Divinity: Original Sin - Multi-monitor Support

Topics about game solutions, and success or failure in getting them to work.
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Toothless Spoon
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Divinity: Original Sin - Multi-monitor Support

Post by Toothless Spoon »

Hey hey,

So this is a game that is in alpha/beta and early access on steam:

http://store.steampowered.com/app/230230/

I personally backed it during Kickstarter, and the engine is in-house (same as Divinity: Dragon Commander) which has similar issues with the main menus being Vert-, but in game scaling is spot on. Unlike DDC, which has a fantastic GUI - for a strategy I might add, The GUI in DOS, is rendered on all 3 monitors, and other anomilies that include: item info/pop-up windows render on the left monitor no matter what eg. An item in world that you hover over, info window on left monitor, and this is the same with items in the inventory.

Someone already posted a thread on steam:

http://steamcommunity.com/app/243950/di ... 372785854/

But I also posted a thread on the official website:

http://www.larian.com/forums/ubbthreads ... Post476295

Now, on the official forums I received a response from the dev's - "I'll see what can be done" - so hopefully this is at least on their to-do list. But everyone who likes ARPG's and tactical turn-based combat should head there and show their support! Or, do it anyway, so we can continue to show that out :triplewide: isn't as small as people think! The game looks great so far even in it's early state.
Attachments
Some thing scale well and centred
Some thing scale well and centred
2013-12-18_00012.jpg (1.3 MiB) Viewed 18515 times
Info window on left monitor
Info window on left monitor
2013-12-18_00009.jpg (1.27 MiB) Viewed 18508 times
Portraits/mini-map not centred or moveable
Portraits/mini-map not centred or moveable
2013-12-18_00006.jpg (1.16 MiB) Viewed 18511 times
Character creation (scales well)
Character creation (scales well)
2013-12-18_00005.jpg (716.94 KiB) Viewed 18492 times
In-game options menu
In-game options menu
2013-12-18_00003.jpg (516.71 KiB) Viewed 18491 times
Main Menu screen
Main Menu screen
2013-12-18_00001.jpg (487.75 KiB) Viewed 18496 times
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Falcon1
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Falcon1 »

I got my retail CE box of the game today. Won't be playing it until monday, when the final release patch hits Steam, but so far with Ultra Widescreen it looks good. :twothumb:
Can't tell for Eyefinity/Vision Surround, though. :cheers:
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In Game
In Game
2014-06-28_00004.jpg (833.42 KiB) Viewed 17948 times
Options Menu
Options Menu
2014-06-28_00001.jpg (763.18 KiB) Viewed 17935 times
Main Menu
Main Menu
2014-06-28_00002.jpg (841.81 KiB) Viewed 17933 times
Toothless Spoon
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Toothless Spoon »

Yeah just loaded it up, and it's still the same for triple screen - the HUD hasn't moved :/
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Falcon1
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Falcon1 »

But does it scale correctly or is the options menu still oversized like in your screenshots above? If it's just non-centered UI, I personally could live with that.
Thoemse
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Thoemse »

How do you do it? I can't select any eyefinity resolutions. If i manually edit the config nothing happenes either.
Please help.
klaupe
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Re: Divinity: Original Sin - Multi-monitor Support

Post by klaupe »

Yeah, same here, can edit resolution in ini-file, but it changes back each time you start a game.
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skipclarke
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Re: Divinity: Original Sin - Multi-monitor Support

Post by skipclarke »

Was interested in this game, but have such a backlog. Can someone who has the final version post a Detailed Report entry into our database?
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Danko
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Danko »

Just thought everyone should know that the game does support Ultra Wide resolutions in-game now and all menus scale correctly. Someone requested support (I'm lookin at you spoonie!) in the Larian forums and the Devs obliged. Go figure!! :o
Anyway, the game is fantastic and I highly recommend it to the community. We should be supporting studios that listen to the little guy (US!) anyway... :twothumb:
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sixpounder
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Re: Divinity: Original Sin - Multi-monitor Support

Post by sixpounder »

Work around I have to do with Eyefinity...

Set the game to windowed mode and resolution to 5760x1080. This spans the monitors correctly.

Then I can go ahead and set to fullscreen in main options and all is well... until the next time I play.

Rinse, repeat.
Thoemse
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Thoemse »

sixpounder wrote:Work around I have to do with Eyefinity...

Set the game to windowed mode and resolution to 5760x1080. This spans the monitors correctly.

Then I can go ahead and set to fullscreen in main options and all is well... until the next time I play.

Rinse, repeat.


Thank you so much!
If you do this with fake fullscreen and set the settings file to read only it sticks btw.
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Danko
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Danko »

skipclarke wrote:Can someone who has the final version post a Detailed Report entry into our database?


This ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

I know I could do it but Im sure someone else could do a much more comprehensive job... :doh:
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skipclarke
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Re: Divinity: Original Sin - Multi-monitor Support

Post by skipclarke »

Jump on in Danko. No time to learn like the present. ;)
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Falcon1
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Falcon1 »

I could do it, but I don't own an Eyefinity Setup anymore, so...
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Kayden
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Kayden »

I just bought this game and it seems to working just fine with the intro videos, menus and submenus with my NVIDIA Surround setup. The game version is up to 1.0.81. I haven't had a chance to play the game yet because I am waiting to do it COOP 100%, if there is any problems I'll post them asap.
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X1XNobleX1X
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Re: Divinity: Original Sin - Multi-monitor Support

Post by X1XNobleX1X »

Hello guys, thought I would re-start this forum post.
I'm thinking of purchasing this game, can anyone confirm whether or not multimonitor support has been implemented.
Over a year ago they said they would look into it.
Dashyu
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Dashyu »

Just wondering if anyone has tried the new Enhanced Edition that came out earlier this week? Been trying some of the old fixes but items are still only displaying on left monitor...sounded like an older issue with vanilla D: OS so I'm hoping there's a quick fix or someone is aware of the problem...?
Dashyu
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Re: Divinity: Original Sin - Multi-monitor Support

Post by Dashyu »

X1XNobleX1X wrote:Hello guys, thought I would re-start this forum post.
I'm thinking of purchasing this game, can anyone confirm whether or not multimonitor support has been implemented.
Over a year ago they said they would look into it.


And yes, the vanilla D: OS was fixed, muti monitor support was awesome!!
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