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The Witcher 2 FoV
Posted: 28 May 2011, 17:20
by Omnimus
Is there a way to increase it?
Tried the Flawless widescreen tool, but alas my computer is not strong enough for Eyefintiy.
Re: The Witcher 2 FoV
Posted: 30 May 2011, 03:38
by Veritas0589
I would also like to up the FOV if possible.
Re: The Witcher 2 FoV
Posted: 30 May 2011, 07:17
by Omnimus
I was having an idea yesterday about a nice compromise.
If one were to alter the FoV for out-of-combat, but keep the rest intact. (so that when you entered combat or any other "focus enviroment" it would zoom in as it is now)
This would give developers the freedom in restricting gameplay in those areas they felt nessesary for artistic purpouses, while allowing players to have a wider view when running around.
/edit
That is, if there is a variable for out of combat, and not just returning to base FoV.
...Dream on.
Re: The Witcher 2 FoV
Posted: 31 May 2011, 12:28
by HaYDeN
I can add the option for you to increase the FOV - but I can't do what you edited in... (well not just yet anyway)
peoplez - let me know if you care about a FOV option.
Re: The Witcher 2 FoV
Posted: 31 May 2011, 13:04
by HaYDeN
Default FOV (53)
FOV Changed to 80

Re: The Witcher 2 FoV
Posted: 31 May 2011, 13:15
by MobsterOO7
You have probably just made many people very happy Hayden.
Re: The Witcher 2 FoV
Posted: 31 May 2011, 13:39
by HaYDeN
Re: The Witcher 2 FoV
Posted: 31 May 2011, 14:14
by thales100
of course the user doesnt get the choice!
Can you make it possible to change the combate mode camera while playing ?
Re: The Witcher 2 FoV
Posted: 31 May 2011, 20:20
by Omnimus
OK - so what that dude asked for is actually already in the game - there are like 10 different "combat mode" cameras....
The dude thanks you for giving the topic your attention HaYDeN.
/edit
Misread.
It looks like they left some of them in from testing.. Some of them resemble how it looked in TW1 with OTSview.
Anyways the first and 6th pics look nice
Have you found any setting specific to out-of-combat ?
Re: The Witcher 2 FoV
Posted: 02 Jun 2011, 09:13
by fuc847
anyway we can get the FOV editing released? :D
u know what would be even more cool? allowing the user to make custom camera angles.. gameplay ANd during cutscene...
Re: The Witcher 2 FoV
Posted: 03 Jun 2011, 12:59
by JulianP
peoplez - let me know if you care about a FOV option.
YES! YES! Dear God YES!
Re: The Witcher 2 FoV
Posted: 07 Jul 2011, 15:22
by Quantumboredom
Definitely interested. The narrow FOV is really getting annoying. I don't care about different FOV for combat and such, just generally increased FOV would be great.
JulianP
Posted: 22 Jul 2011, 23:45
by Torgul
[quote]peoplez - let me know if you care about a FOV option.
YES! YES! Dear God YES!
indeed indeed indeed :)
I'd reaally like to be able
Posted: 27 Jul 2011, 00:19
by mejobloggs
I'd reaally like to be able to change fov in this game if anyone knows how
JulianP
Posted: 27 Jul 2011, 02:39
by silhouette
[quote]peoplez - let me know if you care about a FOV option.
YES! YES! Dear God YES!
For all that is good in this world YES!!!
Pretty please, with sugar on top :)
Ps. I Love that 80 degree FOV :)
Indeed....with patch 1.3 on
Posted: 27 Jul 2011, 05:13
by wader2k
Indeed....with patch 1.3 on my 16:10 screen it sucks that I lose part of the view I had when the game only supported 16:9.
So instead of the display getting better for me it got worse. Nice update!
An adjustable FOV would be JUST the ticket!!!!
HaYDeN wrote:OK - so what
Posted: 05 Sep 2011, 15:57
by Emmeth
Hi guys,I registered on
Posted: 27 Sep 2011, 05:17
by jjensson
Hi guys,
I registered on this forum just to be able to post on this thread. I never played through Witcher 2 - halfway through i give up, simply because of the shitty FOV. I felt almost blind all the time, could never see much of the environments (#1 reason for playing games).
Imagine the happy surprise i got when i found this thread. I was quite sure that it will not be possible to fix the FOV in Witcher 2, just like it was in Dead Space, wich i had to give up for the same reasons. But i'm glad i was proven wrong.
So, how can i change the FOV in the game? There is no answer in this thread, just proof that it works. But how can i do it?
The 2.0 patch is out this
Posted: 27 Sep 2011, 13:29
by evilmatt
The 2.0 patch is out this week, the
patch notes contains this interesting snippet:
An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
Nice.
Posted: 27 Sep 2011, 13:40
by thales100
Nice. :onethumb