Styx: Master of Shadows

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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skipclarke
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Styx: Master of Shadows

Post by skipclarke »



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: B
4k Grade: A

Read Full Detailed Report - Styx: Master of Shadows

"Styx: Master of Shadows" is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age. It features "Styx", one of the protagonists from "Of Orcs and Men" (also by Cyanide).


4:3


16:10


16:9


21:9


3x1

Last edited by skipclarke on 02 Oct 2017, 18:32, edited 4 times in total.
Reason: Edit
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scavvenjahh
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Re: Styx: Master of Shadows

Post by scavvenjahh »

Aww yisss, Vert+...

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skipclarke
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Re: Styx: Master of Shadows

Post by skipclarke »

Awesome, scavv...
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peanut
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Re: Styx: Master of Shadows

Post by peanut »

+1 for the Tall Screen Gaming Forum
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TheDestroyer
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Re: Styx: Master of Shadows

Post by TheDestroyer »

peanut wrote:+1 for the Tall Screen Gaming Forum


Would be the greatest April Fool's Day gag of all time.
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Re: Styx: Master of Shadows

Post by scavvenjahh »

Proper comparisons will be added to the tallscreen screenshot thread later, but I couldn't resist...

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czarman
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Re: Styx: Master of Shadows

Post by czarman »

Added a FOV Option - its better then the usual FIX: AspectRatioAxisConstraint=AspectRatio_MaintainXFOV......
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Re: Styx: Master of Shadows

Post by scavvenjahh »

Cool, now we can play at FOV 20 and pretend it's first-person. (I always wonder how this simple UE3 fix could be bound to the mouse wheel...?)
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