Search found 5 matches
- 12 Jan 2010, 03:57
- Forum: Multi-Monitor Gaming
- Topic: dragon age: origins - works great with 1.01a+
- Replies: 39
- Views: 17759
Re: dragon age: origins - works great with 1.01a+
I now have a theoretical fix for the problem; however, I don't have the skillset to bring it to realization. In general, the problem lies with Speedtree (the problem is only with trees and vegetation) receiving the wrong camera angle/position data for the FOV/camera that triplewide demands. If ...
- 11 Jan 2010, 18:54
- Forum: Multi-Monitor Gaming
- Topic: What's a good RTS game for Eyefinity
- Replies: 15
- Views: 7240
Re: What's a good RTS game for Eyefinity
Have you tried Empire Total War? I have it on my steam account but it's not installed yet.
- 11 Jan 2010, 18:25
- Forum: Multi-Monitor Gaming
- Topic: dragon age: origins - works great with 1.01a+
- Replies: 39
- Views: 17759
Re: dragon age: origins - works great with 1.01a+
Hate to wake the dead, guys, but...
Still no fix from Bioware on the disappearing issue, so I'm looking into it myself. My question is, does this occur in all triplewide setups or only on Eyefinity 3x1? Tripleheaders please respond. My guess is it's an in-game camera issue, but if its ATI only ...
Still no fix from Bioware on the disappearing issue, so I'm looking into it myself. My question is, does this occur in all triplewide setups or only on Eyefinity 3x1? Tripleheaders please respond. My guess is it's an in-game camera issue, but if its ATI only ...
- 11 Jan 2010, 16:11
- Forum: AMD Eyefinity Discussions
- Topic: is eyefinity setup bad for your health?
- Replies: 12
- Views: 4709
Re: is eyefinity setup bad for your health?
A tin foil hat might help. :shock: Really. :P
- 04 Jan 2010, 20:23
- Forum: Multi-Monitor Gaming
- Topic: Mechwarrior Living legend
- Replies: 6
- Views: 3203
Re: Mechwarrior Living legend
http://www.moddb.com/games/crysis/tutorials/crysis-hud-creating
Take a look at this video. I don't know much about modding, but just from that tutorial it seems simple enough, just put the graphics in a flash vid. Either there's a code tag for elements to be flush left or right, or Crysis ...
Take a look at this video. I don't know much about modding, but just from that tutorial it seems simple enough, just put the graphics in a flash vid. Either there's a code tag for elements to be flush left or right, or Crysis ...
