Search found 47 matches

by Robobandit
21 Feb 2012, 00:18
Forum: Request/Discuss Game Solutions
Topic: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support
Replies: 327
Views: 142009

Let me know what I need to do

Let me know what I need to do and I'll get the info for the origin version when I get home.
by Robobandit
24 Mar 2010, 17:38
Forum: Multi-Monitor Gaming
Topic: BC2 ATI slow load time fix?
Replies: 1
Views: 1263

Re: BC2 ATI slow load time fix?

Just curious if this is being worked on or if it will be in the next driver update?


It's on DICE's issue list for BC2.. they're investigating it.
by Robobandit
16 Mar 2010, 19:38
Forum: Multi-Monitor Gaming
Topic: Metro 2033
Replies: 74
Views: 27729

Re: Metro 2033

It's not that it wouldn't support surround... there's no GPU available that could run it at that resolution at high settings.

This game is a beast on the machine.
by Robobandit
16 Mar 2010, 08:27
Forum: Multi-Monitor Gaming
Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini
Replies: 114
Views: 52392

Re: Battlefield Bad Company 2 "V-FOV" can be set in ini

I had one crash in 8 hrs of single player..

I had multiple CTDs in multiplayer until I reduced my i7 oc from 3.8 to 3.6... now it's running fine in all cases w/ my 5870.

Vicious, I get displaylink failures with my native displayport monitor on occasion... it seems to happen less with the ...
by Robobandit
16 Mar 2010, 08:15
Forum: AMD Eyefinity Discussions
Topic: Official statement on eyefinity in Mass Effect 2
Replies: 30
Views: 10023

Re: Official statement on eyefinity in Mass Effect 2

Very disappointing.

Even more frustrating knowing that there are UE3 games out there that do properly support triplewide display configurations.

They still haven't properly fixed the dragon age pop-in issues with ultrawide displays.. it is beginning to become clear that Bioware is not as ...
by Robobandit
09 Mar 2010, 18:14
Forum: Multi-Monitor Gaming
Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini
Replies: 114
Views: 52392

Re: Battlefield Bad Company 2 "V-FOV" locked to 60 :(

I'm not sure that they were pre-rendered.. my FRAPS framerate fluctuated a lot during those scenes.. usually it stays locked to 30 or so on pre-rendered scenes due to the video framerate.
by Robobandit
08 Mar 2010, 00:09
Forum: AMD Eyefinity Discussions
Topic: trying to run 3 monitors with eyefinity
Replies: 19
Views: 6508

Re: trying to run 3 monitors with eyefinity

The lower end 56xx series cards have been more customized by OEMs than the higher end models.. some of them may be crippling certain features to save money on production costs.

I've seen several cards that don't even have a displayport output.
by Robobandit
04 Mar 2010, 16:27
Forum: Multi-Monitor Gaming
Topic: Assassin's Creed 2...
Replies: 80
Views: 25147

Re: Assassin's Creed 2...

I don't think that saying "hey, we're supporting eyefinity" would do anything to help people forget about the DRM.

I'm glad they've decided to add support for eyefinity, but I'm still not buying the game while it has that DRM in place.

I've been making it a point to buy every game that ...
by Robobandit
04 Mar 2010, 09:06
Forum: Multi-Monitor Gaming
Topic: Assassin's Creed 2...
Replies: 80
Views: 25147

Re: Assassin's Creed 2...

[quote]Let's go, someone go make a video. :rockout

I would settle for a well made set of screenshots, you would think that if they was going to just add eyefinity support at release they would make some sort of song and dance about it, god knows they need the good publicity for this game given ...
by Robobandit
04 Mar 2010, 02:54
Forum: Multi-Monitor Gaming
Topic: Assassin's Creed 2...
Replies: 80
Views: 25147

Re: Assassin's Creed 2...

Also on the ubisoft forums over here -

http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/8061039638
by Robobandit
03 Mar 2010, 18:34
Forum: AMD Eyefinity Discussions
Topic: BFBC2 and Bezel Management issue
Replies: 6
Views: 2342

Re: BFBC2 and Bezel Management issue

The version on my game executable is 1.01.. so I'm assuming that the patch was included in the initial steam download.
by Robobandit
01 Mar 2010, 07:07
Forum: AMD Eyefinity Discussions
Topic: Eyefinity question, to CFX or not?
Replies: 40
Views: 12253

Re: Eyefinity question, to CFX or not?

I've been thinking about doing the same thing.. I may wait until the next ATI refresh for a potential drop on the price of the 5870.. Once they get crossfire and eyefinity sorted out, I'll probably grab a second card.
by Robobandit
26 Feb 2010, 07:34
Forum: AMD Eyefinity Discussions
Topic: 10.3 beta drivers
Replies: 56
Views: 17765

Re: 10.3 beta drivers

Nice catch on eyefinity being part of profiles now.

Very helpful for switching between eyefinity and single monitor configuration.

Though I get the same effect simply from turning off my outside monitors, still, it is nice to see this implemented.
by Robobandit
18 Feb 2010, 04:25
Forum: AMD Eyefinity Discussions
Topic: Mass Effect 2 does NOT properly support Eyefinity
Replies: 148
Views: 48101

Re: Mass Effect 2 does NOT properly support Eyefinity

[quote][quote]Any Updates on when this patch may come out for Mass Effect 2 I would like to play this in eyefinity

No one even knows IF it is ever coming, let alone when.

I thought this article (which is linked to by the first page of WSGF, btw) confirmed a fix was coming:
http://www ...
by Robobandit
12 Feb 2010, 00:55
Forum: AMD Eyefinity Discussions
Topic: Eyefinity 3 monitors cant activate more than 2
Replies: 6
Views: 2651

Re: Eyefinity 3 monitors cant activate more than 2

passive adapter for DP to DVI = will not work.

You could try something like the apple minidisplayport to VGA adapter and see if that works.
by Robobandit
07 Feb 2010, 14:25
Forum: AMD Eyefinity Discussions
Topic: Multimonitor Flicker Issue
Replies: 3
Views: 2220

Re: Multimonitor Flicker Issue

I just disabled overdrive and I don't get flickering.

I'll be glad when ATI fixes it, but it's not like I need to overclock the card to get killer performance.
by Robobandit
06 Feb 2010, 00:05
Forum: Multi-Monitor Gaming
Topic: AvP demo & TripleHead
Replies: 20
Views: 7127

Re: AvP demo & TripleHead

The demo is running in dx 9.. it said that dx 11 and eyefinity could be experienced in the full version.. so I imagine that the graphics will look at least somewhat better.
by Robobandit
03 Feb 2010, 04:14
Forum: AMD Eyefinity Discussions
Topic: Mass Effect 2 does NOT properly support Eyefinity
Replies: 148
Views: 48101

Re: Mass Effect 2 does NOT properly support Eyefinity

[quote]It's not a Eyefinity-related Problem. It's the same at SoftTH.
Remember Battlefield 2: it has similar issues... :-/


Correct its a game engine problem so they need to fix it not ATI.

Yeah, it is an engine issue .Totally up to Bioware to fix.
by Robobandit
02 Feb 2010, 05:58
Forum: AMD Eyefinity Discussions
Topic: Mass Effect 2 does NOT properly support Eyefinity
Replies: 148
Views: 48101

Re: Mass Effect 2 does NOT properly support Eyefinity

[quote][quote]I made ME2 a must get game, but I'll sit tight till eyefinity is implemented. I am still waiting on Bioware to get it working properly in Dragon Age so that the environment stops disappearing.

Shame I am holding off on two of the best games out there, but its because I want to ...
by Robobandit
02 Feb 2010, 03:50
Forum: AMD Eyefinity Discussions
Topic: Mass Effect 2 does NOT properly support Eyefinity
Replies: 148
Views: 48101

Re: Mass Effect 2 does NOT properly support Eyefinity

I made ME2 a must get game, but I'll sit tight till eyefinity is implemented. I am still waiting on Bioware to get it working properly in Dragon Age so that the environment stops disappearing.

Shame I am holding off on two of the best games out there, but its because I want to enjoy them ...