Ghost Recon Future Soldier

Topics about game solutions, and success or failure in getting them to work.
onthemour
Posts: 125
Joined: 25 Feb 2011, 06:10

So they still haven't fixed

Post by onthemour »

So they still haven't fixed it. I got 1.4 and no eyefinity. I can finnaly use my mouse at least and I must say i am not immpressed. This game looks terrible. horrible graphics. low rez blurry texs. movement is stiff. i play bf3 for an hour then load this steamy crap port and laugh. I am glad i never paid for it
Sh4dowking
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i am really disapointed. I

Post by Sh4dowking »

:( :(( :~ i am really disapointed. I really hope that hayden or helifax etc. Will finally make a fix for this game.
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skipclarke
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Could someone take the time

Post by skipclarke »

Could someone take the time to do a DR on this?
newparad1gm
Posts: 31
Joined: 21 May 2011, 17:24

NVIDIA Surround is working

Post by newparad1gm »

NVIDIA Surround is working for me now with the latest patch. The cutscene movies are centered, while everything else takes up 3 monitors and the FOV looks to be correct as well. The mouse movement is a little bit wonky in the menus in Surround though.
garrun
Posts: 6
Joined: 28 Nov 2011, 04:23

Working now

Post by garrun »

It is working for me as well after the latest patch on a GTX680.
I didn't happen to get a particularly pretty shot, but in play it looks really good and feels right to me. I'm quite pleased because I had been waiting on WS support to play it.



I'm not sure what I did wrong, but the screenshot here has an odd aspect that I don't see in game...
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skipclarke
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garrun wrote:I'm not sure

Post by skipclarke »

I'm not sure what I did wrong, but the screenshot here has an odd aspect that I don't see in game...

I took out the "=5880x1080" in the IMG tag.
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anteronoid
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newparad1gm wrote:NVIDIA

Post by anteronoid »

NVIDIA Surround is working for me now with the latest patch. The cutscene movies are centered, while everything else takes up 3 monitors and the FOV looks to be correct as well. The mouse movement is a little bit wonky in the menus in Surround though.


At last, now im off to Steam and buy the game.. feels like i have waited forever for this :)
Thank you very much for the information!
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Oraijon
Posts: 82
Joined: 03 Apr 2012, 13:59

Well yay for NVSurround

Post by Oraijon »

Well yay for NVSurround (lucky me!), boo on the negative on Eyefinity :(

I'll bump the thread on their forum, see if we can get an official response from them.
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Krygorian
Posts: 22
Joined: 03 Feb 2011, 12:23

Well...FINALLY the Nvidia

Post by Krygorian »

Well...

FINALLY the Nvidia surround is working:
Before the patch, this game used to crash 40 seconds into the intro movie on 1 screen. a REAL crash. The kind where ctrl alt del doesn't help you, but you need to power off at the wall.

Since the patch:


The good: WOW. It works. Probably the best looking game on NV surround since Max Payne 3. And it is great fun to play for 6 minutes...

The bad: that crash that used to happen at 40 seconds in... now happens at 6 minutes in, or halfway through the second firefight while trying to save the fat guy.


Eish.
So much potential. This game could be awesome.
So little attention to us rich gamers with many screens.


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Downtown1
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Ah, another game that only

Post by Downtown1 »

Ah, another game that only has Nvidia support lovely.. here's hoping a friendly soul will patch in AMD support :).
garrun
Posts: 6
Joined: 28 Nov 2011, 04:23

I didn't realize AMD support

Post by garrun »

I didn't realize AMD support wasn't working. Bummer. I recently switched from 2x6870's to the 680 GTX. Each (Eyefinity vs NVS) have pros and cons, but I've been pleased with the change overall. I do miss AMD's quick menu and hotkeys to change monitor configs.

As to the crash, I haven't had any, but I don't have any great ideas about why mine has been different. Perhaps SLI related? I'm running a single 680 with latest Windows patches and Nvidia drivers as of 8/16/2012 (non-beta).

Other than that, specs are 2nd gen i7 @ 4.4 ghz, 680GTX 2GB, 16 GB DDR3, SSD/HD combo with Steam on HD, X-Fi titanium sound, TrackIR, 360 gamepad, Saitek joysitck, Thurstmaster wheel, MS Sidewinder Mouse/kbd, 3x 24" Viewsonic + 1 47" Westinghouse, Windows 7 Pro x64 + MS Security essentials and built in firewall with exceptions.

As for the game, it is fun both single player and co-op with nice graphics and sound and a cool timed kill mechanic. Gadgets are fun. Story is typical. Haven't tried competitive multiplayer and probably won't.

Good luck!
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scavvenjahh
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Joined: 06 Mar 2008, 17:20

Just to be clear, patch 1.4

Post by scavvenjahh »

Just to be clear, patch 1.4 fixed multi-monitor for everybody AFAIK - i.e not only Nv Surround, but also Eyefinity, and probably TripleHead2go etc. ;)
The game seems to have perfect Hor+ support now, I'll try to post a DR soon.
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scavvenjahh
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Umm, this might take longer

Post by scavvenjahh »

Umm, this might take longer than I expected... WS support is actually quite messed up :
- on an AMD card, WS is anamorphic 16:9.
- on a Nvidia card, non-16:9 WS is squished.
Of course I tried disabling Surround, setting the desktop to 16:10 and rebooting, DX11 on/off etc., to no avail. I just can't get letterboxing to kick in on my Nvidia rig.

Guess I'll have to take screenies and report to Ubi...
If you guys could run the game in non-16:9 widescreen, tell me how's the picture (letterboxed? squished?) and specify your GPU, that'd help me confirm that brand-based support theory.
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scavvenjahh
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The bug report's done, hope

Post by scavvenjahh »

The bug report's done, hope it makes good sense: http://forums.ubi.com/showthread.php/686379-Bugs-Report-FPS-Resolution?p=8595328&viewfull=1#post8595328
I've also submitted the issue to Ubi tech support.
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