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PostPosted: 03 Jun 2011, 21:15 
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[quote]Yeah me too...also fixing the damn 3D Vision bug...
which is still not fixed, at least on my system

(which is not nvidia fault...but rather their fault for using incorrect APIs)
O RLY?
So what was it like working with NVIDIA? How did the company assist you in development?
Bartłomiej Wroński: Well, we [got] lots of help from NVIDIA engineers. They helped us, for example, to implement NVIDIA 3D Vision and it looks really nice in our game. They have helped us develop NVIDIA Surround and they provided lots of technical help, for example, for optimization for NVIDIA cards to make the game run very nice on new GeForce cards to make it fully scalable in SLI and also they provided us with cool equipment like 3D monitors and 3D glasses.
@http://www.geforce.com/#/News/articles/witcher-2-deep-dive-part-3


Posted a few days ago:

http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2995&p_created=1306426465&p_sid=xEgO1Cvk&p_accessibility=0&p_redirect=&p_srch=&p_lva=&p_sp=cF9zcmNoPSZwX3NvcnRfYnk9JnBfZ3JpZHNvcnQ9JnBfcm93X2NudD05OTYsOTk2JnBfcHJvZHM9JnBfY2F0cz0mcF9wdj0mcF9jdj0mcF9zZWFyY2hfdHlwZT1hbnN3ZXJzLnNlYXJjaF9ubCZwX3BhZ2U9MQ!!&p_li=&p_topview=1

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PostPosted: 04 Jun 2011, 03:21 
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Please post link to GOG, paul.dll, launcher.exe and witcher2.exe - some people have sent bits and peices, but not all togeither - I don't want to invest the time doing it to find paul changed or the launcher changed so I'd prefer have them all, even if the filesize is the same, a simple recompile can often change the structure.

I assume they havent updated the steam version? As it still works here.
[edit] seems the steam update is not released yet, until the rest of my base is updated I can't proceed. [/edit]

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PostPosted: 04 Jun 2011, 05:24 
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Please post link to GOG, paul.dll, launcher.exe and witcher2.exe - some people have sent bits and peices, but not all togeither - I don't want to invest the time doing it to find paul changed or the launcher changed so I'd prefer have them all, even if the filesize is the same, a simple recompile can often change the structure.

I assume they havent updated the steam version? As it still works here.
[edit] seems the steam update is not released yet, until the rest of my base is updated I can't proceed. [/edit]


Sorry for sounding like a broken record, but was the Steam version ever working with Nvidia surround? I never got it to work my self after 1.1.


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PostPosted: 04 Jun 2011, 06:05 
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Joined: 23 Sep 2010, 13:36
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Posted a few days ago:
http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2995&p_created=1306426465&p_sid=xEgO1Cvk&p_accessibility=0&p_redirect=&p_srch=&p_lva=&p_sp=cF9zcmNoPSZwX3NvcnRfYnk9JnBfZ3JpZHNvcnQ9JnBfcm93X2NudD05OTYsOTk2JnBfcHJvZHM9JnBfY2F0cz0mcF9wdj0mcF9jdj0mcF9zZWFyY2hfdHlwZT1hbnN3ZXJzLnNlYXJjaF9ubCZwX3BhZ2U9MQ!!&p_li=&p_topview=1

Last Updated: 06/03/2011 01:43 PM: A workaround which will fix performance when 3D Vision is disabled has been be provided by NVIDIA through the v275.33 graphics.

oh, it works ok when disabled, right


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PostPosted: 04 Jun 2011, 11:04 
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And no Eyefinity support according to their changelog ... :evil:


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PostPosted: 04 Jun 2011, 13:49 
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Currently working on it atm - Check for updates in a hour or two.

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PostPosted: 04 Jun 2011, 16:37 
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Update is live. Enjoy :D

-> Follow the usual process, ensure updates are enabled and goto Settings->Check for Updates.

Some significant changes, hopefully I did not break anything.

Changes from 1.0.11 -> 1.0.12: (Plugin.default.dll)
- (Hopefully) improved nVidia workaround to The Witcher 2
- Added FOV and Camera Adjustment to Witcher 2 (GOG/Retail 1.2 and Steam 1.1 ONLY)
- Updated support for The Witcher 2, now supporting Version 1.2
- Modified Resident Evil 5 Yet again (Maybe it works now)
- Added Game: Duke Nukem Forever Demo
- Minor SigScan Routine modifications (used for RE5 only)



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PostPosted: 04 Jun 2011, 17:26 
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Joined: 20 May 2011, 23:43
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Thanks HaYDeN! It's working perfect here on my GoG v1.2, awesome work! :D

Thank You for your time and effort to fix this.

Skooby


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PostPosted: 04 Jun 2011, 17:51 
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[quote]Please post link to GOG, paul.dll, launcher.exe and witcher2.exe - some people have sent bits and peices, but not all togeither - I don't want to invest the time doing it to find paul changed or the launcher changed so I'd prefer have them all, even if the filesize is the same, a simple recompile can often change the structure.

I assume they havent updated the steam version? As it still works here.
[edit] seems the steam update is not released yet, until the rest of my base is updated I can't proceed. [/edit]


Sorry for sounding like a broken record, but was the Steam version ever working with Nvidia surround? I never got it to work my self after 1.1.

Steam version never worked for me either.


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PostPosted: 04 Jun 2011, 17:58 
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[quote][quote]Please post link to GOG, paul.dll, launcher.exe and witcher2.exe - some people have sent bits and peices, but not all togeither - I don't want to invest the time doing it to find paul changed or the launcher changed so I'd prefer have them all, even if the filesize is the same, a simple recompile can often change the structure.

I assume they havent updated the steam version? As it still works here.
[edit] seems the steam update is not released yet, until the rest of my base is updated I can't proceed. [/edit]


Sorry for sounding like a broken record, but was the Steam version ever working with Nvidia surround? I never got it to work my self after 1.1.

Steam version never worked for me either.

That's 2 cases I've seen.. If a substantial amount of others raise the issue I'll investigate...

If I can't reproduce the problem, I can't fix it.

Try this:
Ensure you start flawlessws.exe with Full administration privileges...

Untick ALL the options including enable, choose a entirely different version, re-tick the options you want, choose the correct version and click enable, then launch the Witcher 2 via Launcher. (this basically ensures every single value/variable get's initialized with your choices)

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