Help with RO2

Matrox TH2Go, MView, Projectors, SofTH, etc.
Post Reply
bobd
Posts: 18
Joined: 05 Dec 2008, 03:14

Help with RO2

Post by bobd »

Any tips on getting th2go working with RO2 ?
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

I suppose you mean RO2 is

Post by scavvenjahh »

I suppose you mean RO2 is cut-off (Vert-) in Surround, and you're looking for a way to fix the FOV ?

I don't have the game but here's a basic Unreal Engine solution that may work for you:
-hypothetically there's a RO2Input.ini file in your config folder
-add Command="Fov 130" to an existing line, e.g
Bindings=(Name="W",Command="MoveForward" | Command="Fov 130")
-each time you press W, the FOV should be adjusted.

If this doesn't work there may be a FOV command in the game's console.

Worky ?
bobd
Posts: 18
Joined: 05 Dec 2008, 03:14

Thanks scavvenjahh, haven't

Post by bobd »

Thanks scavvenjahh, haven't been here for awhile. I got working n/p
Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests