Ghost Recon Future Soldier
So they still haven't fixed
So they still haven't fixed it. I got 1.4 and no eyefinity. I can finnaly use my mouse at least and I must say i am not immpressed. This game looks terrible. horrible graphics. low rez blurry texs. movement is stiff. i play bf3 for an hour then load this steamy crap port and laugh. I am glad i never paid for it
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Sh4dowking
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i am really disapointed. I
:( :(( :~ i am really disapointed. I really hope that hayden or helifax etc. Will finally make a fix for this game.
Asrock Z77 Extreme 4 ----- Intel Core i7 2700K ----- GTX 680 Twinn Frozer III ----- NVIDIA Geforce GT 520 1x Edition
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
Could someone take the time
Could someone take the time to do a DR on this?
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newparad1gm
- Posts: 31
- Joined: 21 May 2011, 17:24
NVIDIA Surround is working
NVIDIA Surround is working for me now with the latest patch. The cutscene movies are centered, while everything else takes up 3 monitors and the FOV looks to be correct as well. The mouse movement is a little bit wonky in the menus in Surround though.
Working now
It is working for me as well after the latest patch on a GTX680.
I didn't happen to get a particularly pretty shot, but in play it looks really good and feels right to me. I'm quite pleased because I had been waiting on WS support to play it.
I'm not sure what I did wrong, but the screenshot here has an odd aspect that I don't see in game...
I didn't happen to get a particularly pretty shot, but in play it looks really good and feels right to me. I'm quite pleased because I had been waiting on WS support to play it.
I'm not sure what I did wrong, but the screenshot here has an odd aspect that I don't see in game...
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
garrun wrote:I'm not sure
I'm not sure what I did wrong, but the screenshot here has an odd aspect that I don't see in game...
I took out the "=5880x1080" in the IMG tag.
- anteronoid
- I Donated

- Posts: 264
- Joined: 10 Nov 2010, 02:58
newparad1gm wrote:NVIDIA
NVIDIA Surround is working for me now with the latest patch. The cutscene movies are centered, while everything else takes up 3 monitors and the FOV looks to be correct as well. The mouse movement is a little bit wonky in the menus in Surround though.
At last, now im off to Steam and buy the game.. feels like i have waited forever for this :)
Thank you very much for the information!
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Well yay for NVSurround
Well yay for NVSurround (lucky me!), boo on the negative on Eyefinity :(
I'll bump the thread on their forum, see if we can get an official response from them.
I'll bump the thread on their forum, see if we can get an official response from them.
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Well...FINALLY the Nvidia
Well...
FINALLY the Nvidia surround is working:
Before the patch, this game used to crash 40 seconds into the intro movie on 1 screen. a REAL crash. The kind where ctrl alt del doesn't help you, but you need to power off at the wall.
Since the patch:
The good: WOW. It works. Probably the best looking game on NV surround since Max Payne 3. And it is great fun to play for 6 minutes...
The bad: that crash that used to happen at 40 seconds in... now happens at 6 minutes in, or halfway through the second firefight while trying to save the fat guy.
Eish.
So much potential. This game could be awesome.
So little attention to us rich gamers with many screens.
i7 980 at 3.3ghz
3x GTX 580's in sli (for those who are working out why.)
FINALLY the Nvidia surround is working:
Before the patch, this game used to crash 40 seconds into the intro movie on 1 screen. a REAL crash. The kind where ctrl alt del doesn't help you, but you need to power off at the wall.
Since the patch:
The good: WOW. It works. Probably the best looking game on NV surround since Max Payne 3. And it is great fun to play for 6 minutes...
The bad: that crash that used to happen at 40 seconds in... now happens at 6 minutes in, or halfway through the second firefight while trying to save the fat guy.
Eish.
So much potential. This game could be awesome.
So little attention to us rich gamers with many screens.
i7 980 at 3.3ghz
3x GTX 580's in sli (for those who are working out why.)
Ah, another game that only
Ah, another game that only has Nvidia support lovely.. here's hoping a friendly soul will patch in AMD support :).
I didn't realize AMD support
I didn't realize AMD support wasn't working. Bummer. I recently switched from 2x6870's to the 680 GTX. Each (Eyefinity vs NVS) have pros and cons, but I've been pleased with the change overall. I do miss AMD's quick menu and hotkeys to change monitor configs.
As to the crash, I haven't had any, but I don't have any great ideas about why mine has been different. Perhaps SLI related? I'm running a single 680 with latest Windows patches and Nvidia drivers as of 8/16/2012 (non-beta).
Other than that, specs are 2nd gen i7 @ 4.4 ghz, 680GTX 2GB, 16 GB DDR3, SSD/HD combo with Steam on HD, X-Fi titanium sound, TrackIR, 360 gamepad, Saitek joysitck, Thurstmaster wheel, MS Sidewinder Mouse/kbd, 3x 24" Viewsonic + 1 47" Westinghouse, Windows 7 Pro x64 + MS Security essentials and built in firewall with exceptions.
As for the game, it is fun both single player and co-op with nice graphics and sound and a cool timed kill mechanic. Gadgets are fun. Story is typical. Haven't tried competitive multiplayer and probably won't.
Good luck!
As to the crash, I haven't had any, but I don't have any great ideas about why mine has been different. Perhaps SLI related? I'm running a single 680 with latest Windows patches and Nvidia drivers as of 8/16/2012 (non-beta).
Other than that, specs are 2nd gen i7 @ 4.4 ghz, 680GTX 2GB, 16 GB DDR3, SSD/HD combo with Steam on HD, X-Fi titanium sound, TrackIR, 360 gamepad, Saitek joysitck, Thurstmaster wheel, MS Sidewinder Mouse/kbd, 3x 24" Viewsonic + 1 47" Westinghouse, Windows 7 Pro x64 + MS Security essentials and built in firewall with exceptions.
As for the game, it is fun both single player and co-op with nice graphics and sound and a cool timed kill mechanic. Gadgets are fun. Story is typical. Haven't tried competitive multiplayer and probably won't.
Good luck!
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Just to be clear, patch 1.4
Just to be clear, patch 1.4 fixed multi-monitor for everybody AFAIK - i.e not only Nv Surround, but also Eyefinity, and probably TripleHead2go etc. ;)
The game seems to have perfect Hor+ support now, I'll try to post a DR soon.
The game seems to have perfect Hor+ support now, I'll try to post a DR soon.
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Umm, this might take longer
Umm, this might take longer than I expected... WS support is actually quite messed up :
- on an AMD card, WS is anamorphic 16:9.
- on a Nvidia card, non-16:9 WS is squished.
Of course I tried disabling Surround, setting the desktop to 16:10 and rebooting, DX11 on/off etc., to no avail. I just can't get letterboxing to kick in on my Nvidia rig.
Guess I'll have to take screenies and report to Ubi...
If you guys could run the game in non-16:9 widescreen, tell me how's the picture (letterboxed? squished?) and specify your GPU, that'd help me confirm that brand-based support theory.
- on an AMD card, WS is anamorphic 16:9.
- on a Nvidia card, non-16:9 WS is squished.
Of course I tried disabling Surround, setting the desktop to 16:10 and rebooting, DX11 on/off etc., to no avail. I just can't get letterboxing to kick in on my Nvidia rig.
Guess I'll have to take screenies and report to Ubi...
If you guys could run the game in non-16:9 widescreen, tell me how's the picture (letterboxed? squished?) and specify your GPU, that'd help me confirm that brand-based support theory.
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
The bug report's done, hope
The bug report's done, hope it makes good sense: http://forums.ubi.com/showthread.php/686379-Bugs-Report-FPS-Resolution?p=8595328&viewfull=1#post8595328
I've also submitted the issue to Ubi tech support.
I've also submitted the issue to Ubi tech support.
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