Search found 61 matches

by Skripka
15 Jun 2012, 03:02
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

HaYDeN wrote:I tested a few

I tested a few of the books and scrolls I had in my inventory when designing the fix, didn't spot a issue - so it must be only a few affected. I will check it tonight and fix if I can find a book that causes it to fault, can you confirm how often it happens?

Re: Shadows - possibly its to do ...
by Skripka
14 Jun 2012, 14:11
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

HaYDeN wrote:Released update

Released update for v1.6.89.0 for Skyrim.

Complete overhaul in the way that the patch functions - entirely re-engineered, no more "Map Check" setting stuff etc, finally managed to solve all the mouse related problems where the Y-Axis was more sensitive than the X-Axis (in triple wide only ...
by Skripka
29 Mar 2012, 03:33
Forum: Multi-Monitor Gaming
Topic: Mass Effect I / II Hi-Res Texture Packs and Surround Gaming. Any success stories?
Replies: 2
Views: 1993

Last I knew the

Last I knew the surround/eyefinity fix was incompatible with TexMod.
by Skripka
17 Mar 2012, 03:33
Forum: NVIDIA Surround Gaming
Topic: Skyrim and BF3 50+ FPS, what card?
Replies: 2
Views: 2041

First, what is your

First, what is your budget?

Skyrim is very non-demanding in hardware. Heck in bezel-compensated 3x1680x1050 I could get framerates with high settings with my old HD6850.
by Skripka
15 Mar 2012, 02:41
Forum: Detailed Widescreen Reports
Topic: Mass Effect 3
Replies: 52
Views: 58003

AussieTimmeh wrote:Skripka

[quote]Hey Lolotov,

Is it possible to have two grades assigned to the game for multi-monitor?

I ask as Eyefinity users have few if any issues at default with ME3...whereas Nvidia Surround users are very broken unless using a patch like Helifax's. I can understand assigning a "C" on the ...
by Skripka
14 Mar 2012, 20:54
Forum: Detailed Widescreen Reports
Topic: Mass Effect 3
Replies: 52
Views: 58003

Hey Lolotov,Is it possible

Hey Lolotov,

Is it possible to have two grades assigned to the game for multi-monitor?

I ask as Eyefinity users have few if any issues at default with ME3...whereas Nvidia Surround users are very broken unless using a patch like Helifax's. I can understand assigning a "C" on the basis of ...
by Skripka
14 Mar 2012, 14:19
Forum: AMD Eyefinity Discussions
Topic: Will this mini dp adapter work?
Replies: 6
Views: 3550

BirdOtt wrote:I do not know;

I do not know; however, AMD has a list of certified dongles. Here is the link:

http://support.amd.com/us/eyefinity/Pages/eyefinity-dongles.aspx

I have read some reviews that indicate certain adapters designed for Apple may not work with other equipment.

Yea, I didn't have any luck ...
by Skripka
14 Mar 2012, 00:52
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

CY:G




This is so frustrating, i wonder whats the difference between our setups, i just tried 5040 * 1050 with bezel correction and the same issues for me, vendor menus and any other menu draws outside of the screens, did you change anything in your config files? anything at all? so desperate ...
by Skripka
13 Mar 2012, 15:14
Forum: Hardware Discussions
Topic: IPS Monitor or LED Monitor?
Replies: 7
Views: 4356

Depends on your taste and the

Depends on your taste and the panel in question. IPS generally have better color that is viewable and consistent across a far wider viewing angle. But response time is lower so some folks notice ghosting in situations like gaming, in addition to there being no 120Hz IPS panels.
by Skripka
13 Mar 2012, 14:58
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

CY:G wrote:So when you



So when you press SCAPE And then go to menus like the graphics menu, the menus are properly scaled? when i press ESCAPE, the menu is scaled but as soon as i enter any other menu, Graphics for example, the menu is huge and most elements are out-of-screen and non clickable. For example, I cant ...
by Skripka
13 Mar 2012, 14:11
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

evilmatt wrote:Yeah I'm also

Yeah I'm also not getting a centred HUD with or without bezel-compensation, with Eyefinity. dopefish, is there anything in the config files on your setup that might be controlling the centering? Under DocumentsBiowareMass Effect 3BioGameConfig iirc. I've only got the settings from the game's ...
by Skripka
13 Mar 2012, 03:39
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

CY:G wrote:So if you use

So if you use Eyefinity is the fix needed at all? I know for the FOV one can use the Coeds file.

Dunno. I can only report that apart from a few audio issues the Reoloaded exe that unlocks DLCs and Reloaded game files do Eyefinity fine here...no problemt with any menu or dialog/movie clip in ...
by Skripka
12 Mar 2012, 14:49
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

dopefish wrote:I had the

I had the opposite issues when playing ME3 on my Eyefinity setup. For me, bezel-corrected resolutions would center the interface and look perfect. When using non-bezel-corrected resolutions then it would leave the HUD at the edges.

I'm testing the Reloaded version...seems to work bezel ...
by Skripka
12 Mar 2012, 01:16
Forum: Request/Discuss Game Solutions
Topic: Mass Effect 3 - Final - no multi(like demo)
Replies: 238
Views: 87946

helifax wrote:Loganbacca

[quote]Hi Helifax, first of all a big thanks for all the work your doing on this.

I'm running Eyefinity and having a few issues.

v2.1 r398

HUD centring is not working in combat. Menu's (Squad skills, weapons, mod bench, etc.) are all correctly centred on the middle monitor, including ...
by Skripka
06 Mar 2012, 16:09
Forum: AMD Eyefinity Discussions
Topic: AMD 7970 E6 6GB
Replies: 30
Views: 11738

LeandroJVarini wrote:6GB is a

6GB is a lot, do all these for the memory chips on a pcb? Will we see a 7970 with pcb sapphire larger than the default


VRAM chips on this card are on both sides of the PCB.

http://www.computerbase.de/news/2012-03/sapphires-radeon-7970-toxic-hat-6-gb-speicher/
by Skripka
05 Mar 2012, 23:29
Forum: AMD Eyefinity Discussions
Topic: Switching between eyefinity and regular monitor setup?
Replies: 10
Views: 36747

Kamidutten wrote:Hello

Hello there,

Ive recently orderd me a new rig and it will be running three 23" monitors using a ASUS DirectCU II 7970 "TOP" Card (when asus gets their GDDR5 problem solved) but today i got my new 23" monitor so i plugged it in. Works like a charm as i have it set up like this:
[IMG]http ...
by Skripka
05 Mar 2012, 03:49
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

Neovalen wrote:Ryukan

[quote][quote]Well don sir! :)

I'm getting a strange camera angle/FOV on the showracemenu, both when starting a new game in character creation as well as when accessed via console. The camera angle is at belly-button height rather than face height. Otherwise, works beautifully. :)


This ...
by Skripka
05 Mar 2012, 00:43
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

Well don sir! I'm getting a

Well don sir! :)

I'm getting a strange camera angle/FOV on the showracemenu, both when starting a new game in character creation as well as when accessed via console. The camera angle is at belly-button height rather than face height. Otherwise, works beautifully. :)
by Skripka
04 Mar 2012, 20:31
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

helifax wrote:Skripka

[quote]Works Helifax, you da man!...though both game console and inventory menus aren't quite centered they're under my left bezel....I'll play a little...

Yes I noticed and found some problems:) Working on it

BTW, character creation screen seems wonky in terms of camera angle.

You ...
by Skripka
04 Mar 2012, 20:06
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1309615

Works Helifax, you da

Works Helifax, you da man!...though both game console and inventory menus aren't quite centered they're under my left bezel....I'll play a little...