Call of Juarez: Gunslinger

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Revy
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Call of Juarez: Gunslinger

Post by Revy »



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: B
4k Grade: Incomplete

Read Full Detailed Report - Call of Juarez: Gunslinger

From the dust of a gold mine to the dirt of a saloon, Call of Juarez: Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws.


4:3


16:10


16:9


21:9


3x1

Last edited by Revy on 30 Nov 2015, 03:14, edited 13 times in total.
Reason: Edit
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Firmar
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Re: Call of Juarez: Gunslinger

Post by Firmar »

Since when Anamorphic is A for ws? Also, you still need to edit fov via config.
And even without cinematic borders game shows noticeable letterbox on 16:9. Not very smart technique.
Out of the box ws support is not perfect.
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Revy
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Re: Call of Juarez: Gunslinger

Post by Revy »

Firmar wrote:Since when Anamorphic is A for ws? Also, you still need to edit fov via config.
And even without cinematic borders game shows noticeable letterbox on 16:9. Not very smart technique.
Out of the box ws support is not perfect.


FOV does not really need to be edited. Default is 82.72 which is OK. I prefer for it to be wider though so that's why I set it to 110.

I'll downgrade widescreen to a B yet you could argue that the letterbox was a deliberate design choice to make it feel more like you're playing a movie because of the way the story is told hence it's visible even when using 16:9 resolution.

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Re: Call of Juarez: Gunslinger

Post by Skid »

Anamorphic is considered A grade and has been for a long time: http://www.wsgf.org/forums/viewtopic.php?f=61&t=22291

Also a low FoV is not an issue with Widescreen support, it's an issue with the game itself. So you can change the grade back to the auto generated grade.
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Re: Call of Juarez: Gunslinger

Post by Firmar »

Just, I'm still take everything except Hor+ as not true ws. My bad.
Skid wrote:Anamorphic is considered A grade and has been for a long time
Ok ok. (:
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Re: Call of Juarez: Gunslinger

Post by anteronoid »

Hi,

I'm using NV Surround @ 5760*1080 with 3-way Sli 580 and it doesn't display the hud ingame. Crosshairs shows, but no hud.
Does anybody have the same issue or know show to get the hud to show?
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Re: Call of Juarez: Gunslinger

Post by wazoo »

anteronoid wrote:Hi,

I'm using NV Surround @ 5760*1080 with 3-way Sli 580 and it doesn't display the hud ingame. Crosshairs shows, but no hud.
Does anybody have the same issue or know show to get the hud to show?


I know this is old.... but did you ever find a solution to this? I'm playing in Surround on a 690GTX and also no HUD. Go to single screen and HUD is there.
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Re: Call of Juarez: Gunslinger

Post by anteronoid »

wazoo wrote:
anteronoid wrote:Hi,

I'm using NV Surround @ 5760*1080 with 3-way Sli 580 and it doesn't display the hud ingame. Crosshairs shows, but no hud.
Does anybody have the same issue or know show to get the hud to show?


I know this is old.... but did you ever find a solution to this? I'm playing in Surround on a 690GTX and also no HUD. Go to single screen and HUD is there.


Hi,

I'm sorry but I really don't remember. :/ but I don't think so.
Actually I think I played it for a couple of hours, and after a while i was thinking something was missing.
Went here and saw that there actually was a HUD. So I didn't miss it until i realized it was missing :roll:
Don't think i found a fix and stopped playing it because if a missing HUD I really didn't miss. :lolno:

Regards
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Re: Call of Juarez: Gunslinger

Post by psychichigh »

anteronoid wrote:
wazoo wrote:
anteronoid wrote:Hi,

I'm using NV Surround @ 5760*1080 with 3-way Sli 580 and it doesn't display the hud ingame. Crosshairs shows, but no hud.
Does anybody have the same issue or know show to get the hud to show?


I know this is old.... but did you ever find a solution to this? I'm playing in Surround on a 690GTX and also no HUD. Go to single screen and HUD is there.


Hi,

I'm sorry but I really don't remember. :/ but I don't think so.
Actually I think I played it for a couple of hours, and after a while i was thinking something was missing.
Went here and saw that there actually was a HUD. So I didn't miss it until i realized it was missing :roll:
Don't think i found a fix and stopped playing it because if a missing HUD I really didn't miss. :lolno:

Regards


Just saying you're not the only one that has run into the HUD issue, though I had just made it to Chapter 8 before really paying attention to the fact that it's gone.
Since I've made it his far in might as well complete the game.
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Re: Call of Juarez: Gunslinger

Post by Timobkg »

I dropped the multi-monitor grade down to B. Partially because of the invisible HUD issue, but mostly because of the invisible cover issue. In wide open areas, cover in the mid to long distance will not be displayed, leading to visible enemies protected by invisible cover. This is particularly the case with enemies carrying doors for shields.
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