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Blacklight: Retribution Widescreen Fix?

Posted: 27 Jul 2012, 10:39
by overdriven12
Hi there,

I don't found a report about Blacklight Retribution (F2P FPS) so i started this tread

I've a Problem with the FOV and the Scale of the Weapon and Crosshair.





I've tried the Flawless Widescreen but this makes my Screen some kind of "dizzy" -> graphic stripes over the hole screen.

You can download the Game in Steam: http://store.steampowered.com/app/209870/?snr=1_7_suggest__13

Hope someone can help me :(

thanks

maybe you could send hayden a

Posted: 27 Jul 2012, 12:14
by Sh4dowking
maybe you could send hayden a pm about your problem because he made this fix. And i dont know what u mean with "dizzy" screen. Maybe you could make a screenhot if that is visible.

Sorry forgot to add the 2nd

Posted: 27 Jul 2012, 12:49
by overdriven12
Sorry forgot to add the 2nd screen.

When i use Flawless Widescreen this happens:


yes that not good ask hayden

Posted: 27 Jul 2012, 12:54
by Sh4dowking
yes that not good :P ask hayden

Something like that is

Posted: 27 Jul 2012, 13:53
by Skid
Something like that is normally the result of the FoV being or going too high, also don't PM HaYDeN directly, there is a thread for his tool to stop him being flooded with PMs, please use that. Also it might be worth trying using the slider bars in the tool to adjust the FoV downwards.

[#21393]

OVerdriven:The only time

Posted: 27 Jul 2012, 23:16
by HaYDeN
OVerdriven:

The only time that happens is when you die and it corrects when you respawn, what happens when you are playing normally? your post is wrriten suggesting that its like that 100% of the time and entirely unplayable?

Not really game-breaking so it's low priorty, this is what I get when I run it...


Hi Hayden,I've got these

Posted: 28 Jul 2012, 12:31
by overdriven12
Hi Hayden,

I've got these Problems:

The Crosshair:

Its inaccurate for me.

When i use a sniper rifle (scoped) then the bullet doesn't hit like it should.


The Weapon is so big.

The Weapon is nearly bigger then my keyboard.

I don't know if there is a option to scale that.


I play now on 1920x1080.

The Perfect World support also said that there are some SLI issues since the last update.



Thanks.

I to correct the effect of my

Posted: 02 Aug 2012, 13:19
by jovechiere
I to correct the effect of my Eyefonity Use to top this post.
http://forums.steampowered.com/forums/showthread.php?t=2790760

The most important option is to:

Code: Select all

[Engine.LocalPlayer]

   AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

This command also to used in the BulletRun and given me good results.

Then as I used to just use Flawless Widescreen options.

I'm desperatly trying to get

Posted: 09 Aug 2012, 17:38
by streetridaz
I'm desperatly trying to get this game to work in eyefinity. Flawless widescreen i don't know why hasn't ever worked for me in any game. I think i'm doing something wrong while using it. So i used the change the aspect ratio tweak to use the "y" axis instead of the "x" and that fixed the game fov but the gun is on like a totally different fov. The gun is huge and all i see is the like iron sights on the center screen. It's driving me nuts. Can anyone help or anyone have any ideas that i'm doing wrong.