (PrefDisplay.VisibleWidth / TotalVisibleWidth) - 0.002
eg. 1920 / 5760 - 0.002 (0.3313333333333333)
Calculates properly for me, but if others have issues - do yell out.
[edit] Testing both methods, neither is perfect - both result in some a small degree of inaccuracy at either Bezel comped or non Bezel comped resolutions [/edit]
local fNewHUDScale = (fDefaultHUDScale / DisplayGridDetails.GridXCoord)
eg. 0.80 / 3 (0.2666666666666667)
and
local WidthPercentage = (PrefDisplay.VisibleWidth / TotalVisibleWidth) - 0.002
eg. 1920 / 5760 - 0.002 (0.3313333333333333)
Calculates properly for me, but if others have issues - do yell out.
[edit] Testing both methods, neither is perfect - both result in some a small degree of inaccuracy at either Bezel comped or non Bezel comped resolutions [/edit]
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]
Want to keep Flawless Widescreen alive? Donate Here
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Want to keep Flawless Widescreen alive? Donate Here
For my resolution it matched
For my resolution it matched perfectly. I'll have to test some other resolutions.
Here's a screenshot of mine at 1920x1080 and 6056x1080.

Here's a screenshot of mine at 1920x1080 and 6056x1080.

Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
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Johnny Utah
- Posts: 19
- Joined: 20 Nov 2010, 06:17
Great work guys, again a very
Great work guys, again a very big thank you for getting this working.
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twitchyzeroo
- Posts: 23
- Joined: 30 Oct 2011, 22:18
hayden this was the problem i
hayden this was the problem i was talking about
the message takes up most of the centre screen..doesn't affect gameplay at all but makes the menu a bit clunky
if there's a fix to this then the game is perfect in surround.
TIA
the message takes up most of the centre screen..doesn't affect gameplay at all but makes the menu a bit clunky
if there's a fix to this then the game is perfect in surround.
TIA
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emperor0013
- Posts: 2
- Joined: 07 Oct 2012, 07:52
Since the recent patch, FW
Since the recent patch, FW has ceased to work properly. The hud scaling is still correct, but the left and right UI elements are no longer inside the center monitor's width. They are now located about in the middle of the left and right monitors.

It is driving me crazy and I have seen no discussion of this here. Even using the manual override for display detection and setting the hud values there do nothing to change it.
Please help!

It is driving me crazy and I have seen no discussion of this here. Even using the manual override for display detection and setting the hud values there do nothing to change it.
Please help!
This man speaks the truth
This man speaks the truth btw....
Please fix this if/when you get a chance..
Please fix this if/when you get a chance..
Re: Detailed Report: Counter-Strike: Global Offensive
bump.
Still broken, the hud_scaling and safezoneX do work with widescreenfixer but i'm not sure where it goes wrong..
Either have the choice between a map that takes up almost the whole left screen or one thats far off to the left - So by the time ive turned my head to look at it, im dead.
Also, the detailed report link from CS:GO on the mgl isnt working anymore.. (definately isnt pointing to this thread, anyway)
I'd contribute/fix myself but you can't do wiki style editing can you?
Still broken, the hud_scaling and safezoneX do work with widescreenfixer but i'm not sure where it goes wrong..
Either have the choice between a map that takes up almost the whole left screen or one thats far off to the left - So by the time ive turned my head to look at it, im dead.
Also, the detailed report link from CS:GO on the mgl isnt working anymore.. (definately isnt pointing to this thread, anyway)
I'd contribute/fix myself but you can't do wiki style editing can you?
Re: Counter-Strike: Global Offensive
Is there any way to fix the HUD atm?
Re: Counter-Strike: Global Offensive
Bump! Any fix for this please? It's one of my favorite games and I cannot play it properly without this fix.
- nintendoluk
- Posts: 9
- Joined: 30 Sep 2014, 17:43
Re: Counter-Strike: Global Offensive
atm only the big hud size has to be fixed
please!
please!
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
Re: Counter-Strike: Global Offensive
Looks like Flawless Widescreen no longer supports CS:GO. Is the Widescreen Fixer patch still working?
https://www.widescreenfixer.org
https://www.widescreenfixer.org
Re: Counter-Strike: Global Offensive
So I launched CS:GO yesterday. Some update must have happened over the past couple weeks. It now supports Nvidia Surround and HUD items are all fixed perfectly. Very excited to see them support this after so long.
Re: Counter-Strike: Global Offensive
I can't get it to work, I have the latest Widescreen Fixer, at least v3.4 r737.
Flawless widescreen has no longer support for this game.
Anyone that knows of a solution?
And why would they lock safezonex to only 0.85?
Flawless widescreen has no longer support for this game.
Anyone that knows of a solution?
And why would they lock safezonex to only 0.85?
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