
Search found 193 matches
- 08 Nov 2014, 16:08
- Forum: Request/Discuss Game Solutions
- Topic: Lords Of The Fallen has multi screen support by default
- Replies: 15
- Views: 16621
Re: Lords Of The Fallen has multi screen support by default
21:9 works fine, too:


- 05 Nov 2014, 00:15
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Feedback of triple-screen users on 21:9 monitors
- Replies: 10
- Views: 12849
Re: Feedback of triple-screen users on 21:9 monitors
Nocta wrote:Any advice on the best 21:9 1080p available for gaming?
Or even better a good website to get verified infos by myself about the different models such as input lag, Gtg response, etc?
I'd suggest the LG 29UB65-P, if you want 1080p.
The best site for monitor reviews is http://www.prad.de.
- 15 Jul 2014, 01:31
- Forum: Request/Discuss Game Solutions
- Topic: Divinity: Original Sin - Multi-monitor Support
- Replies: 16
- Views: 24352
Re: Divinity: Original Sin - Multi-monitor Support
I could do it, but I don't own an Eyefinity Setup anymore, so...
- 29 Jun 2014, 19:13
- Forum: Request/Discuss Game Solutions
- Topic: Divinity: Original Sin - Multi-monitor Support
- Replies: 16
- Views: 24352
Re: Divinity: Original Sin - Multi-monitor Support
But does it scale correctly or is the options menu still oversized like in your screenshots above? If it's just non-centered UI, I personally could live with that.
- 29 Jun 2014, 02:01
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: New LG 21:9...3440x1440
- Replies: 22
- Views: 35489
Re: New LG 21:9...3440x1440
AOC also introduced their 34" 21:9 with the same pamel from LG:
http://pcmonitors.info/aoc/aoc-u3477pqu ... resolution
It's got no Hardware LUT, but hast height adjustable stand and Pivot. Should be a little cheaper than the LG.
I still wait for a DELL or - even better - NEC version of that panel.
http://pcmonitors.info/aoc/aoc-u3477pqu ... resolution
It's got no Hardware LUT, but hast height adjustable stand and Pivot. Should be a little cheaper than the LG.
I still wait for a DELL or - even better - NEC version of that panel.
- 29 Jun 2014, 01:56
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Witcher 2 fix is outdated
- Replies: 25
- Views: 29851
Re: Witcher 2 fix is outdated
gumbo1919 wrote:Ok, so I confirmed that flawless widescreen and widescreen fixer do not work with the GOG version of Witcher 2.
Can't confirm that. Got v3.4.0 from GOG and Widescreen Fixer works just fine. Did you correctly set your resolution in WSF?
- 28 Jun 2014, 16:56
- Forum: Request/Discuss Game Solutions
- Topic: Divinity: Original Sin - Multi-monitor Support
- Replies: 16
- Views: 24352
Re: Divinity: Original Sin - Multi-monitor Support
I got my retail CE box of the game today. Won't be playing it until monday, when the final release patch hits Steam, but so far with Ultra Widescreen it looks good.
Can't tell for Eyefinity/Vision Surround, though.
Can't tell for Eyefinity/Vision Surround, though.
- 27 May 2014, 15:47
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Witcher 2 fix is outdated
- Replies: 25
- Views: 29851
Re: Witcher 2 fix is outdated
AFAIR the Witcher 2 fix in Flawless Widescreen never worked and probably will never.
Just use Widescreen Fixer, works flawless. (Haha...)
Just use Widescreen Fixer, works flawless. (Haha...)
- 27 May 2014, 13:46
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Witcher 2 fix is outdated
- Replies: 25
- Views: 29851
Re: Witcher 2 fix is outdated
There is a working fix for version 3.4.0 of the game in the Widescreen Fixer!? 
- 10 Mar 2014, 20:12
- Forum: Hardware Discussions
- Topic: Ridiculous Question, but here goes...
- Replies: 5
- Views: 4888
Re: Ridiculous Question, but here goes...
The pure resolution shouldn't be the problem, Eyefinity supports up to 12k x 12k resolutions.
The problem I see is how the monitors handle the inputs. I don't know about the Dell, but most 4k monitors use two inputs to achieve the resolution. So having three of those means 6 outputs on the video ...
The problem I see is how the monitors handle the inputs. I don't know about the Dell, but most 4k monitors use two inputs to achieve the resolution. So having three of those means 6 outputs on the video ...
- 10 Mar 2014, 19:43
- Forum: Multi-Monitor Gaming
- Topic: Resolutions OTHER than 5760x1080
- Replies: 4
- Views: 5002
Re: Resolutions OTHER than 5760x1080
Never had any problems with 5040x1050 (3x 1680x1050 (3x 22" 16:10)).
- 10 Mar 2014, 19:37
- Forum: Multi-Monitor Gaming
- Topic: Recommended PC specs for triple monitor high settings gaming
- Replies: 13
- Views: 13917
Re: Recommended PC specs for triple monitor high settings ga
I personally use a i5 4670K, and it's a very fine CPU. The i7 series has HyperThreading, which can be a plus sometimes. Hyperthreading doubles your virtual threads, for a total of eight threads/virtual "cores" (Both the i5 and i7 have four real cores). I think the i7 is little bit more future proof ...
- 09 Mar 2014, 23:38
- Forum: Multi-Monitor Gaming
- Topic: Recommended PC specs for triple monitor high settings gaming
- Replies: 13
- Views: 13917
Re: Recommended PC specs for triple monitor high settings ga
600W from the wall outlet? Then, that's before the PSU efficiency. 800W PSU means, it can deliver 800W. It might be draining more from the the wall outlet.
Here in Germany, electricity is quite expensive. I always recommend smaller PSUs, so that it works with optimal efficiency. (Typically at at ...
Here in Germany, electricity is quite expensive. I always recommend smaller PSUs, so that it works with optimal efficiency. (Typically at at ...
- 09 Mar 2014, 01:39
- Forum: Request/Discuss Game Solutions
- Topic: L.A. Noire. Any chance for a fix?
- Replies: 116
- Views: 80278
- 09 Mar 2014, 01:24
- Forum: Multi-Monitor Gaming
- Topic: Recommended PC specs for triple monitor high settings gaming
- Replies: 13
- Views: 13917
Re: Recommended PC specs for triple monitor high settings ga
I'm running CrossFire with two 7970s and other stuff on an Enermax 625W. And it isn't a new one, it is "only" 82+ Bronze.
A 700 to 750W PSU should be more than enoough for 290X CF or 780 (Tis) SLi, including an overclocked CPU.
A 700 to 750W PSU should be more than enoough for 290X CF or 780 (Tis) SLi, including an overclocked CPU.
- 08 Mar 2014, 01:33
- Forum: Multi-Monitor Gaming
- Topic: Recommended PC specs for triple monitor high settings gaming
- Replies: 13
- Views: 13917
Re: Recommended PC specs for triple monitor high settings ga
The specs look good. I'd personally only really change the PSU, at 850W it is a little to overpowered... But on the other hand, who knows what is coming with the next generations. Oh, and I'd use Win 8.1 instead of Win7.
And Xeon versus i7: If you plan to use onboard graphics, which I personally do ...
And Xeon versus i7: If you plan to use onboard graphics, which I personally do ...
- 06 Mar 2014, 04:06
- Forum: Request/Discuss Game Solutions
- Topic: L.A. Noire. Any chance for a fix?
- Replies: 116
- Views: 80278
Re: L.A. Noire. Any chance for a fix?
I might be a little late on that one... But, you know, Pile of Shame...
So, I finally decided to play L.A. Noire... Turns out the fixes available for the game won't work for me or at all. Flawless Widescreen adds a resolution to the game... But instead of the configured 2560x1080 resolution ...
So, I finally decided to play L.A. Noire... Turns out the fixes available for the game won't work for me or at all. Flawless Widescreen adds a resolution to the game... But instead of the configured 2560x1080 resolution ...
- 06 Mar 2014, 00:26
- Forum: Detailed Widescreen Reports
- Topic: Diablo III
- Replies: 21
- Views: 16309
Re: Diablo III
Awesome Hayden, as always! 
- 03 Mar 2014, 18:43
- Forum: Blogs
- Topic: Thief (Triple Monitors / Eyefinity / Surround) [~4K]
- Replies: 4
- Views: 7132
Re: Thief (Triple Monitors / Eyefinity / Surround) [~4K]
Skid wrote:However there are currently no SLI or Crossfire profiles for the game, ...
Catalyst 14.2 Beta v1.3 has a CF profile for Thief:
http://support.amd.com/en-us/kb-article ... -beta.aspx
- 01 Mar 2014, 17:45
- Forum: Detailed Widescreen Reports
- Topic: Thief (2014)
- Replies: 11
- Views: 11623
Re: Thief (2014)
There is something really strange going on. The game renders severly different when using Exclusive Fullscreen is set to off. It will simply stretch whatever you select to your native resolution. Exclusive Fullscreen should normally only affect Window Mode, not Fullscreen mode...
Also, not sure what ...
Also, not sure what ...
