Sniper Elite

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Sniper Elite, also known as Sniper Elite: Berlin 1945, is a 2005 tactical shooter developed by UK-based video game developer Rebellion Developments.

The main character is Karl Fairburne, an American OSS secret agent disguised as a German sniper. He is inserted into Battle of Berlin in 1945, during the final days of World War II, with the critical objective of obtaining German nuclear technology before the Soviet Union does.

The game follows protagonist Karl Fairburne as he attempts to prevent the Soviet Union taking control of Germany's nuclear secrets in and around Berlin, April 1945. Very little information is known about his background, other than he was raised in Berlin as the son of an U.S. ambassador to Germany before the war broke out, that he studied at West Point shortly after America's entrance into the war, and the fact that he was chosen for this mission because the city was his childhood home.

Support Summary

Widescreen
Ultra/Super‑Wide
Multi-Monitor
4K Ultra HD
Support
Method
HUD
Cutscenes
FMVs

Game Information

Game Status:Released
Release Date:
Tested Version:Steam
Setting:
Developer:Rebellion

Screenshots Comparison

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
Solutions & Issues
Widescreen Solution & Issues:

Download the Sniper Elite Widescreen Fix --> https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/sniperel…
Installation: Unpack the content of the archive to the Sniper Elite root directory (e.g. \Steam\steamapps\common\Sniper Elite)
The game will run at the native resolution, or you can set it manually via \scripts\SniperElite.WidescreenFix.ini.

Ultra/Super-Wide Specific Solution & Issues:

The widescreen solution is applicable.

There are some issues related to the menu navigation and appearance (for example, the save times and scores may be cut off). At 32:9, the rendered cutscenes appear to be vert-.

Eyefinity / Surround Specific Solution & Issues:

The ThirteenAG fix documented for widescreen technically works, however, there are a number of significant, if not game-breaking issues.

The menu items are poorly scaled and some crucial buttons are out of view and have to be navigated by memory from previous sessions at a narrower resolution. Some HUD elements are off the center screen. The cutscenes are vert-.

4:3 Screenshot
16:10 Screenshot
16:9 Screenshot
21:9 Screenshot
32:9 Screenshot
Eyefinity / Surround Screenshot
4:3 Cutscene
16:10 Cutscene
16:9 Cutscene
21:9 Cutscene
32:9 Cutscene
Eyefinity / Surround Cutscene
4:3 Menu
16:10 Menu
16:9 Menu
21:9 Menu
32:9 Menu
Eyefinity / Surround Menu
Uploaded by: Rose
Initial menu is always 1024x768
Uploaded by: Rose
Loading 4:3
Uploaded by: Rose
Loading 16:9
16:10 Resolutions:
16:9 Resolutions:
Ultra/Super-Wide (21:9/32:9) Resolutions:
Eyefinity / Surround Resolutions:5760x1080
Multi-Monitor Types:Nvidia Surround