Supreme Commander 2

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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scavvenjahh
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Supreme Commander 2

Post by scavvenjahh »



Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Supreme Commander 2

Supreme Commander 2 is a real-time strategy (RTS) video game developed by Gas Powered Games and published by Square Enix. It is a sequel to Supreme Commander. The story starts with the newly-elected President's assassination, causing the break up of the coalition formed during the expansion of the first game.




4:3


16:10


16:9


3x1

Last edited by scavvenjahh on 21 Apr 2015, 00:03, edited 4 times in total.
Reason: Edit
bkandor
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Joined: 25 Nov 2011, 21:55

Hi,supcom2 worked at 1080p

Post by bkandor »

Hi,

supcom2 worked at 1080p for me on a single monitor, after hooking up eyefinity supcom2 INSISTS on running ONLY at 1024x768 no matter how many times I endit the game.prefs file or select different resolutions in the in game options menu. Even if I try to change to 1080p in the ingame menu supcom2 will say 'you need to restart for changes to take effect' after a restart it will be 1024x768 again. Same effect editing the game.prefs, after a start it's back to 1024x768!

Any ideas?
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scavvenjahh
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I had no such problems with

Post by scavvenjahh »

I had no such problems with the demo, that's all I know... Maybe editing Game.prefs using a hex editor (so as not to alter the file size) would do the trick.
Btw this game does NOT support multi-mon as far as I'm concerned; Vert- gameplay is a no-go in my book. Dual-screen (game+map) is wayyy better ! ;)
bkandor
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Joined: 25 Nov 2011, 21:55

hmm, ok. I'll try that, I'd

Post by bkandor »

hmm, ok. I'll try that, I'd be happy with the dual setup, but I guess I need to disable my display group to do that?
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scavvenjahh
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I'm not familiar with the way

Post by scavvenjahh »

I'm not familiar with the way Eyefinity works (yet), but I suppose so.
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