Section 8 prejudice
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stangflyer
- Posts: 280
- Joined: 10 May 2009, 19:46
Section 8 prejudice
Great game for $15 bucks off steam. Reminds me of tribes a little. Works triple screen right away- landscape and my fav- portrait!!
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
Re: Section 8 prejudice
Pics, so we can see if it's Hor+
- suiken_2mieu
- Insiders

- Posts: 2351
- Joined: 20 Aug 2009, 04:20
- Location: Virginia
- Contact:
Re: Section 8 prejudice
^This+1
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
im with stupid
im with stupid ^^^
top and bottom are cut off for me
top and bottom are cut off for me
- GeneralAdmission
- Editors

- Posts: 1560
- Joined: 12 Sep 2007, 19:14
I've got S8P, though had very
I've got S8P, though had very little time to play so far. My TH res, 3840x1024, works natively. Default FOV is 70 (ouch!) and Vert-. There is an .ini tweak that allows FOV to be set up to ~98 max, which I believe is a hard lock in MP. In-game console command allows higher FOV values (tested only in SP so far), but this gets reset any time a player action affects FOV (like weapon zooming).
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