Search found 30 matches
- 29 Sep 2018, 15:45
- Forum: Detailed Widescreen Reports
- Topic: BioShock Remastered
- Replies: 2
- Views: 4728
Re: BioShock Remastered
Thanks ambivert, that helped. The FOV slider at max 130 is still too zoomed in for me.
- 17 Apr 2013, 04:19
- Forum: NVIDIA Surround Gaming
- Topic: Forcing resolutions and sync polcarity for Surround
- Replies: 5
- Views: 9589
Re: Frustrating Buggy C**p, aka sync polarity
After enjoying Eyefinity for several years, I recently upgraded to a Titan card and tried to setup Surround. I ran into the same problem of not being able to select full resolution, as my Dell U3011 has a sync polarity of +/- while the Dell 3008WFPs that I use for the sides have a polarity of ...
- 29 Jun 2012, 14:24
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123553
Just want to report that I
Just want to report that I experience the exact same error as Syonco with Borderlands. In the beginning the crashes seemed random but now they always happen at the same time after about 15 minutes. Disabling HUD Scaling does not help.
As the game does not let you save, this makes the game ...
As the game does not let you save, this makes the game ...
- 08 Mar 2012, 14:27
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Frontlines: Fuel of War Aspect Ratio Fixer
- Replies: 5
- Views: 5423
Works great, thanks for the
Works great, thanks for the customization General!
- 26 Feb 2012, 14:08
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Frontlines: Fuel of War Aspect Ratio Fixer
- Replies: 5
- Views: 5423
8000x1600Bought this game
8000x1600
Bought this game long ago on Steam only to find that the fix did not work for it.
So happy I can finally play it, thank you.
Bought this game long ago on Steam only to find that the fix did not work for it.
So happy I can finally play it, thank you.
Hi Ibrin, when you say they
Hi Ibrin, when you say they had 3x30" on a standard HD stand, can it do that in landscape? I've been looking for a stand like that but I haven't seen it available yet. Also, being able to put the bezels behind each other is an important feature to me as they are quite fat on 30" monitors. Finally I ...
- 15 Apr 2011, 04:46
- Forum: Multi-Monitor Gaming
- Topic: dell 3007/3008/3011 sync polarities
- Replies: 14
- Views: 10011
Re: dell 3007/3008/3011 sync polarities
FWIW, I'm using a 3007 HC with a 3008 on each side and have no problems with Eyefinity.
Another thing: After calibration the 3007 HC matches the 3008 reasonably well, maybe a bit warmer/yellowish (could be the ageing) and less sharp (could be the coating). I was thinking of upgrading the 3007 ...
Another thing: After calibration the 3007 HC matches the 3008 reasonably well, maybe a bit warmer/yellowish (could be the ageing) and less sharp (could be the coating). I was thinking of upgrading the 3007 ...
- 04 Apr 2011, 13:36
- Forum: Multi-Monitor Gaming
- Topic: Call of Juarez: Bound in Blood
- Replies: 3
- Views: 2081
Re: Call of Juarez: Bound in Blood
This game played fine for me at 8000x1600 using two HD6970 2GB in Crossfire. I only had to put post process quality to simple to avoid some strange colors, mostly the sky.
The HUD stretch with three screens is an issue. You'll have these huge immersion-killing crosshairs, but there is a mod to ...
The HUD stretch with three screens is an issue. You'll have these huge immersion-killing crosshairs, but there is a mod to ...
- 04 Apr 2011, 13:08
- Forum: AMD Eyefinity Discussions
- Topic: Cannot select Eyefinity resolution in GRID
- Replies: 3
- Views: 2279
Re: Cannot select Eyefinity resolution in GRID
GRID doesn't work with Crossfire. I also use the Steam version and I never had to edit any files, just disable Crossfire. GRID is not very demanding on your GPU so it should run fine on a single card and you can also use bezel compensation.
- 20 Jan 2011, 08:19
- Forum: AMD Eyefinity Discussions
- Topic: From 5970 to 6970 crossfire
- Replies: 5
- Views: 2904
Re: From 5970 to 6970 crossfire
Upgrading from a 5970 to 6970 crossfire was already a mistake....
I'm using 3x30" screens at 7996x1600 so I really needed the 2Gb VRAM. Some demanding games sure run a lot more smoothly now, and I can use higher settings including AA. But I agree that it is not an improvement in every way. I ...
I'm using 3x30" screens at 7996x1600 so I really needed the 2Gb VRAM. Some demanding games sure run a lot more smoothly now, and I can use higher settings including AA. But I agree that it is not an improvement in every way. I ...
- 30 Dec 2010, 07:39
- Forum: AMD Eyefinity Discussions
- Topic: From 5970 to 6970 crossfire
- Replies: 5
- Views: 2904
From 5970 to 6970 crossfire
Some things I noticed since upgrading from a single 5970 to a pair of 6970s in crossfire.
1. I used to connect my 5970 by using two DVI, and one DisplayPort for one of the side screens. If I did not power on the side screens, the card would automatically revert to the single center screen ...
1. I used to connect my 5970 by using two DVI, and one DisplayPort for one of the side screens. If I did not power on the side screens, the card would automatically revert to the single center screen ...
- 20 Feb 2010, 04:19
- Forum: AMD Eyefinity Discussions
- Topic: Preview 10.2/.3
- Replies: 48
- Views: 15262
Re: Preview 10.2/.3
Bezel management works great and I love the way it is implemented. Make sure you don't overclock your card while adjusting or the screen will flicker like crazy.
One thing left to wish for is a hotkey to toggle bezel management although I don't know how feasible this is.
Eyefinity is now the ...
One thing left to wish for is a hotkey to toggle bezel management although I don't know how feasible this is.
Eyefinity is now the ...
- 12 Feb 2010, 07:16
- Forum: AMD Eyefinity Discussions
- Topic: Mass Effect 2 does NOT properly support Eyefinity
- Replies: 148
- Views: 48191
Re: Mass Effect 2 does NOT properly support Eyefinity
One reason for Bioware to patch the first game could be that they apparently consider ME to be episodic, like being able to take your character from ME1 to ME2. I'm sure they'll release a trilogy one day and it would only make sense that you can play it through in a consistent manner.
Well I ...
Well I ...
- 01 Feb 2010, 05:59
- Forum: AMD Eyefinity Discussions
- Topic: Dave... Eyefinity6
- Replies: 113
- Views: 36583
Re: Dave... Eyefinity6
... are overtaken by better things if you delay long enough. How much VRAM is the 5890 gonna have, I've read Fermi goes up to 6GB :D
- 01 Feb 2010, 05:48
- Forum: AMD Eyefinity Discussions
- Topic: Nothing different in 10.1 Catalyst
- Replies: 54
- Views: 18665
Re: Nothing different in 10.1 Catalyst
No issues with the new drivers for me so far. With the 9.12 hot fix, Crysis at 7680x1600 would not run with Catalyst AI enabled and use only one GPU of a 5970. This is now resolved with 10.1 giving me a performance boost of about 40%.
- 25 Jan 2010, 02:39
- Forum: AMD Eyefinity Discussions
- Topic: Mass Effect 2 does NOT properly support Eyefinity
- Replies: 148
- Views: 48191
Re: Mass Effect 2 does NOT properly support Eyefinity
How about this Dave: To compensate for missing the support on release date and the confusion, ATI convinces Bioware to release a patch for ME1 and ME2 simultaneously. I don't know about the engine overhaul but it looks to me like they suffer the exact same issue.
- 21 Jan 2010, 14:32
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity problems at High Res (3 x 2560 x 1600)?
- Replies: 14
- Views: 5770
Re: Eyefinity problems at High Res (3 x 2560 x 1600)?
Don't know if the CCC panel overrides in-game settings, but can you not simply disable Eyefinity and run the game on a single 2560x1600 first? That should always run and it will allow you to disable AA. After that you enable Eyefinity and change the resolution to 7680x1600.
I would install the ...
I would install the ...
- 20 Jan 2010, 15:28
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity problems at High Res (3 x 2560 x 1600)?
- Replies: 14
- Views: 5770
Re: Eyefinity problems at High Res (3 x 2560 x 1600)?
The only difference with my system is that it has 6 GB ram.
The main reason why some games did not work for me initially was that they would default with too much AA, maybe because I tried the game on a single screen first. I thought this may be your problem, since L4D runs fine for you and ...
The main reason why some games did not work for me initially was that they would default with too much AA, maybe because I tried the game on a single screen first. I thought this may be your problem, since L4D runs fine for you and ...
- 20 Jan 2010, 11:13
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity problems at High Res (3 x 2560 x 1600)?
- Replies: 14
- Views: 5770
Re: Eyefinity problems at High Res (3 x 2560 x 1600)?
Something may be wrong with your setup or your in-game settings. I use the same system as yours and GRID runs perfectly smooth, although with AA disabled.
At first I had issues with some games too but now the only game that I tried and choked at this resolution is Operation Flashpoint: DR ...
At first I had issues with some games too but now the only game that I tried and choked at this resolution is Operation Flashpoint: DR ...
- 02 Jan 2010, 02:06
- Forum: AMD Eyefinity Discussions
- Topic: 3 x Dell 30" + ATI 5970 - a question.
- Replies: 20
- Views: 8470
Re: 3 x Dell 30" + ATI 5970 - a question.
AA is often not not worth the performance hit at 7680x1600 as it doesn't make much difference visually to me. I use AA if the framerate does not drop below around 40FPS, so it very much depends on how easy it is to drive the game in the first place. For example, the Source-based games run fine with ...
