Splinter Cell Blacklist
Splinter Cell Blacklist
Anyone know if this supports multi monitor out of the box? I can't find anything on Google......
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darylicked
- Posts: 22
- Joined: 09 Oct 2012, 17:54
Re: Splinter Cell Blacklist
most Ubisoft titles do support multi monitor resolutions from my experience, be it with a patch down the line i.e: Future Solider or out of the box i.e: Far Cry 3
i only found one source that said it would come with nvidia surround capability out of the box
http://mygaming.co.za/news/hardware/56157-nvidia-shuns-sa-on-splinter-cell-blacklist-bundle.html
i hope it supports multi monitor
i only found one source that said it would come with nvidia surround capability out of the box
http://mygaming.co.za/news/hardware/56157-nvidia-shuns-sa-on-splinter-cell-blacklist-bundle.html
i hope it supports multi monitor
Re: Splinter Cell Blacklist
I will be trying it in 2 hours.....
[Update]
Yes it does 100% perfect, uses UE3 and pimped out in DX11 freaking amazing PC port Holy Shit!
It's good \m/
[Update]
Yes it does 100% perfect, uses UE3 and pimped out in DX11 freaking amazing PC port Holy Shit!
It's good \m/
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Toothless Spoon
- Insiders

- Posts: 516
- Joined: 01 Sep 2010, 11:38
Re: Splinter Cell Blacklist
valcan_s wrote:I will be trying it in 2 hours.....
[Update]
Yes it does 100% perfect, uses UE3 and pimped out in DX11 freaking amazing PC port Holy Shit!
It's good \m/
Screens or it didnt happen!
起死回生 (kishi kaisei) Wake from death and return to life..
- anteronoid
- I Donated

- Posts: 264
- Joined: 10 Nov 2010, 02:58
Re: Splinter Cell Blacklist
Toothless Spoon wrote:valcan_s wrote:I will be trying it in 2 hours.....
[Update]
Yes it does 100% perfect, uses UE3 and pimped out in DX11 freaking amazing PC port Holy Shit!
It's good \m/
Screens or it didnt happen!
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Toothless Spoon
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- Posts: 516
- Joined: 01 Sep 2010, 11:38
Re: Splinter Cell Blacklist
anteronoid wrote:Toothless Spoon wrote:valcan_s wrote:I will be trying it in 2 hours.....
[Update]
Yes it does 100% perfect, uses UE3 and pimped out in DX11 freaking amazing PC port Holy Shit!
It's good \m/
Screens or it didnt happen!
Lol that made me laugh
起死回生 (kishi kaisei) Wake from death and return to life..
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darylicked
- Posts: 22
- Joined: 09 Oct 2012, 17:54
Re: Splinter Cell Blacklist
great to hear!
now i hope watchdogs will have the same treatment

now i hope watchdogs will have the same treatment
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Toothless Spoon
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- Posts: 516
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Re: Splinter Cell Blacklist
darylicked wrote:great to hear!
now i hope watchdogs will have the same treatment![]()
I was wondering who this random guy was that befriended me on steam
起死回生 (kishi kaisei) Wake from death and return to life..
Re: Splinter Cell Blacklist
Hmm that's strange but the game settings does not allow me for bezel free resolutions.
4800 * 900 or 5760*1080 are available only with lowers one screen resolutions.
Any others have this problem ?
4800 * 900 or 5760*1080 are available only with lowers one screen resolutions.
Any others have this problem ?
Re: Splinter Cell Blacklist
I have a Dell 2913WM 21:9 (2560x1080) but the game run not in 21:9 acpect ratio
.The game runs only in a 16:9 aspect ratio. Have anyone a solution for this problem?
Markus
Markus
Re: Splinter Cell Blacklist
Wurfi wrote:I have a Dell 2913WM 21:9 (2560x1080) but the game run not in 21:9 acpect ratio.The game runs only in a 16:9 aspect ratio. Have anyone a solution for this problem?
Markus
I have a 16:10 (1900x1200) monitor, and I am in the same boat. Ubisoft is not known for their support of other Aspect Ratios. Assassin's Creed 3 is the same, and I heard Ghost Recon: Future Soldier also.
Basically, you can select 1920x1200 and "Default 16:10" respectively in the Splinter Cell: Blacklist options screen, but it doesn't change from 1920x1080, and it puts up a letterbox. Would appreciate some kind of fix for it, but I think this is stuck as-is.. which is really disappointing. Sharp looking game.
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Toothless Spoon
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Re: Splinter Cell Blacklist
koz wrote:Wurfi wrote:I have a Dell 2913WM 21:9 (2560x1080) but the game run not in 21:9 acpect ratio.The game runs only in a 16:9 aspect ratio. Have anyone a solution for this problem?
Markus
I have a 16:10 (1900x1200) monitor, and I am in the same boat. Ubisoft is not known for their support of other Aspect Ratios. Assassin's Creed 3 is the same, and I heard Ghost Recon: Future Soldier also.
Basically, you can select 1920x1200 and "Default 16:10" respectively in the Splinter Cell: Blacklist options screen, but it doesn't change from 1920x1080, and it puts up a letterbox. Would appreciate some kind of fix for it, but I think this is stuck as-is.. which is really disappointing. Sharp looking game.
I thought I saw aspect ratio settings in the game - could be a different game though - I'd imagine it wouldn't be too hard to fix by way of an ini edit.
起死回生 (kishi kaisei) Wake from death and return to life..
Re: Splinter Cell Blacklist
There are, but as I said even if you choose 16:10 in the options screen, it stills stays at 1080 with 16:9.Toothless Spoon wrote:I thought I saw aspect ratio settings in the game - could be a different game though - I'd imagine it wouldn't be too hard to fix by way of an ini edit.
Re: Splinter Cell Blacklist
I run 3x 1920x1200 wit bezel compensation, ad the game appears to do everythign cirrectkly to me. AR is correct, HUD is centred, pre-rendered movies look fine. I see no isssues whatsoever. Very pleases. It also runs pretty well. The game ran my 6032x1200 upon first launch (version 1.01), though oddly, my graphcis optiosn say the Aspect Ratio selected is 4:3...
I guess I can slap a screen shot up once i get to my desktop.\
THe game itself... still far away from teh tough awesomeness of the first three games, what with the stupid enemies, easy combat, and that auto-execute bullshit.

I guess I can slap a screen shot up once i get to my desktop.\
THe game itself... still far away from teh tough awesomeness of the first three games, what with the stupid enemies, easy combat, and that auto-execute bullshit.

Re: Splinter Cell Blacklist
Been trying to play this as well, if you go into Customize Gear with Eyefinity then you don't see the gear preview. Other than that, eyefinity seems OK.
Unfortunately the game for me is crashing in just a few seconds with high graphics on. I tried turning off eyefinity, it gets better, runs for like 5 mins without crashing. On low detail it seems to run for longer (in particular it seems to be the texture settings), but I don't like my game to look pixellated.
Looks like this will have to wait a few months for the patches/drivers to catch up...
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Oh, and Abrams, if you look at perfectionist difficulty there is no auto-execute. If the game's too easy, dial up the difficulty setting.
Unfortunately the game for me is crashing in just a few seconds with high graphics on. I tried turning off eyefinity, it gets better, runs for like 5 mins without crashing. On low detail it seems to run for longer (in particular it seems to be the texture settings), but I don't like my game to look pixellated.
Looks like this will have to wait a few months for the patches/drivers to catch up...
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Oh, and Abrams, if you look at perfectionist difficulty there is no auto-execute. If the game's too easy, dial up the difficulty setting.
Re: Splinter Cell Blacklist
Yes, I noticed that upon second launch. I've only played it in EF so I didn't even know it had a weapon preview.
Ahem.. Argh! It's A-b-r-a-m! lol sorry bu ti've been spending the last few months drilling this fact in my the head of my clan members. It's my real name, and the one i use for my multiplayer game tags. THey think I'm Abraham, or a god damned tank.
Ahem.. Argh! It's A-b-r-a-m! lol sorry bu ti've been spending the last few months drilling this fact in my the head of my clan members. It's my real name, and the one i use for my multiplayer game tags. THey think I'm Abraham, or a god damned tank.
Re: Splinter Cell Blacklist
Abram wrote:I run 3x 1920x1200 wit bezel compensation, ad the game appears to do everythign cirrectkly to me. AR is correct, HUD is centred, pre-rendered movies look fine. I see no isssues whatsoever. Very pleases. It also runs pretty well. The game ran my 6032x1200 upon first launch (version 1.01), though oddly, my graphcis optiosn say the Aspect Ratio selected is 4:3...
I guess I can slap a screen shot up once i get to my desktop.\
THe game itself... still far away from teh tough awesomeness of the first three games, what with the stupid enemies, easy combat, and that auto-execute bullshit.
no special steps eh?
Im running 5760x1200, amd crossfire with 13.8 beta drivers.
seconds after the first cinematic the game will crash (with the two guys in the crashed helicopter).
I played with videoSettings.ini in E:\My Documents\Ubisoft\Blacklist\
I set EyefinityMode=2 to 1, and 3. No real change. still crashing.
any ideas?
Re: Splinter Cell Blacklist
It's not an eyefinity thing, it's just the game is extremely unstable in general (even at 1080p). If you really want to play, set all your quality to lowest, it makes it a lot more stable. I've had buddies tell me they were also able to play it on older PCs more successfully.
- Sailor of Fortune
- Posts: 5
- Joined: 01 Aug 2013, 06:44
Re: Splinter Cell Blacklist
Hi guys,
I got this game this past Friday and was surprised to find that it was able to play in my Eyefinity BC resolution of 6048x1200 without much tweaking. I recall I set it up in Borderless with the Aspect Ratio 48:10 in the video settings. I played it throughout the weekend both Campaign, Coop, and SvM (I think in SvM it's fixed to one screen 16:10, I only played 3-4 matches).
Anyways, I just started trying playing tonight and now I cannot for the life of me figure out why it's not supporting all three of my screens anymore. I start the game and either it's all stretched out using Fullscreen mode which I cannot select anything other than 4:3 aspect ratio and only the middle screen I can see the game with the left and right both blank. Or I try borderless mode and it will fill up the three screens but stretch the horizontal 1920 across all three so I end up with a smushed image.
I tried messing around with the videoSettings.ini in My Documents\Ubisoft\Blacklist and can see there are lines for Monitor Aspect Ratios, Eyefinity, and so on. I tried to manually set the resolutions and Aspect ratios (6048x1200 = 5.0400) but the game when I go to launch it will reset it back to "-1.000".
I've gone at this for 45 minutes now and am gonna give up. I didn't change anything on my computer either drivers wise or whatever. One thing though was when I started my PC earlier in the day I had to reset my Eyefinity settings because occasionally my screens won't return from turning off after inactivity for 5 minutes so I have to power them off and when I turn it back on I end up with all my screens being duplicated 1920x1200 desktops so I have to extend them again to 5760x1200 and then recreate the Eyefinity group and bezel compensation. It happens about once a month it seems at random and never did anything bad to Blacklist like the other games I played.
Anyone come across this?
Thanks in advance.
SoF
I got this game this past Friday and was surprised to find that it was able to play in my Eyefinity BC resolution of 6048x1200 without much tweaking. I recall I set it up in Borderless with the Aspect Ratio 48:10 in the video settings. I played it throughout the weekend both Campaign, Coop, and SvM (I think in SvM it's fixed to one screen 16:10, I only played 3-4 matches).
Anyways, I just started trying playing tonight and now I cannot for the life of me figure out why it's not supporting all three of my screens anymore. I start the game and either it's all stretched out using Fullscreen mode which I cannot select anything other than 4:3 aspect ratio and only the middle screen I can see the game with the left and right both blank. Or I try borderless mode and it will fill up the three screens but stretch the horizontal 1920 across all three so I end up with a smushed image.
I tried messing around with the videoSettings.ini in My Documents\Ubisoft\Blacklist and can see there are lines for Monitor Aspect Ratios, Eyefinity, and so on. I tried to manually set the resolutions and Aspect ratios (6048x1200 = 5.0400) but the game when I go to launch it will reset it back to "-1.000".
I've gone at this for 45 minutes now and am gonna give up. I didn't change anything on my computer either drivers wise or whatever. One thing though was when I started my PC earlier in the day I had to reset my Eyefinity settings because occasionally my screens won't return from turning off after inactivity for 5 minutes so I have to power them off and when I turn it back on I end up with all my screens being duplicated 1920x1200 desktops so I have to extend them again to 5760x1200 and then recreate the Eyefinity group and bezel compensation. It happens about once a month it seems at random and never did anything bad to Blacklist like the other games I played.
Anyone come across this?
Thanks in advance.
SoF
Re: Splinter Cell Blacklist
I found the game unplayable at 6048x1080p with my 7970, is it only me or is the game very heavy? I know it runs on the unreal engine 2.5 and it is kinda old, but 15 fps is really unplayable
Can anyone confirm any settings that make it playable?
thanks
thanks
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