Search found 11 matches

by stranno
14 Apr 2019, 15:58
Forum: Request/Discuss Game Solutions
Topic: Pilot Down: Behind Enemy Lines is it possible widescreen?
Replies: 5
Views: 16064

Re: Pilot Down: Behind Enemy Lines is it possible widescreen

Dont look for hex values, just search for "-res" in launcher's text-string.
by stranno
10 Mar 2019, 20:56
Forum: Request/Discuss Game Solutions
Topic: Asterix mega madness 4:3
Replies: 2
Views: 4866

Re: Asterix mega madness 4:3

Game offers 16:9 and high-resolutions out of the box through setup.exe. And it is proper AR as far as i tested.

Tho you will need to use Borderless Gaming, fullscreen mode doesnt seem to work on W10.

Image
by stranno
10 Mar 2019, 14:25
Forum: Request/Discuss Game Solutions
Topic: Reservoir Dogs framerate patch?
Replies: 5
Views: 10881

Re: Reservoir Dogs framerate patch?

I've been a bit busy and i forgot this game.

Many thanks jackfuste for your work, you nailed it, as always. And thanks Senior Senpai for your support.

It finished the XBOX version already but i think i will give the PC version a second chance :-)
by stranno
20 Nov 2018, 23:17
Forum: Request/Discuss Game Solutions
Topic: Reservoir Dogs framerate patch?
Replies: 5
Views: 10881

Reservoir Dogs framerate patch?

Reservoir Dogs already supports 16:9, tho it was fixed to 1440x900 (something like that). Now dgVoodoo has emulated it properly and can be displayed in full 1920x1080 awesomeness, or any other 16:9 resolution, up to 4K.

The problem with this game is that it runs at locked 20FPS in modern systems. I ...
by stranno
19 Jul 2018, 12:55
Forum: Detailed Widescreen Reports
Topic: Desperados: Wanted Dead or Alive
Replies: 11
Views: 14526

Re: Desperados: Wanted Dead or Alive

Amazing, thank you jackfuste. Unfortunately the new 40-60 frames per second patches make the game too fast, totally unplayable. 30 frames per second is a bit fast too but it can be handled xD
by stranno
07 Jul 2018, 01:09
Forum: Request/Discuss Game Solutions
Topic: [RQ] WS patch for the new Desperados: Wanted Dead or Alive
Replies: 0
Views: 2257

[RQ] WS patch for the new Desperados: Wanted Dead or Alive

The game has been updated a few days ago. It is not a workaround for the old game but a new game instead, with a few additions. It supports desktop scaling and WS FOV but with the original resolution.

Any chance to port the OG WS hack by jackfuste to this version? AFAIK it wasnt perfect and a few ...
by stranno
20 May 2018, 12:19
Forum: Request/Discuss Game Solutions
Topic: X-Men 2: Wolverine's Revenge Widescreen?
Replies: 4
Views: 7677

Re: X-Men 2: Wolverine's Revenge Widescreen?

Resolution is stored in the classic way. 80020000E001 is 640x480.

Tho it throws this error.

----------------------------------
Loaded Settings: Adapter[0]: 640x480x32
Invalid display mode given in settings file.
Default mode not supported! Aborting game.

So if you change the resolution you ...
by stranno
19 May 2018, 15:02
Forum: Request/Discuss Game Solutions
Topic: Pilot Down: Behind Enemy Lines WS
Replies: 0
Views: 4148

Pilot Down: Behind Enemy Lines WS

I found that res (including WS) can be changed through command line, just use the -res:XXX,XXX parameter. Or hex edit the launcher (PDLauncher_s.exe) and change those -res commands for whatever resolution you want.

The main executable has some hardcoded parameters (like 640x480 resolution, english ...
by stranno
06 May 2016, 17:52
Forum: Request/Discuss Game Solutions
Topic: Atlantis - Trial by Fire (Lithtech Engine)
Replies: 0
Views: 2218

Atlantis - Trial by Fire (Lithtech Engine)

I'm searching for a proper 1920x1080 solution without luck so far.

As far as i tested the maximum resolution it support is 1600x900 in 16:9 and native 1024x768 in 4:3. With 16:9 resolution most of HUD is cropped so it becomes a bit unplayable. Tweaking the FOV i can fix the 3D engine but the HUD ...
by stranno
16 Apr 2016, 13:38
Forum: Detailed Widescreen Reports
Topic: Sonic Riders
Replies: 9
Views: 8744

Re: Sonic Riders

PC version only support 2 players. I want to belive this 4 players multiplayer screenshoots are non-related emulated version of console counterparts (that support up to 4 players).