Elemental - Fallen Enchantress -new-

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

Elemental - Fallen Enchantress -new-

Post by ChainMale »

Just a quick note for someone to pick up on..

Stardock's Elemental - Fallen Enchantress a Turn-Based Strategy, 4X and RPG type.

..has been released recently, current version 1.12.

Works great in Eyefinity/Surround, the HUD is a wee odd as nothing is "central" (pop up things are) for the most part is paisted to outer edges. On my system the L/R HUD bits are 6 feet apart.

Thats the only minor bad point.
It also runs its screens by default in a "Desktop" mode rather than "Fullscreen", I found odd. Prefs.ini - Fullscreen=1 done.

Amazing vistas to be seen, lots of unit creation options even an editor for edit/designing yer own troops! Faction editor for yer own fantasy group.

Also comes with edit/creation tools for Maps, Map Tiles, quests and others..

Not an expasion pack for Elemental - WoM (War on Magic?) closer to a replacement. 1oo,ooo WoM owners got it for FREE for the asking..

<wave>
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Cagny
Posts: 4
Joined: 18 Aug 2012, 02:15

Re: Elemental - Fallen Enchantress -new-

Post by Cagny »

A year later... I came here to say, "Thank you for this post!" I got the game via the Winter Steam Sale and I'm getting around to playing it. Thanks!
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