Search found 11 matches

by FortranDragon
11 Feb 2006, 21:17
Forum: General Gaming Discussions
Topic: Half-Life 2: Aftermath = Half-Life 2: Episode One
Replies: 13
Views: 6940

Half-Life 2: Aftermath = Half-Life 2: Episode One

I agree as well....

It was the sense of "I want this game now" that made HL2 fun...

If you see something more often, it's not as enjoyable.


If that was true then Ultima IX would have been the best game ever. :) Half-Life 2 was a fun game because it was a good game. If Valve has ...
by FortranDragon
14 Dec 2005, 20:24
Forum: General Gaming Discussions
Topic: What game system do you prefer/When did you get into gaming?
Replies: 26
Views: 11935

What game system do you prefer/When did you get into gaming?


I use a black background with green text (terminal system font, natch) for my terminal windows in Mac OSX. Makes me feel all warm and fuzzy.

I'm with you on the green text on the black background for the terminal window in OS X. I make make one concession to the gui world and have the ...
by FortranDragon
13 Dec 2005, 03:23
Forum: General Gaming Discussions
Topic: What game system do you prefer/When did you get into gaming?
Replies: 26
Views: 11935

What game system do you prefer/When did you get into gaming?

Adventure (the 350 point version) on a PDP 11/70.

Cue the guy that played Spacewar on a PDP-1 at MIT....

;-)
by FortranDragon
06 Oct 2005, 19:41
Forum: Request/Discuss Game Solutions
Topic: Diablo 2 Wide
Replies: 16
Views: 6989

Diablo 2 Wide

no, i am not ur opinion......
When they released the game in 2000, the resolution of 640+480 was not state of the art! It was just old fashioned! I can remember that many people critisised the low resolution - and with the expansion Blizzard descided to rise it to 800*600 - wow.

It isn't my ...
by FortranDragon
03 Oct 2005, 23:02
Forum: Request/Discuss Game Solutions
Topic: Diablo 2 Wide
Replies: 16
Views: 6989

Diablo 2 Wide

Because of all of the prerendered artwork Blizzard initially chose 640x480 as a good balance between install size, system specs, and number of CDs the game came on. When they worked on the expansion I believe they stated that they had to redo the artwork to work correctly at 800x600.

Yes, it is ...
by FortranDragon
11 Sep 2005, 22:04
Forum: Request/Discuss Game Solutions
Topic: Half Life GOTY, Opposing Force and Blue Shift
Replies: 4
Views: 6124

Half Life GOTY, Opposing Force and Blue Shift

Try the Steam versions of the games. They should support your widescreen option.
by FortranDragon
04 Sep 2005, 17:24
Forum: Request/Discuss Game Solutions
Topic: No One Lives Forever 2?
Replies: 11
Views: 6500

No One Lives Forever 2?

So you have to use a cheat code to change it each time? That's annoying.


Remember, this game came out in late 2002. Widescreen gaming really wasn't a consideration for companies. Heck, just look at how many are just starting to fully support 5.1 sound in games.
by FortranDragon
30 Aug 2005, 16:11
Forum: Request/Discuss Game Solutions
Topic: No One Lives Forever 2?
Replies: 11
Views: 6500

No One Lives Forever 2?

You can force the resolution higher, but apparently the field of view (FOV) is hard-coded in each level. :-/
by FortranDragon
04 Aug 2005, 00:26
Forum: Site News & Suggestion Box
Topic: Much Thanks to Paradigm Shifter...
Replies: 8
Views: 4849

Much Thanks to Paradigm Shifter...

Apples and Pears --> Up the stairs.

"Trouble and Strife" --> The wife

"Adam and Eve it" --> Believe it


My late wife was English so Cockney Rhyming slang isn't a total mystery. ;-) She said she used to drive her mother bonkers because she wanted to learn a Cockney accent when her ...
by FortranDragon
26 Jul 2005, 17:48
Forum: Request/Discuss Game Solutions
Topic: Call of Duty FOV Discussion
Replies: 20
Views: 15615

Call of Duty FOV Discussion

The same method works with multiplayer. Whether a server allows that depends on if the server is using Punkbuster or not and if the admin has set up Punkbuster to enforce a certain FoV or FoV range.