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What is the best scaling method for eyfinity?

Posted: 17 Feb 2012, 00:19
by landahl
What is the best scaling method for a gamedeveloper to use in a game. Is it Hor+ or anamorphic?

Please explaine

Hor+ is considered to be best

Posted: 17 Feb 2012, 09:09
by Delphium
Hor+ is considered to be best practice for optimal support.

Here is an explination of hor+ and other modes...
http://widescreengamingforum.com/article/screen-change

If u play a game with 3, 16:9

Posted: 17 Feb 2012, 21:14
by landahl
If u play a game with 3, 16:9 monitors, is anamorphic or hor+ the best scaling then?

Anamorphic wrote:Is a

Posted: 18 Feb 2012, 18:16
by Haldi
Is a specific behavior of letterboxed pictures. If a picture with a wide aspect ratio is letterboxed on a 4:3 monitor, and when the same image is shown on a widescreen monitor, the aspect ratio is unaltered, but the black bars are either reduced or removed, it is said to be anamorphic. This behavior is very common for widescreen DVD movies, fairly common for cut-scenes in PC games, but very uncommon in proper gameplay of PC games.


So that would mean that on a tripple Monitor settup you'd only have an image on the main Monitor and side monitors would be Black! Like The Witcher 2 was!

So Hor+ is the way games should be developped.