Hunted: The Demon's Forge

Discussions about getting games to run in a Multi-Mon setup.
Post Reply
MackXX
Posts: 12
Joined: 20 Feb 2008, 04:17

Hunted: The Demon's Forge

Post by MackXX »

Recently announced from inXile Entertainment and Bethesda Softworks, I noticed something about the announcement screenshots: 5040px × 3090px and 3840px × 2160px.

Announcement:
http://www.bluesnews.com/s/108408/hunted-the-demon_s-forge-announced

Screenshots:
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: Hunted: The Demon's Forge

Post by scavvenjahh »

These are just hi-res versions of 16:10 and 16:9 shots, though :?
MackXX
Posts: 12
Joined: 20 Feb 2008, 04:17

Re: Hunted: The Demon's Forge

Post by MackXX »

Really? Sorry about that :? I thought for sure that:

http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/wargar_and_demon_boss_fight.shtml
at 3840px × 2160px

and

http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/coop_side.shtml
at 5040px × 3090px

Would have been Surround gaming resolution shots, is there something I'm missing?
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: Hunted: The Demon's Forge

Post by scavvenjahh »

It's all about the aspect ratio, not the sheer pixel count. :wink:
3840 : 1024 = 3.75... That'd be Surround.
3840 : 2160 = 1.78... That's widescreen (16:9).

"Screenshots" of such humongous size are prolly just in-engine renders that can be resized and used on websites, printed magazines, box covers... and will retain max image quality, detail and contrast as opposed to "real" screenshots of more conventional sizes.

You could say that these pictures are related to multi-monitor stuff... since no single screen could display them at their actual size. But they're no proof that the game will have proper support for Surround, i.e aspect ratios wider than 16:9.
MackXX
Posts: 12
Joined: 20 Feb 2008, 04:17

Re: Hunted: The Demon's Forge

Post by MackXX »

Thanks! :)
green_comet
Posts: 23
Joined: 10 Nov 2009, 01:00

Re: Hunted: The Demon's Forge

Post by green_comet »

Well it runs in Eyefinity mode but the FOV is all zoomed in, I hope someone come up with a fix as the game is good fun.
tet5uo
Insiders
Insiders
Posts: 405
Joined: 28 Nov 2010, 22:18

Re: Hunted: The Demon's Forge

Post by tet5uo »

UE3 engine and it's piss-poor handling of widescreen strikes again!
Smint
Posts: 11
Joined: 01 Jun 2011, 15:50

Re: Hunted: The Demon's Forge

Post by Smint »

you can edit the fov for this game .
Just have to go to the game install folder then edit DFGAME/CONFIG/DEFAULTCAMERA.INI
I have everything working nicely except when you use a ballista, for some reason its still zoomed in.
There is a fov setting for the ballista but changing it doesnt seem to make a difference, maybe someone can get it working :)
Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests