Moonlighter - partial ultrawide solution

Topics about game solutions, and success or failure in getting them to work.
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Rose
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Joined: 05 Jun 2018, 05:10

Moonlighter - partial ultrawide solution

Post by Rose »

Launch the game and set all the options to anything you desire, then quit it and change the 16:9 resolution to your desktop resolution in the registry at
HKEY_CURRENT_USER\11BitStudios\Moonlighter\
The values should be decimal.

This should result in the city level and main menu being hor+, HUD spanned. It seems the dungeon levels and the shop simply don't have the content to display at wider resolutions. I haven't really played the game to tell you if there are other types of levels.

moon 21.png
moon 21.png (361.26 KiB) Viewed 5361 times
moon 16.png
moon 16.png (295.07 KiB) Viewed 5362 times
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Oldman
Posts: 27
Joined: 27 Jul 2018, 20:11

Re: Moonlighter - partial ultrawide solution

Post by Oldman »

Thanks, will try this later !
I don't think the black area in dungeons and shops breaks immersion anyway.
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