Diablo

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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skipclarke
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Joined: 13 Oct 2003, 05:00

Diablo

Post by skipclarke »



Widescreen Grade: Incomplete
Multi-monitor Grade: Incomplete

Read Full Detailed Report - Diablo







landrass
Posts: 95
Joined: 26 Nov 2011, 09:05

Re: Diablo

Post by landrass »

I play this game in NVsurround with HD mod http://mod.diablo1.eu.org/,its works great,but there is no cinematics,and no intro of the game is there any way to fix it.... :thumbup: :?:
Intel i7-6850k gtx 1070 sli 3xPredator monitor NVsurround
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DarkDevil
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Joined: 31 Jan 2019, 11:06

Re: Diablo

Post by DarkDevil »

Well, diablo remaster was released today, maybe someone can add ultrawide support? It was released in GOG platform.
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susahamat
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Joined: 20 Sep 2015, 00:58

Re: Diablo

Post by susahamat »

for alternative you can use this DIABLO HD MOD .

  • extract rar to installation folder
  • open Belzebub.exe to play
  • After you created character > Open Main Menu > Go to Video Settings
  • Set your resolution and Fullscreen mode to ON

Known Issues
1. Over Hor+ (workaroud:tweak zoom in video settings until its fit in your screen)
2. FMV Blank Screen (workround : back to 1080p for watch)
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DarkDevil
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Joined: 31 Jan 2019, 11:06

Re: Diablo

Post by DarkDevil »

susahamat wrote:for alternative you can use this DIABLO HD MOD .

  • extract rar to installation folder
  • open Belzebub.exe to play
  • After you created character > Open Main Menu > Go to Video Settings
  • Set your resolution and Fullscreen mode to ON

Known Issues
1. Over Hor+ (workaroud:tweak zoom in video settings until its fit in your screen)
2. FMV Blank Screen (workround : back to 1080p for watch)


Yeah it worked flawlessly with my 32:9.
But is it using the new technologies of the remastered edition? Because this diablo on gog have the original and the remastered that has anisotropic filtering and antialiasing?
Nezarn
Posts: 4
Joined: 03 Jul 2018, 19:40

Re: Diablo

Post by Nezarn »

DarkDevil wrote:
Yeah it worked flawlessly with my 32:9.
But is it using the new technologies of the remastered edition? Because this diablo on gog have the original and the remastered that has anisotropic filtering and antialiasing?


I'm sure the gog release is the same as with most other old games, they just included their own ddraw\d3d\ogl wrapper.
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