Search found 15 matches

by Cullanna
06 Jan 2019, 02:51
Forum: Detailed Widescreen Reports
Topic: Darksiders III
Replies: 8
Views: 7357

Re: Darksiders III

Hi guys,
Sorry for the long wait!

I actually just released this for the 3D Vision Community over at the Nvidia 3D Vision Forums:
m

If you want to centre the UI and don't want to play in exclusive fullscreen, follow the steps 3, 8, 9.
If you want to centre the UI and want to play in exclusive ...
by Cullanna
05 Jan 2019, 04:33
Forum: Detailed Widescreen Reports
Topic: Darksiders III
Replies: 8
Views: 7357

Re: Darksiders III

@helifax would also love to have centered HUD for this game!
by Cullanna
13 Aug 2012, 04:49
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1124455

Manual Override Settings

FWS has always had issues for my setup, (always came up as (1x1) and as a result was using Widescreen Fixer until I recently decided to give it another look.
I'm using Catalyst 12.6 with two 5870's in Crossfire, rest of my hardware is below.
I have also included a screenshot of what I get if I ...
by Cullanna
20 Jul 2012, 15:47
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1124455

Blades of Time

Hi Hayden,

I just got Blades of Time on the steam sale.

It launches in surround resolutions however you cannot see the menus.

Once in game you can play fine.

Just wondering if you could take a look at it and try and fix the menus? I would be more then happy to gift it to you on ...
by Cullanna
23 Jun 2012, 10:19
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1124455

Awesome thanks. =D

Awesome thanks. =D
by Cullanna
23 Jun 2012, 00:04
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1124455

Enable/Disable

Hi HaYDeN,

Not sure if this is just me having this probelm, but for the Diablo 3 and Starcraft 2 fixes they do not disable when using the disable/enable check box.

This means i have to exit FWS if i want to play either of these games on 1 Screen.

Thanks.
by Cullanna
17 Nov 2011, 22:48
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311798

HaYDeN's v0.1 with Bezel Comp.

[quote]HaYDeN, will your fix work with bezel corrected resolutions such that menus and HUD text won't be drawn in the areas blocked by bezels?

Did the previous fix cause problems? because it shouldn't have, I have tried bezel compensation when some others mentioned it.... worked fine.

So ...
by Cullanna
13 Nov 2011, 06:21
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311798

Worship HaYDeN

Many thanks to HaYDeN, thanks to him playing perfectly in eyefinity.

No crashes at all, been playing most of the day straight =).

World map still needs a few tweaks, but still very playable.

Many thanks once again for your amasing work HaYDeN!!!
by Cullanna
11 Nov 2011, 11:40
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311798

EvilEngineer wrote:OK, poking

OK, poking around in the interface.bsa file for some answers.... and I've found the culprit. .swf files >.


So for those of us that dont know a lot about all this coding stuff.....

Is there an easy way to edit this and fix the menus? or not really possible?

Thanks

PS. Good ...
by Cullanna
24 Jun 2011, 02:09
Forum: Request/Discuss Game Solutions
Topic: Dungeon Siege III
Replies: 25
Views: 16328

Re: Dungeon Siege III

Apparantly.. there is a patch for this that will auto update through steam.

I am still having this trouble however, as i am using a *cough*cracked*cough* version.

if anyone knows how to fix it without the patch it would be awsome.
by Cullanna
27 Apr 2011, 12:32
Forum: Request/Discuss Game Solutions
Topic: borderlands on THTG
Replies: 40
Views: 15753

Re: borderlands on THTG

HaYDeN, Great to see a fellow New Zealander on the forums here! :D

I have been seeing alot of your eyefinity fixes floating arround lately (bulletstorm, monday night combat etc).

I Hope to see a full release of your fix for this game, as I am a fan of it. I downloaded and tested the ...
by Cullanna
10 Nov 2010, 02:22
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177143

Re: Centered HUD for Team Fortress 2

Sorry i didnt see that r before the 905. I editied the Hudlayout.res file and changed the value to r905, however it didnt make any difference.

Yes i am using the base pack you provided to make the centered hud

Quick part of my hudlayout.res file:
HudWeaponSelection
{
"fieldName ...
by Cullanna
09 Nov 2010, 01:49
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177143

Re: Centered HUD for Team Fortress 2

Hi Delphium

I checked my hudlayout.res file, and found the HudWeaponSelection. the xpos value is at 905.

The following is taken stright from the hudlayout.res file

HudWeaponSelection
{
"fieldName" "HudWeaponSelection"
"xpos" "905"
&quot ...
by Cullanna
02 Nov 2010, 05:26
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177143

Re: Centered HUD for Team Fortress 2

I've run the files from the base pack you provided throught your calculator to make the hud for my custom res of 6000x1080.

It all works perfectly apart from one thing. the weapon selection is still on the far right.
Im not 100% sure, but was this meant to be moved or not? Because i still ...
by Cullanna
20 Oct 2010, 01:17
Forum: Detailed Widescreen Reports
Topic: Arcania: Gothic 4
Replies: 31
Views: 15097

Re: Arcania - Gothic 4

valafar, you are amazing. :bowdown this fix works perfectly for my setup @ 6000x1080.

Thankyou sooo sooo sooo much :D :D :D :D :D