Search found 11 matches
- 14 Apr 2019, 15:58
- Forum: Request/Discuss Game Solutions
- Topic: Pilot Down: Behind Enemy Lines is it possible widescreen?
- Replies: 5
- Views: 16064
Re: Pilot Down: Behind Enemy Lines is it possible widescreen
Dont look for hex values, just search for "-res" in launcher's text-string.
- 13 Apr 2019, 18:55
- Forum: Request/Discuss Game Solutions
- Topic: Pilot Down: Behind Enemy Lines is it possible widescreen?
- Replies: 5
- Views: 16064
Re: Pilot Down: Behind Enemy Lines is it possible widescreen
http://www.wsgf.org/forums/viewtopic.ph ... 4&p=172177
You can change the resolution that way. But i havent found the value for FOV.
You can change the resolution that way. But i havent found the value for FOV.
- 10 Mar 2019, 20:56
- Forum: Request/Discuss Game Solutions
- Topic: Asterix mega madness 4:3
- Replies: 2
- Views: 4866
Re: Asterix mega madness 4:3
Game offers 16:9 and high-resolutions out of the box through setup.exe. And it is proper AR as far as i tested.
Tho you will need to use Borderless Gaming, fullscreen mode doesnt seem to work on W10.

Tho you will need to use Borderless Gaming, fullscreen mode doesnt seem to work on W10.

- 10 Mar 2019, 14:25
- Forum: Request/Discuss Game Solutions
- Topic: Reservoir Dogs framerate patch?
- Replies: 5
- Views: 10881
Re: Reservoir Dogs framerate patch?
I've been a bit busy and i forgot this game.
Many thanks jackfuste for your work, you nailed it, as always. And thanks Senior Senpai for your support.
It finished the XBOX version already but i think i will give the PC version a second chance
Many thanks jackfuste for your work, you nailed it, as always. And thanks Senior Senpai for your support.
It finished the XBOX version already but i think i will give the PC version a second chance
- 20 Nov 2018, 23:17
- Forum: Request/Discuss Game Solutions
- Topic: Reservoir Dogs framerate patch?
- Replies: 5
- Views: 10881
Reservoir Dogs framerate patch?
Reservoir Dogs already supports 16:9, tho it was fixed to 1440x900 (something like that). Now dgVoodoo has emulated it properly and can be displayed in full 1920x1080 awesomeness, or any other 16:9 resolution, up to 4K.
The problem with this game is that it runs at locked 20FPS in modern systems. I ...
The problem with this game is that it runs at locked 20FPS in modern systems. I ...
- 19 Jul 2018, 12:55
- Forum: Detailed Widescreen Reports
- Topic: Desperados: Wanted Dead or Alive
- Replies: 11
- Views: 14526
Re: Desperados: Wanted Dead or Alive
Amazing, thank you jackfuste. Unfortunately the new 40-60 frames per second patches make the game too fast, totally unplayable. 30 frames per second is a bit fast too but it can be handled xD
- 07 Jul 2018, 01:09
- Forum: Request/Discuss Game Solutions
- Topic: [RQ] WS patch for the new Desperados: Wanted Dead or Alive
- Replies: 0
- Views: 2257
[RQ] WS patch for the new Desperados: Wanted Dead or Alive
The game has been updated a few days ago. It is not a workaround for the old game but a new game instead, with a few additions. It supports desktop scaling and WS FOV but with the original resolution.
Any chance to port the OG WS hack by jackfuste to this version? AFAIK it wasnt perfect and a few ...
Any chance to port the OG WS hack by jackfuste to this version? AFAIK it wasnt perfect and a few ...
- 20 May 2018, 12:19
- Forum: Request/Discuss Game Solutions
- Topic: X-Men 2: Wolverine's Revenge Widescreen?
- Replies: 4
- Views: 7677
Re: X-Men 2: Wolverine's Revenge Widescreen?
Resolution is stored in the classic way. 80020000E001 is 640x480.
Tho it throws this error.
----------------------------------
Loaded Settings: Adapter[0]: 640x480x32
Invalid display mode given in settings file.
Default mode not supported! Aborting game.
So if you change the resolution you ...
Tho it throws this error.
----------------------------------
Loaded Settings: Adapter[0]: 640x480x32
Invalid display mode given in settings file.
Default mode not supported! Aborting game.
So if you change the resolution you ...
- 19 May 2018, 15:02
- Forum: Request/Discuss Game Solutions
- Topic: Pilot Down: Behind Enemy Lines WS
- Replies: 0
- Views: 4148
Pilot Down: Behind Enemy Lines WS
I found that res (including WS) can be changed through command line, just use the -res:XXX,XXX parameter. Or hex edit the launcher (PDLauncher_s.exe) and change those -res commands for whatever resolution you want.
The main executable has some hardcoded parameters (like 640x480 resolution, english ...
The main executable has some hardcoded parameters (like 640x480 resolution, english ...
- 06 May 2016, 17:52
- Forum: Request/Discuss Game Solutions
- Topic: Atlantis - Trial by Fire (Lithtech Engine)
- Replies: 0
- Views: 2218
Atlantis - Trial by Fire (Lithtech Engine)
I'm searching for a proper 1920x1080 solution without luck so far.
As far as i tested the maximum resolution it support is 1600x900 in 16:9 and native 1024x768 in 4:3. With 16:9 resolution most of HUD is cropped so it becomes a bit unplayable. Tweaking the FOV i can fix the 3D engine but the HUD ...
As far as i tested the maximum resolution it support is 1600x900 in 16:9 and native 1024x768 in 4:3. With 16:9 resolution most of HUD is cropped so it becomes a bit unplayable. Tweaking the FOV i can fix the 3D engine but the HUD ...
- 16 Apr 2016, 13:38
- Forum: Detailed Widescreen Reports
- Topic: Sonic Riders
- Replies: 9
- Views: 8744
Re: Sonic Riders
PC version only support 2 players. I want to belive this 4 players multiplayer screenshoots are non-related emulated version of console counterparts (that support up to 4 players).
