Path of Exile

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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Kayden
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Path of Exile

Post by Kayden »



Widescreen Grade: Incomplete
Multi-monitor Grade: Incomplete

Read Full Detailed Report - Path of Exile

A dark fantasy action RPG with visceral combat.

In Path of Exile, the player has been exiled from their homeland to the corrupted and deeply hostile continent of Wraeclast. Alone, or with other exiles, they must develop their skills and discover powerful magical artifacts in order to survive the challenges of a cutthroat post-apocalyptic fantasy world.

Path of Exile immerses the player in a gritty and realistic art style that goes against the current industry trend of cartoony RPGs.

Our combat is especially visceral, with plenty of blood and gore. Position matters a great amount in our combat system. You can dodge projectiles and be blocked in by monsters.






Azza Fusion 4000 Liquid Cooled Full/Mini-ITX Tower - AMD Ryzen 1700x CPU - Tt Water 3.0 Ultimate CPU Cooler - ASUS ROG Crosshair VI Extreme - 2x EVGA GTX 980 in SLI - Geil 16GB - Klipsch 5.1 THX Speakers - Vertex 4 128GB SSD, Sandisk 256GB SSD, Samsung 512GB 850 PRO SSD, WD Black 320GB & Two times Toshiba 5TB (one for Games and the other for Storage) - Logitech G502 - Corsair K65 RGB - Logitech G13 - Win10 Pro 64bit - 2-over-1 Viewsonic VA2448M 24" (2x 1920x1080 Secondary) & Samsung CHG90 Series Curved 49" (3840x1080) - Ergotech Monitor Stand - Shout out to WSGF for the upgrade on my stand!
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Kayden
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Path of Exile

Post by Kayden »



Widescreen Grade: A
Ultra-Widescreen Grade: A
Multi-monitor Grade: B
4k Grade: A

Read Full Detailed Report - Path of Exile

A dark fantasy action RPG with visceral combat.

In Path of Exile, the player has been exiled from their homeland to the corrupted and deeply hostile continent of Wraeclast. Alone, or with other exiles, they must develop their skills and discover powerful magical artifacts in order to survive the challenges of a cutthroat post-apocalyptic fantasy world.

Path of Exile immerses the player in a gritty and realistic art style that goes against the current industry trend of cartoony RPGs.

Our combat is especially visceral, with plenty of blood and gore. Position matters a great amount in our combat system. You can dodge projectiles and be blocked in by monsters.




4:3


16:10


16:9


21:9


3x1

Last edited by Kayden on 21 May 2017, 13:08, edited 8 times in total.
Reason: Edit
Azza Fusion 4000 Liquid Cooled Full/Mini-ITX Tower - AMD Ryzen 1700x CPU - Tt Water 3.0 Ultimate CPU Cooler - ASUS ROG Crosshair VI Extreme - 2x EVGA GTX 980 in SLI - Geil 16GB - Klipsch 5.1 THX Speakers - Vertex 4 128GB SSD, Sandisk 256GB SSD, Samsung 512GB 850 PRO SSD, WD Black 320GB & Two times Toshiba 5TB (one for Games and the other for Storage) - Logitech G502 - Corsair K65 RGB - Logitech G13 - Win10 Pro 64bit - 2-over-1 Viewsonic VA2448M 24" (2x 1920x1080 Secondary) & Samsung CHG90 Series Curved 49" (3840x1080) - Ergotech Monitor Stand - Shout out to WSGF for the upgrade on my stand!
flowika
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Re: Path of Exile

Post by flowika »

can someone tell me a solution for streched HUD ? it would be nice indeed :) except for that everything is working perfect in eyefinity.
Toothless Spoon
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Re: Path of Exile

Post by Toothless Spoon »

flowika wrote:can someone tell me a solution for streched HUD ? it would be nice indeed :) except for that everything is working perfect in eyefinity.


Mate there is no solution - A few people have requested it on the official forums, and I also started a thread on Steam. Go to either or to show your support. There was rumour ages ago that they were looking into it, but that was a while ago.

Steam forums

http://steamcommunity.com/app/238960/di ... 382053849/

and official forums

http://www.pathofexile.com/forum/view-t ... 318/page/1
起死回生 (kishi kaisei) Wake from death and return to life..
flowika
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Re: Path of Exile

Post by flowika »

Toothless Spoon wrote:
flowika wrote:can someone tell me a solution for streched HUD ? it would be nice indeed :) except for that everything is working perfect in eyefinity.


Mate there is no solution - A few people have requested it on the official forums, and I also started a thread on Steam. Go to either or to show your support. There was rumour ages ago that they were looking into it, but that was a while ago.

Steam forums

http://steamcommunity.com/app/238960/di ... 382053849/

and official forums

http://www.pathofexile.com/forum/view-t ... 318/page/1


thanks a lot mate ! :) ill go then..
Amon Amarth
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Re: Path of Exile

Post by Amon Amarth »

Well, it's been some days since I bumped the thread on the PoE forums. Still hoping for some fix on the HUD...
Toothless Spoon
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Re: Path of Exile

Post by Toothless Spoon »

Yeah, I spoke to Hayden about this and he was going to attempt to contact the Dev's, but they only have email and they haven't responded I believe.
起死回生 (kishi kaisei) Wake from death and return to life..
Amon Amarth
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Re: Path of Exile

Post by Amon Amarth »

Has anyone try to see if they can get a Surround fix for the HUD?
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