Counter-Strike: Global Offensive

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
twitchyzeroo
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flawless widescreen cs:go

Post by twitchyzeroo »

flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333
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dopefish
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I've updated Widescreen Fixer

Post by dopefish »

I've updated Widescreen Fixer to support the latest version of CS:GO.

There is a slider that lets you control the size to some degree. By default it matches the default value of 0.85 for a single screen. You can set the range between 0.5 and 1.0 so you can increase it slightly.
Widescreen Fixer - https://www.widescreenfixer.org/

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HaYDeN
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twitchyzeroo wrote:flawless

Post by HaYDeN »

flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333


I've updated just now for 1.18.03.

I'll look into your request.

Cheers.
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HaYDeN
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twitchyzeroo wrote:flawless

Post by HaYDeN »

flawless widescreen cs:go plugin isn't working since the Aug30th update from Valve

Thanks for your work otherwise hayden

I know Flawless defaults it to 0.33..is there a command i put in the game to make it just slightly bigger? The bomb planted/single-fire/burst-fire notification is too small @ 0.333


As per your request....



NOTE: you may need to reload your game after you've changed it for it to take effect.
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twitchyzeroo
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fantastic workgonna give it

Post by twitchyzeroo »

fantastic work
gonna give it a run later tonight.

I've also noticed the message in my centre screen (ie. joining a server...you were kicked etc) pretty much takes up most of the centre screen. I hope that makes sense, if not i'll take a screenshot.

It doesnt affect the gameplay but is a turn off in the menus. Would you kindly look into it?
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dopefish
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HaYDeN, to have it scale and

Post by dopefish »

HaYDeN, to have it scale and match the default single-screen scaling, you can use this algorithm:

(Single Screen Width / Total Screen Width) * 0.85 (the default HUD scale value)

(1920 / 6056) * 0.85 = 0.2694848

For the safezonex value, you can just do something similar:

1920 / 6056 = 0.3170409
Widescreen Fixer - https://www.widescreenfixer.org/

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HaYDeN
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I calculate the values as

Post by HaYDeN »

I calculate the values as follows:

local fNewHUDScale = (fDefaultHUDScale / DisplayGridDetails.GridXCoord)

eg. 0.80 / 3 (0.2666666666666667)

and

local WidthPercentage = (PrefDisplay.VisibleWidth / TotalVisibleWidth) - 0.002

eg. 1920 / 5760 - 0.002 (0.3313333333333333)

Calculates properly for me, but if others have issues - do yell out.

[edit] Testing both methods, neither is perfect - both result in some a small degree of inaccuracy at either Bezel comped or non Bezel comped resolutions [/edit]
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dopefish
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For my resolution it matched

Post by dopefish »

For my resolution it matched perfectly. I'll have to test some other resolutions.

Here's a screenshot of mine at 1920x1080 and 6056x1080.



Widescreen Fixer - https://www.widescreenfixer.org/

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Johnny Utah
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Joined: 20 Nov 2010, 06:17

Great work guys, again a very

Post by Johnny Utah »

Great work guys, again a very big thank you for getting this working.
twitchyzeroo
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Joined: 30 Oct 2011, 22:18

hayden this was the problem i

Post by twitchyzeroo »

hayden this was the problem i was talking about



the message takes up most of the centre screen..doesn't affect gameplay at all but makes the menu a bit clunky

if there's a fix to this then the game is perfect in surround.

TIA
twitchyzeroo
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bump

Post by twitchyzeroo »

bump
emperor0013
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Joined: 07 Oct 2012, 07:52

Since the recent patch, FW

Post by emperor0013 »

Since the recent patch, FW has ceased to work properly. The hud scaling is still correct, but the left and right UI elements are no longer inside the center monitor's width. They are now located about in the middle of the left and right monitors.

Image

It is driving me crazy and I have seen no discussion of this here. Even using the manual override for display detection and setting the hud values there do nothing to change it.

Please help!
Stilton
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Joined: 25 Oct 2009, 13:55

This man speaks the truth

Post by Stilton »

This man speaks the truth btw....

Please fix this if/when you get a chance..
Stilton
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Re: Detailed Report: Counter-Strike: Global Offensive

Post by Stilton »

bump.
Still broken, the hud_scaling and safezoneX do work with widescreenfixer but i'm not sure where it goes wrong..

Either have the choice between a map that takes up almost the whole left screen or one thats far off to the left - So by the time ive turned my head to look at it, im dead.


Also, the detailed report link from CS:GO on the mgl isnt working anymore.. (definately isnt pointing to this thread, anyway)
I'd contribute/fix myself but you can't do wiki style editing can you?
sneaky4oe
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Re: Counter-Strike: Global Offensive

Post by sneaky4oe »

Is there any way to fix the HUD atm?
Pakman
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Re: Counter-Strike: Global Offensive

Post by Pakman »

Bump! Any fix for this please? It's one of my favorite games and I cannot play it properly without this fix.
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nintendoluk
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Re: Counter-Strike: Global Offensive

Post by nintendoluk »

atm only the big hud size has to be fixed

please!
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skipclarke
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Re: Counter-Strike: Global Offensive

Post by skipclarke »

Looks like Flawless Widescreen no longer supports CS:GO. Is the Widescreen Fixer patch still working?

https://www.widescreenfixer.org
aschwaggs
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Re: Counter-Strike: Global Offensive

Post by aschwaggs »

So I launched CS:GO yesterday. Some update must have happened over the past couple weeks. It now supports Nvidia Surround and HUD items are all fixed perfectly. Very excited to see them support this after so long.
NorxMAL
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Joined: 19 Aug 2011, 12:19

Re: Counter-Strike: Global Offensive

Post by NorxMAL »

I can't get it to work, I have the latest Widescreen Fixer, at least v3.4 r737.

Flawless widescreen has no longer support for this game.

Anyone that knows of a solution?

And why would they lock safezonex to only 0.85?
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