Darksiders Eyefinity fix [HEX]
Darksiders Eyefinity fix [HEX]
Sorry if someone posted this already( did a search and couldnt find anything )
Ok,so simple enough fix
Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/
Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users )
Now open up options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users ) in the hex editor
Horizontal resolution is on the 3rd line( 20 ), it will be 0500 if you have res in game set to 1280x1024, so modify this to the horizontal res of your setup( use windows calculator in programmer mode to convert resolution to hex values ). I have mine set to 0F00 for my setup( 3840x1024 )
Vertical( i didnt have to change mine ) should be just before than, i.e. line 2 ends in 04000000. the 0400 part should be the vertical resolution.
Modify both values to your eyefinity resolution and save the file, launch the game and you should be good.
And thats it, youll have to modify the settings file again every time you change them in game, but its handy enough
The FOV looks correct too
Heres some pix for proof :)
http://img205.imageshack.us/img205/6877/darksiders1u.jpg
http://img251.imageshack.us/img251/7036/darksiders2.jpg
Hope it helps :)
Ok,so simple enough fix
Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/
Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users )
Now open up options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users ) in the hex editor
Horizontal resolution is on the 3rd line( 20 ), it will be 0500 if you have res in game set to 1280x1024, so modify this to the horizontal res of your setup( use windows calculator in programmer mode to convert resolution to hex values ). I have mine set to 0F00 for my setup( 3840x1024 )
Vertical( i didnt have to change mine ) should be just before than, i.e. line 2 ends in 04000000. the 0400 part should be the vertical resolution.
Modify both values to your eyefinity resolution and save the file, launch the game and you should be good.
And thats it, youll have to modify the settings file again every time you change them in game, but its handy enough
The FOV looks correct too
Heres some pix for proof :)
http://img205.imageshack.us/img205/6877/darksiders1u.jpg
http://img251.imageshack.us/img251/7036/darksiders2.jpg
Hope it helps :)
Darksiders Eyefinity fix [HEX]
Sorry if someone posted this already( did a search and couldnt find anything )
Ok,so simple enough fix
Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/
Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users )
Now open up options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users ) in the hex editor
Horizontal resolution is on the 3rd line( 20 ), it will be 0500 if you have res in game set to 1280x1024, so modify this to the horizontal res of your setup( use windows calculator in programmer mode to convert resolution to hex values ). I have mine set to 0F00 for my setup( 3840x1024 )
Vertical( i didnt have to change mine ) should be just before than, i.e. line 2 ends in 04000000. the 0400 part should be the vertical resolution.
Modify both values to your eyefinity resolution and save the file, launch the game and you should be good.
And thats it, youll have to modify the settings file again every time you change them in game, but its handy enough
The FOV looks correct too
Heres some pix for proof :)
http://img205.imageshack.us/img205/6877/darksiders1u.jpg
http://img251.imageshack.us/img251/7036/darksiders2.jpg
Hope it helps :)
Ok,so simple enough fix
Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/
Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users )
Now open up options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 users ) in the hex editor
Horizontal resolution is on the 3rd line( 20 ), it will be 0500 if you have res in game set to 1280x1024, so modify this to the horizontal res of your setup( use windows calculator in programmer mode to convert resolution to hex values ). I have mine set to 0F00 for my setup( 3840x1024 )
Vertical( i didnt have to change mine ) should be just before than, i.e. line 2 ends in 04000000. the 0400 part should be the vertical resolution.
Modify both values to your eyefinity resolution and save the file, launch the game and you should be good.
And thats it, youll have to modify the settings file again every time you change them in game, but its handy enough
The FOV looks correct too
Heres some pix for proof :)
http://img205.imageshack.us/img205/6877/darksiders1u.jpg
http://img251.imageshack.us/img251/7036/darksiders2.jpg
Hope it helps :)
-
PatternSpotter
- Posts: 7
- Joined: 25 Sep 2010, 11:15
Re: Darksiders Eyefinity fix
Works a treat across 3x 24" ~ 1920x1080 @ 5760x1080 using SoftTH, excellent work ! :rockout
(Read only the .dopt file might help as well as between launches of the game it sometimes seems to reset the resolution)
(Read only the .dopt file might help as well as between launches of the game it sometimes seems to reset the resolution)
Re: Darksiders Eyefinity fix
Works a treat across 3x 24" ~ 1920x1080 @ 5760x1080 using SoftTH, excellent work ! :rockout
(Read only the .dopt file might help as well as between launches of the game it sometimes seems to reset the resolution)
glad it worked :), yeah good idea, setting .dopt to read only permissions would prevent the game overridding it.
Re: Darksiders Eyefinity fix
Thanks! Followed your directions above and now the game works Nvidia Surround 5208x1050 (bezel correction).
I overwrote the two values, did a Save As... from HexEdit to a different filename, then deleted the original and renamed the edited file options.dopt and it worked great!
Game is a mix of Prototype + Devil May Cry to me, lots of action.
HEXEDIT BEFORE 1680x1050 (0690x041A)
44 4f 50 54 00 04 00 00 00 56 60 4a 58 01 21 21 01 00 01 01 01 01 01 39 00 00 00 1a 04 00 00 90 06 00 00 6e 42 fe 3e 00
HEXEDIT AFTER 5208x1050 (1458x041A)
44 4f 50 54 00 04 00 00 00 56 60 4a 58 01 21 21 01 00 01 01 01 01 01 39 00 00 00 1a 04 00 00 58 14 00 00 6e 42 fe 3e 00
I overwrote the two values, did a Save As... from HexEdit to a different filename, then deleted the original and renamed the edited file options.dopt and it worked great!
Game is a mix of Prototype + Devil May Cry to me, lots of action.
HEXEDIT BEFORE 1680x1050 (0690x041A)
44 4f 50 54 00 04 00 00 00 56 60 4a 58 01 21 21 01 00 01 01 01 01 01 39 00 00 00 1a 04 00 00 90 06 00 00 6e 42 fe 3e 00
HEXEDIT AFTER 5208x1050 (1458x041A)
44 4f 50 54 00 04 00 00 00 56 60 4a 58 01 21 21 01 00 01 01 01 01 01 39 00 00 00 1a 04 00 00 58 14 00 00 6e 42 fe 3e 00
__________________________________________________________
Core i7-8086K @ 5.0 Ghz | H60 | Nvidia GTX 980 Ti 6GB | Soundblaster Z | Asus Z370-A
16GB DDR4 | Win10 x64 | 3x27" Asus IPS @ 5760x1080 | Samsung 970 1TB NVMe
Core i7-8086K @ 5.0 Ghz | H60 | Nvidia GTX 980 Ti 6GB | Soundblaster Z | Asus Z370-A
16GB DDR4 | Win10 x64 | 3x27" Asus IPS @ 5760x1080 | Samsung 970 1TB NVMe
-
Amon Amarth
- I Donated

- Posts: 513
- Joined: 18 Jul 2007, 04:19
Re: Darksiders Eyefinity fix
Thanks a ton guys, 5760x1200 looks great on this game! :rockout
Re: Darksiders Eyefinity fix
Thanks a ton guys, 5760x1200 looks great on this game! :rockout
Could you help out a noob and post your digits for 5760x1200 please :)
Could this be done in registry?
Re: Darksiders Eyefinity fix
[quote]Thanks a ton guys, 5760x1200 looks great on this game! :rockout
Could you help out a noob and post your digits for 5760x1200 please :)
Could this be done in registry?
hex values for 5760x1200 are:
1680 = 5760
4B0 = 1200
Nope, cant be done in registry, the file is the only place to change it.
Re: Darksiders Eyefinity fix
[quote][quote]Thanks a ton guys, 5760x1200 looks great on this game! :rockout
Could you help out a noob and post your digits for 5760x1200 please :)
Could this be done in registry?
hex values for 5760x1200 are:
1680 = 5760
4B0 = 1200
Nope, cant be done in registry, the file is the only place to change it.
Thanks I got that bit already...
Just not sure how to input those figures into HexEdit :roll:
Please help a noob...
I been searching for hexedit tutorial without luck
Re: Darksiders Eyefinity fix
Thanks I got that bit already...
Just not sure how to input those figures into HexEdit :roll:
![]()
Please help a noob...
I been searching for hexedit tutorial without luck
just click on the values you want to edit with the mouse and type them in, it will override the previous ones, e.g. in you screen it looks like 0700 is your horizontal resolution and 0400 is your vertical( weird res is that right? i.e. 1792x1024 )
Change them to ones you want and save and youre sorted
- LordJuanlo
- Posts: 97
- Joined: 06 Nov 2006, 10:37
Re: Darksiders Eyefinity fix
Thanks guys, it runs perfectly in EyeFinity. I don't know why developers haven't implemented it officially. Main menu and FMVs are on central monitor, no stretching... it could be EyeFinity validated with no problems if they allowed to choose those resolutions from game setup
Asus Rampage IV Formula / Intel i7 3930K C2 / 32 GB G.Skill RipjawsZ DDR3 2133 Quad Channel
Corsair Force GT 60 GB SATA3 / WD Caviar Black 2 TB / Seagate Barracuda Green 2 TB
3 x Radeon 7970 in Benq XL2420T (EyeFinity 5760x1080 @ 120Hz)
Oculus Rift
Corsair Force GT 60 GB SATA3 / WD Caviar Black 2 TB / Seagate Barracuda Green 2 TB
3 x Radeon 7970 in Benq XL2420T (EyeFinity 5760x1080 @ 120Hz)
Oculus Rift
Re: Darksiders Eyefinity fix
[quote]
Thanks I got that bit already...
Just not sure how to input those figures into HexEdit :roll:
![]()
Please help a noob...
I been searching for hexedit tutorial without luck
just click on the values you want to edit with the mouse and type them in, it will override the previous ones, e.g. in you screen it looks like 0700 is your horizontal resolution and 0400 is your vertical( weird res is that right? i.e. 1792x1024 )
Change them to ones you want and save and youre sorted
So this is correct for 5760x1200?

- Paradigm Shifter
- Editors

- Posts: 5706
- Joined: 14 Oct 2003, 13:52
Re: Darksiders Eyefinity fix [HEX]
Moved to Confirmed Solutions. If this is anything like DMC, I'm gonna need to buy this. :D
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
Re: Darksiders Eyefinity fix
Works a treat across 3x 24" ~ 1920x1080 @ 5760x1080 using SoftTH, excellent work ! :rockout
(Read only the .dopt file might help as well as between launches of the game it sometimes seems to reset the resolution)
Did you have to do the Hex Edit, and then set up SoftTH?
Re: Darksiders Eyefinity fix [HEX]
Update:
According to user BHawthorne (Solution section is locked, so I have to update):
and
According to user BHawthorne (Solution section is locked, so I have to update):
Just picked up this game tonight. The hex edits on options.dopt are not sticking for me when I start the game. they're resetting at each launch. 6000 = 70 17 1920 = 80 07 3000 = B8 0B 800 = 20 03 Neither 600x1920 nor 3000x800 5x1P resolutions are sticking.
and
Yes, I set read-only in file preference after saved. The engine seems not to like something about 5x1P aspect ratio and defaults even with a locked preference file.
thanks works great
thanks works great 5760-1080
hex for 6020-1080 help?
hex for 6020-1080 help?
Intel i7-6850k gtx 1070 sli 3xPredator monitor NVsurround
The game detects and supports
The game detects and supports all resolutions with NV Surround for me. I did not have to hex edit any files.
Widescreen Fixer - https://www.widescreenfixer.org/
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
-
killerbeecan
- Posts: 2
- Joined: 29 May 2012, 00:51
I'm trying to get this
I'm trying to get this working also using Eyefinity 3xSamsung P2450 1080p 6970 CF, with bezel correction current res is 6056x1080 if someone could help me out i'd really appreciate it.
Thanks in advanced
Thanks in advanced
killerbeecan wrote:I'm trying
I just picked this up on the Steam Summer Sale for $4.99 and was able to use the OP's solution to get Darksiders running at 6048x1080... changed it to Read Only and have been gaming happily ever since... Thanks!
On the third line down, starting from the first column this is line 20... the first four values are your horizontal resolution so for 6056 (17A8 in HEX) it looks like this:
20 | 17 a8 00 00 00 40 3f 00
Hope that helps
I'm trying to get this working also using Eyefinity 3xSamsung P2450 1080p 6970 CF, with bezel correction current res is 6056x1080 if someone could help me out i'd really appreciate it.
Thanks in advanced
On the third line down, starting from the first column this is line 20... the first four values are your horizontal resolution so for 6056 (17A8 in HEX) it looks like this:
20 | 17 a8 00 00 00 40 3f 00
Hope that helps
Hello all,I made a small
Hello all,
I made a small plugin for WSF so no more HEX editing required. It will be part of WSF very soon. Simply specify in the plugin what resolution you want to use, start the game and ALT+TAB once. That is it:)
Best Regards,
Helifax
I made a small plugin for WSF so no more HEX editing required. It will be part of WSF very soon. Simply specify in the plugin what resolution you want to use, start the game and ALT+TAB once. That is it:)
Best Regards,
Helifax
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
WideScreen Fixer
Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery
E-mail and Paypal (for people who wants it): [email protected]
Who is online
Users browsing this forum: No registered users and 3 guests

