RTS

Real-time strategy games are strategy games where the action unfolds dynamically.

The Settlers: New Allies

The Settlers: New Allies is a real-time strategy city-building game developed by Ubisoft Düsseldorf and published by Ubisoft. It is a reboot of The Settlers series.

The game features three different factions, including the Elari, the Maru, and the Jorn. Like previous games in the series, the player starts with a skeleton crew and the player must grow their settlements by collecting resources, building farms for food, and constructing military structures for both offense and defense. The game features a campaign mode and a Skirmish mode which allows both 1v1 or a 2v2 multiplayer.

AI War 2

AI War 2 is a grand strategy/RTS hybrid against a galaxy that has already been conquered by rogue artificial intelligence. It's also "a sequel to [Arcen's] enormo-space RTS AI War, which we called 'one of this year's finest strategy games' back in 2009" (Tom Sykes, PC Gamer)

Age of Empires II: Definitive Edition

Age of Empires II: Definitive Edition is a real-time strategy video game developed by Forgotten Empires and published by Xbox Game Studios. It is a remaster of the original game Age of Empires II: The Age of Kings, celebrating the 20th anniversary of the original. It features significantly improved visuals, supports 4K resolution, a new single player campaign called The Last Khans and four new civilizations. It also includes all previous expansions from the original and HD edition. It was released on November 14, 2019.

Command & Conquer 3: Kane's Wrath

Command & Conquer 3: Kane's Wrath is an expansion pack for the 2007 real-time strategy video game Command & Conquer 3: Tiberium Wars. Developed by EA Los Angeles studios and BreakAway Games studios, it was released worldwide in March 2008 for Microsoft Windows by publisher Electronic Arts.

Warcraft III: The Frozen Throne

Warcraft III: The Frozen Throne is the official expansion pack to Warcraft III: Reign of Chaos, a real-time strategy computer game by Blizzard Entertainment.[1] Released worldwide on July 1, 2003,[2] it includes new units for each race, two new auxiliary races, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004),[3] the ability to build a shop and other improvements such as the ability to queue upgrades. Sea units were reintroduced; they had been present in Warcraft II but were absent in Reign of Chaos.

Homeworld: Deserts of Kharak

A ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this compelling strategy game. Crafted by Blackbird Interactive, a studio founded by veterans of Homeworld and Company of Heroes, Homeworld: Deserts of Kharak takes players to the deserts of Kharak where danger lurks over every dune.

Halo Wars: Definitive Edition

Halo Wars: Definitive Edition is an enhanced version of the original Halo Wars featuring improved graphics, additional Achievements and all of the DLC created for the original game!

Battlezone 98 Redux

The remastered version of 1998 classic Battlezone, a science fiction RTS-FPS hybrid that puts us in control of the space forces of either the US or URSS in a futuristic version of the Cold War.

Knights of Honor

Knights of Honor is a real-time strategy (RTS) game developed by Bulgarian Black Sea Studios (now Crytek Black Sea). It was published by Sunflowers GmbH in Europe in 2004 and Paradox Entertainment in North America in 2005. The game takes place in Medieval Europe, spanning the early centuries of the second millennium in three historical time periods. The player can choose to play as one of over 100 playable kingdoms.

Urban Assault

Real-time strategy game with the option of controlling constructed vehicles directly from a first-person perspective.