Search found 35 matches

by Daimond
15 May 2016, 03:07
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219911

Re: Doom (2016)

oldmategm wrote:Ok how does one get 5760x1080 as an option in game? Changed the aspect ratio in game settings from 16:9 to the closest one and its 583:108 being 5830x1080


That's an odd aspect ratio, you should see 16:3 which is 5760x1080
by Daimond
17 Jan 2016, 16:17
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 606920

Re: Fallout 4 Eyefinity/Surround

I am new to this and I am not quite sure what process to follow?
Currently all the .ini files are set to run on at 16.9 and 1920x1080, and have not been edited.
My eyefinity is set up correctly (running crysis 3 with no issues).
Do I have to run the app then close it before starting the game or ...
by Daimond
02 Jan 2016, 12:21
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 606920

Re: Fallout 4 Eyefinity/Surround

Hi. I am looking for some help. I just installed FO4 for the first time on my PC using an eyefinity 5760X1080 triple monitor setup and Windows 7. The game autodetected my hardware, but did not detect the 3 monitors. It just ran it on the left monitor only. I then tried using the 2.1.99 version of ...
by Daimond
29 Dec 2015, 03:37
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 606920

Re: Fallout 4 Eyefinity/Surround

hmmmm
Diamond Can you post up a little about your system and config? Hard to tell at this point. I assume The game is starting fine its not applying the fixes. On another level if you are comfortable in the INI settings I would suggest make a backup of the ini files *(all 3) and delete them. Start ...
by Daimond
28 Dec 2015, 20:26
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 606920

Re: Fallout 4 Eyefinity/Surround

stoofer wrote:I've been getting the same results as Aiken Drum on Win 7 x64 Ultimate Radeon 290

I've been using Win 10 for a while on other machines though, so I'll try upgrading and report back...


Same status I am getting, must be a win 7 x64 thing.
by Daimond
23 Dec 2015, 08:51
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 606920

Re: Fallout 4 Eyefinity/Surround

OK it is using a range much lower than where the rest of the OS is living - which different from later versions of Windows.

I'll have to look into it, looks like a bug on my side - altho I really have to ask, haha, why the hell are you still running Windows 7.

Actually a lot of people still ...
by Daimond
10 Mar 2014, 13:45
Forum: Multi-Monitor Gaming
Topic: Triple-monitor: using a larger middle screen??
Replies: 4
Views: 10111

Re: Triple-monitor: using a larger middle screen??

Well I run a 32" and 2 - 24" monitors, you do not really see a difference on your peripherals unless you actually closely paying attention to transition. But larger the difference the higher the chance of picking out the differences I am guessing though.
by Daimond
06 Mar 2014, 02:03
Forum: AMD Eyefinity Discussions
Topic: Eyefinity Killing my Frame rates
Replies: 5
Views: 6750

Re: Eyefinity Killing my Frame rates

Now there could be a few other problems going on here. But generally you lose up to 50% you of your FPS cause you are rendering 3 screens instead of 1, but also usually you will also require at least 2gb of ram on the GPU as well to compensate for these other monitors as well. That is why most times ...
by Daimond
26 Dec 2013, 00:25
Forum: Detailed Widescreen Reports
Topic: Planet Explorers
Replies: 0
Views: 1815

Planet Explorers

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/27992/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen ...
by Daimond
11 Dec 2013, 09:30
Forum: Hardware Discussions
Topic: 4K Performance Figures - 290x vs. 780ti
Replies: 4
Views: 7459

Re: 4K Performance Figures - 290x vs. 780ti

I'm trying to get some feedback before making a purchase and hope maybe you guys can help. I'm looking to upgrade my cards in my surround setup and can't decide which is the better path: 290x or 780ti? First question: I can never ever find reviews where new video cards are tested at surround ...
by Daimond
06 Dec 2013, 09:44
Forum: AMD Eyefinity Discussions
Topic: Club 3d MST Hub Issue
Replies: 69
Views: 60089

Re: Club 3d MST Hub Issue

I'm afraid my test run with the Accell hub will have no happy ending and I will be returning my unit.

While it resolved tearing completely I am now also dealing with monitors going into power save ALL THE F@#$%!NG time. I've played around with power settings both on the pc and monitor, different ...
by Daimond
30 Nov 2013, 20:01
Forum: AMD Eyefinity Discussions
Topic: Club 3d MST Hub Issue
Replies: 69
Views: 60089

Re: Club 3d MST Hub Issue

There could be a few things going on here. First if your using an MiniDP > DP adapter, make sure it’s a DP 1.2. There are connectors out there that are not actually 1.2, and if it does not stat what type of DP it is it’s usually not a 1.2.
In both models it says that a HBR (High Bit Rate - 1.1 or ...
by Daimond
30 Nov 2013, 18:55
Forum: AMD Eyefinity Discussions
Topic: Extended displays require active adapters?
Replies: 2
Views: 3850

Re: Extended displays require active adapters?

Theoretically running 2 Eye 6 cards would say you can use up to 12 monitors, But as I have never tried more than 3 I can't confirm that. But if not using Eyefinity at al,l you will be able to get away with Passive adapters no problem, for extended.
by Daimond
30 Nov 2013, 18:39
Forum: AMD Eyefinity Discussions
Topic: Club 3d MST Hub Issue
Replies: 69
Views: 60089

Re: Club 3d MST Hub Issue

There could be a few things going on here. First if your using an MiniDP > DP adapter, make sure it’s a DP 1.2. There are connectors out there that are not actually 1.2, and if it does not stat what type of DP it is it’s usually not a 1.2.
In both models it says that a HBR (High Bit Rate - 1.1 or ...
by Daimond
05 Mar 2013, 15:51
Forum: Detailed Widescreen Reports
Topic: XCOM: Enemy Unknown
Replies: 19
Views: 32452

Re: XCOM: Enemy Unknown

Read More

A few things, first before luanching you need to set XComInput.ini to (read only) of its over writen. Second this still dones not solve the interface problems, I had come across just after release, that I posted, and reason never reposted FOV fix, as to many nusensess

I still hope ...
by Daimond
05 Mar 2013, 02:37
Forum: Multi-Monitor Gaming
Topic: Sim City Eyefinity/Surround support?
Replies: 18
Views: 13324

Re: Sim City Eyefinity/Surround support?

No clue, as of yet. But will know tomorrow, if it is released as stated, pre-ordered a copy, and im Itching to play :) Ill post if it is.
by Daimond
03 Mar 2013, 08:38
Forum: Detailed Widescreen Reports
Topic: Antichamber
Replies: 5
Views: 4807

Re: Antichamber

I created new topic and changed link to point there for Fix, but for some reason, when you hit it seems to not find post. I will re check link in moring to see if it corected it self, other wise might have to look into problem, and post fix directly on page. Was avoiding doing that incase some one ...
by Daimond
03 Mar 2013, 08:26
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Antichamber WS fix
Replies: 0
Views: 4856

Antichamber WS fix

First thing I should state is this is not a perma fix, you will have to re-enter commands each time you load game.

Goto ( ****\Steam\steamapps\common\Antichamber\UDKGame\Config\ ) find and right click on ( DefaultInput.ini ) and edit file. look for and/or hit alt-f to bring up search box and type ...
by Daimond
03 Mar 2013, 07:58
Forum: Detailed Widescreen Reports
Topic: Antichamber
Replies: 5
Views: 4807

Re: Antichamber

Can someone post the multimonitor resolution and FOV fix please?

Can someone post the multimonitor resolution and FOV fix please?
*cough* Click the for to full detailed report *cough*

You've been at the site for over 3 years, you should know by now, information for fixes, if they exist, are ...
by Daimond
14 Feb 2013, 18:21
Forum: Detailed Widescreen Reports
Topic: Antichamber
Replies: 5
Views: 4807

Antichamber

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/24596/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen ...