Hunted: The Demon's Forge
Hunted: The Demon's Forge
Recently announced from inXile Entertainment and Bethesda Softworks, I noticed something about the announcement screenshots: 5040px × 3090px and 3840px × 2160px.
Announcement:
http://www.bluesnews.com/s/108408/hunted-the-demon_s-forge-announced
Screenshots:
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/
Announcement:
http://www.bluesnews.com/s/108408/hunted-the-demon_s-forge-announced
Screenshots:
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Hunted: The Demon's Forge
These are just hi-res versions of 16:10 and 16:9 shots, though :?
Re: Hunted: The Demon's Forge
Really? Sorry about that :? I thought for sure that:
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/wargar_and_demon_boss_fight.shtml
at 3840px × 2160px
and
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/coop_side.shtml
at 5040px × 3090px
Would have been Surround gaming resolution shots, is there something I'm missing?
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/wargar_and_demon_boss_fight.shtml
at 3840px × 2160px
and
http://www.bluesnews.com/screenshots/games/hunteddemonsforge/20100315/coop_side.shtml
at 5040px × 3090px
Would have been Surround gaming resolution shots, is there something I'm missing?
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Hunted: The Demon's Forge
It's all about the aspect ratio, not the sheer pixel count. :wink:
3840 : 1024 = 3.75... That'd be Surround.
3840 : 2160 = 1.78... That's widescreen (16:9).
"Screenshots" of such humongous size are prolly just in-engine renders that can be resized and used on websites, printed magazines, box covers... and will retain max image quality, detail and contrast as opposed to "real" screenshots of more conventional sizes.
You could say that these pictures are related to multi-monitor stuff... since no single screen could display them at their actual size. But they're no proof that the game will have proper support for Surround, i.e aspect ratios wider than 16:9.
3840 : 1024 = 3.75... That'd be Surround.
3840 : 2160 = 1.78... That's widescreen (16:9).
"Screenshots" of such humongous size are prolly just in-engine renders that can be resized and used on websites, printed magazines, box covers... and will retain max image quality, detail and contrast as opposed to "real" screenshots of more conventional sizes.
You could say that these pictures are related to multi-monitor stuff... since no single screen could display them at their actual size. But they're no proof that the game will have proper support for Surround, i.e aspect ratios wider than 16:9.
-
green_comet
- Posts: 23
- Joined: 10 Nov 2009, 01:00
Re: Hunted: The Demon's Forge
Well it runs in Eyefinity mode but the FOV is all zoomed in, I hope someone come up with a fix as the game is good fun.
Re: Hunted: The Demon's Forge
UE3 engine and it's piss-poor handling of widescreen strikes again!
Re: Hunted: The Demon's Forge
you can edit the fov for this game .
Just have to go to the game install folder then edit DFGAME/CONFIG/DEFAULTCAMERA.INI
I have everything working nicely except when you use a ballista, for some reason its still zoomed in.
There is a fov setting for the ballista but changing it doesnt seem to make a difference, maybe someone can get it working :)
Just have to go to the game install folder then edit DFGAME/CONFIG/DEFAULTCAMERA.INI
I have everything working nicely except when you use a ballista, for some reason its still zoomed in.
There is a fov setting for the ballista but changing it doesnt seem to make a difference, maybe someone can get it working :)
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