Absolver

Topics about game solutions, and success or failure in getting them to work.
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Amon Amarth
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Joined: 18 Jul 2007, 04:19

Absolver

Post by Amon Amarth »

This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed.

:WWTH2Go:
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jackfuste
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Re: Absolver

Post by jackfuste »

Amon Amarth wrote:This game suffers from lack of nVidia Surround support and simply forces you to 16:9. I tried the same Engine.ini edit that usually works on UE3/4 games, but to no avail. Not sure if anyone has tried this game out, but it would be nice to get it working without having my side displays letterboxed.

:WWTH2Go:


CheatEngine trainer:

Absolver_21x9.7z
(2.56 MiB) Downloaded 632 times
For 21:9 (2560x1080; 3440x1440; 3840x1600)

Absolver_48x9.7z
(2.56 MiB) Downloaded 7854 times
For 48:9 and 48:10 (4800x900; 5040x1050; 5760x1080; etc...)

  • Run trainer (don't press "Fix" button)
  • Run game
  • Trainer will be automatically closed after memory patching
_______________

CheatEngine table:

Absolver-Win64-Shipping.7z
(496 Bytes) Downloaded 508 times

Change Black_Bars value from 01 to 00
Change FOV value 0.008726646192 depending on your resolution:
0.01072967013 - for 2560x1080
0.010785140186 - for 3440x1440
0.015489467501 - for 48x10 (5040x1050; 5760x1200; etc...)
0.016092744877 - for 48x9 (4800x900; 5760x1080; etc...)
Attachments
Absolver_48_9.jpg
Absolver_48_9.jpg (617.73 KiB) Viewed 8309 times
Absolver_16_9.jpg
Absolver_16_9.jpg (241.47 KiB) Viewed 8313 times
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susahamat
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Re: Absolver

Post by susahamat »

thanks jackfuste always make a best :)
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto:?subject=&body=, Steam: https://steamcommunity.com/id/sesariok
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Haldi
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Joined: 08 May 2011, 18:58

Re: Absolver

Post by Haldi »

Sweet.
Now how is the game?
We gonna send it to outa space!
DAOWAce
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Re: Absolver

Post by DAOWAce »

Another broken UE4 game, gee, who's surprised. Thanks Epic! And thanks Sloclap for restricting it even further by forcing 16:9!

Imbeciles..

Thankfully we have people like Jack to fix developer's incompetence.

They said they're "looking into adding support", but the fact they released in this state is appalling. It's getting close to 2018 for fucks sake, this shouldn't be happening anymore.

Man I am hating gaming lately.
Amon Amarth
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Re: Absolver

Post by Amon Amarth »

Nice! Thanks again Jack, works perfectly with no issues.

Another half-baked UE4 game for the list...
DAOWAce
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Re: Absolver

Post by DAOWAce »

Game was updated and no longer pillarboxes to 16:9.

However, they don't understand what FoV scaling is, so it's rendering Vert-.

I haven't tested, but I'm going to assume the fix here no longer works.

If anyone wants to take a look at it, it's on a free weekend right now: https://store.steampowered.com/app/473690/Absolver/

Edit: Well I looked into it with the standard way of fixing UE3/4 games.

Paste into explorer: %LOCALAPPDATA%\Absolver\Saved\Config\WindowsNoEditor

Open Engine.ini

Add:

Code: Select all

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

FoV scaling is now Hor+.

The FoV is a bit higher than it should be, as UE4 has this dumb problem, but at least it's actually playable... though it might be too high on multi-monitor setups.
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