Anomaly 2

Tower defence - from the attacker's side. New to Anomaly 2 are the ability to morph every unit into a variant, and multiplayer modes.

BBBIncomplete
Support summary
Support
Method
HUD
Widescreen:
Native
  • Native
  • Proper
Ultra/Super-Wide:
Hor+
  • Native
  • Optimized
Multi-Monitor:
Hor+
  • Native
  • Hindrance
4k UltraHD:
 
Rendered Cut-Scene:
  • Hor+
FMV Cut-Scene:
  • Static Aspect
Game information
Game status:
Released
Release Date:
Wednesday, 15 May, 2013

Tested Version: 
Beta

Play styles: 
,
Setting: 
Developer: 


Store Links: 
GOG,
Comparison Screenshots
  • 4:3 Screenshot
    Anomaly 2
  • 16:10 Screenshot
    Anomaly 2
  • 16:9 Screenshot
    Anomaly 2
  • Ultra-Wide (21:9) Screenshot
    Anomaly 2
  • Super-Wide (32:9) Screenshot
    Anomaly 2
  • Eyefinity / Surround Screenshot
    Anomaly 2
Solutions & Issues
Baseline (Widescreen) Solution & Issues

The game will always start at your current desktop resolution. In-game resolution setting only controls the 3D renderer and does not reflect the settings normally available on your system.

Screen change is Vert- but the FOV baseline seems to be 16:9. Anomaly: Warzone Earth was strictly Hor+, though.
Subtitles are cut-off in ARs lower than 16:9.




Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues

Native support.

FMVs are windowboxed.




Eyefinity / Surround Specific Solution & Issues

Native support. To play on a single screen, your desktop must be set to single-screen.

Side bar icons are slightly distorted.
FMVs are windowboxed (letterboxing embedded in video stream).




4k UHD Specific Solution & Issues
Expand all screenshots and resolution details
Expand all screenshots and resolution details

Submitted by Anonymous on 30 April, 2013 - 13:27
Updated by Rose on 24 March, 2022 - 01:19