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Desperados: Wanted Dead or Alive

Posted: 22 Jul 2015, 19:36
by jackfuste


Widescreen Grade: C
Ultra-Widescreen Grade: C
Multi-monitor Grade: Unsupported
4k Grade: Unsupported

Read Full Detailed Report - Desperados: Wanted Dead or Alive

In this top-down/isometric western strategy/adventure game you acquire a role of John Cooper, a lone rider. Skilful with your gun and knife, shaved not, you'll wander towns of an old west, passing the Mexican gringos, fight the army, and rescue your future to be partners. All in the cause of justice. Hired as a bounty hunter to end these railroad raids and train robberies, but whoever walks the path of justice on the wild wild west, has to be framed for something, even if it's a murder. Now that you barely managed to escape, your name must be cleared.

As you go along the game, you'll meet certain characters that will join your team, Sam Williams, your team expert for dynamites, charming and seductive red haired Kate O'Hara, Mexican outlaws Sanchez, and a few more. You'll travel together as a team throughout 25 levels of 3D pre-rendered wicked wild west.



4:3


16:10


16:9


21:9


3x1


Re: Desperados: Wanted Dead or Alive

Posted: 10 Dec 2016, 20:31
by theruler
First of all a BIG THANK YOU for this hack. You made me happy, very happy.

I'd like to point out a strange behaviour of the second mission (Southern Comfort). At resolution higher than 1600x1900, during the initial in-game cutscene, when Cooper and Clayton head to north, the screen does not scroll up.

Are there any chances to see the other two game from spellbound (Chicago 1930 and Robin Hood) shine with the same hack?

Regards, and keep up the good work!

Re: Desperados: Wanted Dead or Alive

Posted: 14 Jan 2017, 00:48
by Mercury13
Write an issue.
Some engine-based cinematics are broken (camera does not follow action). I’ve seen this at Southern Comfort.

Re: Desperados: Wanted Dead or Alive

Posted: 29 Apr 2017, 05:31
by sifonys
this is very good job
it makes the game more better
finally,Robin Hood please ,thanks

Re: Desperados: Wanted Dead or Alive

Posted: 12 Jul 2018, 16:49
by ERASER_M
User stranno has post this already in the Request-Section but i will post it here again, in the right place ? :)

A new WS-Patch for the updated Version would be very nice, @jackfuste :mrgreen:

Re: Desperados: Wanted Dead or Alive

Posted: 12 Jul 2018, 19:47
by jackfuste
ERASER_M wrote:User stranno has post this already in the Request-Section but i will post it here again, in the right place ? :)

A new WS-Patch for the updated Version would be very nice, @jackfuste :mrgreen:

I started working on it. The camera bug will be fixed.

Re: Desperados: Wanted Dead or Alive

Posted: 13 Jul 2018, 17:37
by jackfuste
ERASER_M wrote:User stranno has post this already in the Request-Section but i will post it here again, in the right place ? :)

A new WS-Patch for the updated Version would be very nice, @jackfuste :mrgreen:

It's done. The camera bug is fixed for both versions.

Re: Desperados: Wanted Dead or Alive

Posted: 13 Jul 2018, 18:53
by ERASER_M
WOW nice, thank you jack! :cheers:

Re: Desperados: Wanted Dead or Alive

Posted: 16 Jul 2018, 11:33
by jimduggan19
Hello,

I have a Surface Pro 3, which has a 3:2 aspect ratio.

Is there any way that I can run the game in that ratio? I'd like to play without the black bars around the screen.

Thank you for your help!

Re: Desperados: Wanted Dead or Alive

Posted: 19 Jul 2018, 12:55
by stranno
Amazing, thank you jackfuste. Unfortunately the new 40-60 frames per second patches make the game too fast, totally unplayable. 30 frames per second is a bit fast too but it can be handled xD

Re: Desperados: Wanted Dead or Alive

Posted: 22 Jul 2018, 11:46
by GrimReaper
This new game from 5th July also gets updated quite frequently.
There was an update on 11th July and on 20th July.

Exe sizes are:
5th July: 4.352.512 B
11th July: 4.353.536 B
20th July: 4.356.096 B
Widescreen from 12th July: 4.353.024 B

This begs two questions:
1. From which exe was the widescreen patch made? Unless you removed bytes, probably from the original 5th July one.
2. Is it simple to HEX edit the exe ourselves when the new update comes? And if so, can you provide instructions?

Re: Desperados: Wanted Dead or Alive

Posted: 22 Jul 2018, 12:49
by GrimReaper
And here is my contribution to clear things up why this game urgently needs bigger resolutions.
Developers made a big mistake by making 16:9 cropped 1024x768, and so you only get 1024x567. They should widen it so that you would get 1366x768.
Their excuse was, if I quote:
Hello. Using the 4:3 aspect ratio will run the game internally at its highest supported resolution, 1024x768. Other aspect ratios will indeed cut the top/bottom of the visible portion of the screen. Widening the field of view does cause some issues on certain levels, so the decision was made not to exceed the original, tested maximum number of pixels.


It certainly doesn't cause any issues, I'm already at mission 19, and everything works without problems.
Of course you can't play on native resolution on 27" 2560x1440, you would need 42" for that. But you can certainly play on 1600x900.
Before I played on 1024x576 and then 1024x768, and looking at the screenshots, it just looks silly.

Here it is clearly seen that developers should provide the option to change the resolution.
https://ibb.co/h4rkdo

Green are the most suitable resolutions for given screen size, orange acceptable and red unacceptable.
Monitor resolutions are in brackets, as they are not important if you have scaling enabled, they are just the most common resolutions for given size.
What matters most in this game is physical screen height, the more, the better. Width not so much, as most maps are limited by screen height. But you can only buy 16:9 monitors nowadays anyway.

Actually, you don't need more than 27-32", as in this game, even if you start shooting like crazy, only the ones in vicinity hear you, and not on the other side of the map. You just don't benefit in any way if you can see the whole map at once without scrolling.
You can see this here, 1600x900 and supersonic cheat enabled (old GOG game, cheats don't work in new game):
Image

I measured the HUD height in upper left corner, where John's watch is.
In my opinion, perfect height is between 52 and 62-63 mm.
I tested and measured on 27" 2560x1440 and 24" (actually 23.8") 1920x1080, others are calculated.
On 1280x720 with 65mm HUD, not that the HUD is too big, but you see less map than you could. And on 1680x945 with 50mm HUD, everything becomes too small and you strain your eyes.

I also added a comparison to CRT monitors, so to give you an idea how you played 17 years ago.