Void Destroyer Needs WSGF Love :)

Topics about game solutions, and success or failure in getting them to work.
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ambivert
Posts: 22
Joined: 09 Dec 2010, 02:32

Void Destroyer Needs WSGF Love :)

Post by ambivert »

Void Destroyer seems to carry tremendous promise as an indie space sim title. Developer has brought to my attention the engine is very moddable. I've contributed to some HUD adjustments for some titles here on WSGF, but I'm having a whale of time with this HUD. FOV settings are tweakable and the developer was cool enough to implement an experimental HUD tweaker in the menus, but I could use some help from the WSGF community. Here's the Steam thread that addresses the stretched HUD. If you have a copy of this game and are interested, please chime in:

http://steamcommunity.com/app/259660/di ... 240010775/
ambivert
Posts: 22
Joined: 09 Dec 2010, 02:32

Re: Void Destroyer Needs WSGF Love :)

Post by ambivert »

Here is as far as I can go with fixing the stretch. Will update new fixes as I figure it out. Game is playable with these fixes. I can't get the friendly ally ship hud icon to scale. Have no idea what's causing it.
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Void Destroyer Triple Monitor.zip
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