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Global Agenda- Needs FOV Fix

Posted: 23 Jan 2012, 16:17
by Anj
On the game when selecting 5760x1080 res or any other widescreen res, the GUI/interface (healthbars, skillbar, etc) is completly fine, the game isn't stretch, the problem is:
You see what you would see using 9 monitors (3 stacked on 3 stacked on 3)
So with 3 landscape monitors next to eachother, the bottom and top of the FOV is cut off.

You normally see the full character your playing in third person view.. you see the head and shoulders in widescreen.

Thanks LOADS in advace