Emulation? You got it.

Links to YouTube gaming videos
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LeonHikari
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Joined: 21 Sep 2010, 21:24

Emulation? You got it.

Post by LeonHikari »

These are videos I did in the past, I need to finish doing my collection of Gamecube, N64, and Dreamcast games. All of these videos are 48:10 and are formatted to run as such on any 48:10 setup.

Sonic Adventure 2 (Dreamcast):


Sonic Adventure (Dreamcast):


Sonic Adventure 2 Battle (Gamecube):


Sonic Adventure DX (Gamecube):


Mario Kart Double Dash (Gamecube):


Dragon Ball Z Budokai (Gamecube):


Super Smash Bros Brawl (Wii):


Super Smash Bros Melee (Gamecube):


Sonic Colours (Wii):


Sonic Fan Remix (PC):



Let me know if you're interested in seeing any certain games done and I'll try to do them if they actually cooperate.
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suiken_2mieu
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Re: Emulation? You got it.

Post by suiken_2mieu »

Just saying, SFR is not emulation. :P
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LeonHikari
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Joined: 21 Sep 2010, 21:24

Re: Emulation? You got it.

Post by LeonHikari »

It goes in that vein though, and if you can't see: it's clearly labeled as PC :P
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Anprionsa
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Re: Emulation? You got it.

Post by Anprionsa »

Off-Topic: Whenever I hear or see "You got it" I always think of Home Alone.

On-Topic: Looks good, I want and need to play Sonic Adventure 2 again.
Professional... well I'll figure that out.



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kohan69
Posts: 48
Joined: 09 Feb 2006, 00:23

Re: Emulation? You got it.

Post by kohan69 »

I'd be interested to know what shenmue looks like, and if you found and way to hack the hud to be centered

edit: just tried it out myself, it seems some games dont support "extra geometry" and are just rendered black (like Soul Calibur)

In most games, the extra geometry is what the game is trying to render in the background, as seen in REZ.






I was REALLY impressed with Shenmue's dynamic loading - literally everything except the game map is loaded on the fly, out of the edge of the screen - including people, objects, etc - it is really distracting and nearly impossible to play regularly -but still impressive.








Since NullDC went open-source, I'm sure someone can find a way to hack dynamic loading, or to disable it somehow - unless it's hard-coded, which should vary game to game.
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suiken_2mieu
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Re: Emulation? You got it.

Post by suiken_2mieu »

...I was REALLY impressed with Shenmue's dynamic loading - literally everything except the game map is loaded on the fly, out of the edge of the screen - including people, objects, etc - it is really distracting and nearly impossible to play regularly -but still impressive.

~SNIPPED~

Since NullDC went open-source, I'm sure someone can find a way to hack dynamic loading, or to disable it somehow - unless it's hard-coded, which should vary game to game.


From my experience (especially on the dreamcast) most consoles games, as long as they aren't small areas, usually start loading things just off screen. This helps with RAM limitations.
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kohan69
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Re: Emulation? You got it.

Post by kohan69 »

I understand that, but how do we decrease those limitations?
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suiken_2mieu
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Re: Emulation? You got it.

Post by suiken_2mieu »

I understand that, but how do we decrease those limitations?

You'd need to find the value of the draw distance (sideways draw distance?) in memory and change it using something like cheat engine (memory injector).
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
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