Triplehead in Zandronum (OG Doom)

Topics about game solutions, and success or failure in getting them to work.
Post Reply
User avatar
MobsterOO7
Insiders
Insiders
Posts: 1055
Joined: 19 Sep 2006, 16:25
Location: Ruckersville, Virginia

Triplehead in Zandronum (OG Doom)

Post by MobsterOO7 »

https://www.dropbox.com/preview/four%20by%20three.jpg
It's been a long time since I last posted. I am wondering if anybody can help with fixing the aspect ratio in Zandronum.


https://www.dropbox.com/s/pfi5rgh9y84m3jf/correct.jpg
GZDoom works fine, but I would like to play multiplayer, and some mods don't work in GZDoom.

Default aspect ratio behavior is hard coded to five different aspect ratios. The is an entry in the .cfg file "vid_aspect=#", but it doesn't use a mathematical value for the aspect ratio. Instead it uses arbitrary numbers which correspond to the actual ratios. The standard available forcible aspects are (Off/4:3/16:9/17:10/16:10/5:4). The off mode defaults to forcing a 4:3 aspect ratio.

This led me to think that I could use cheat engine to fix the aspect ratio. However, after going through the tutorial, I am at a loss.

Can anybody who has more experience than me help out with cheat engine or otherwise fixing Zandronum?
EVGA GeForce GTX 970 SC ACX 2.0 3.5GB | 3 X LG Flatron 24EA53VQ in Nvidia Surround | Optoma HD20
Post Reply

Who is online

Users browsing this forum: No registered users and 16 guests