




Amnesia: The Dark Descent is a 2010 slow-burn survival/horror game with puzzle elements, developed and published by Frictional Games on their custom HPL Engine 2 (Penumbra used HPL1, Amnesia uses 2, Soma uses 3, and Amnesia Rebirth 3.5)
Support Summary
Game Information
Screenshots Comparison
Solutions & Issues
Native, use configuration utility.
Custom resolutions can be added manually. There is no scaling of any kind, so this is mostly useful in windowed mode.
Display settings are saved in Documents\Amnesia\Main\main_settings.cfg
Some "inverted stretching" going on on 2D screens... Although the inventory looks ok in all ARs, proportions are not maintained.
If you encounter a bug that zooms to the left upon launching, right click the game exe and edit its properties, in the compatibility tab you click "change high DPI settings" then make sure that "High DPI scaling override" is on and set to application. Works for "Amnesia: A Machine For Pigs" as well.
HUD is centered, it is worth mentioning that on the main menu the menu items are on the right monitor, but this may be a design choice, not a flaw. Only real HUD in this game is the inventory, which is centered properly.
To fix the zoom to the left upon launching, right click the game exe and edit its properties, in the compatibility tab you click "change high DPI settings" then make sure that "High DPI scaling override" is on and set to application. Works for "Amnesia: A Machine For Pigs" as well.































