TF2 Eyefinity HUD fix - Post holiday patch

Discussions about getting games to run in a Multi-Mon setup.
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plastik
Posts: 4
Joined: 01 Jan 2013, 18:07

TF2 Eyefinity HUD fix - Post holiday patch

Post by plastik »

Does anyone know where I can find a new HUD/Fix that will get me back to what I used to have?

Prior to the most recent Source engine patch we got just before the holidays I was using a HUD fix that changed the xpos of my BaseChat.res as well as all the other UI elements all over the screen, and centered them on the middle screen (I run 3x1 eyefinity @ 5760x1080).

I've tried using dopefish's SourceHudEditor, and it kind-of does what I want, but I don't think it works properly with 5760x1080 resolutions because my UI elements look a bit messed up, and the chat box (BaseChat.res) isn't being modified, because it's still over on the bottom left of my leftmost screen.

I wish I knew how to modify all the .res files by hand a bit better, so I could do this myself and release it back to the community, but I'm hoping someone here may have done this already and know where I can look...

Or if anyone knows of a pre-packaged HUD that is made for 5760x1080 with all the UI elements including the chatbox on the center screen, that would be even better.

TIA.
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