What is the best scaling method for eyfinity?

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landahl
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Joined: 07 Dec 2011, 04:03

What is the best scaling method for eyfinity?

Post by landahl »

What is the best scaling method for a gamedeveloper to use in a game. Is it Hor+ or anamorphic?

Please explaine
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Delphium
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Hor+ is considered to be best

Post by Delphium »

Hor+ is considered to be best practice for optimal support.

Here is an explination of hor+ and other modes...
http://widescreengamingforum.com/article/screen-change
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landahl
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If u play a game with 3, 16:9

Post by landahl »

If u play a game with 3, 16:9 monitors, is anamorphic or hor+ the best scaling then?
Monitors - HP ZR2740W : Dell U3011 : (waiting for a 32 inch monitor @ resolution 3840x2160) : PC - Antec P193 : Asus P8z77-V : Intel Core i7 2700K @ 4,6 ghz : Noctua NH-C14 : Corsair 16 GB DDR3 Vegance 1,5V : Gigabyte Geforce GTX 680 : Silverstone Strider 1000W silent modular 80+ gold : Crucial SSD 128 GB : Samsung dvd : Keyboard and mouse - QPAD MK-50 : Logitech MX518.
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Haldi
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Anamorphic wrote:Is a

Post by Haldi »

Is a specific behavior of letterboxed pictures. If a picture with a wide aspect ratio is letterboxed on a 4:3 monitor, and when the same image is shown on a widescreen monitor, the aspect ratio is unaltered, but the black bars are either reduced or removed, it is said to be anamorphic. This behavior is very common for widescreen DVD movies, fairly common for cut-scenes in PC games, but very uncommon in proper gameplay of PC games.


So that would mean that on a tripple Monitor settup you'd only have an image on the main Monitor and side monitors would be Black! Like The Witcher 2 was!

So Hor+ is the way games should be developped.
We gonna send it to outa space!
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