Pro Evolution Soccer 2012

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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thales100
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Pro Evolution Soccer 2012

Post by thales100 »



Widescreen Grade: A
Multi-monitor Grade: C

Read Full Detailed Report - Pro Evolution Soccer 2012

Pro Evolution Soccer 2012 (abbreviated to PES 2012) is the eleventh edition in the Pro Evolution Soccer series developed and published by Konami with production assistance from the Blue Sky Team. Like previous versions of the game, it will be exclusively licensed by UEFA to contain the UEFA Champions League, UEFA Europa League and UEFA Super Cup competitions along with a license from CONMEBOL to feature the Copa Santander Libertadores.

PES 2012's gameplay is primarily a refinement of PES 2011, with fewer big changes than the previous iteration but many smaller improvements and changes in areas such as artificial intelligence, speed, animation, and physics. Among the new features is the Teammate Control system, where a secondary player may be controlled, either during play, or at a set piece or throw-in. This allows players to be placed precisely, make runs, and shake off markers before calling for the ball. Manual and assisted versions of the feature are available for varying degrees of difficulty and control.






Last edited by thales100 on 27 May 2013, 21:26, edited 1 time in total.
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bitplane
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works with eyefinity with patch

Post by bitplane »

to enable proper eyefinity support in PES 2012, download 'kitserver 12.0.3' and attach it to the .exe. with the configuration program, you can set a custom resolution and aspect ratio. don't forget to disable the [ ] LB checkbox in the pes settings.exe. 2D menu's will be stretched, but the game will have the proper aspect ratio.
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thales100
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Thanks bitplane, please add a

Post by thales100 »

Thanks bitplane, please add a screenshot so we can add this multi-montior solution to the Detailed Report.
CamposMIC
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Yes, it works.3 monitors,

Post by CamposMIC »

Yes, it works.

3 monitors, eyefinity, 5916x1080 resolution with bezel compensation.


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thales100
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K thanks a lot to bitplane

Post by thales100 »

K thanks a lot to bitplane for posting the solution and CamposMIC for providing the screenshots, ive updated the Detailed Report.
bitplane
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good job thales btw, i still

Post by bitplane »

good job thales :)
kadeep
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Joined: 03 Jun 2012, 16:53

manual aspect ratio

Post by kadeep »

How to fix it perfectly

Manual value = width / high
support resolution 6040x1080
Manual value = 6040/4080 = 5.59




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