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SWTOR TripleWide!

Posted: 02 May 2011, 15:20
by Anprionsa
Originally Posted by MichaelVoigt
Raewin,

I actually did a specific map mock-up to tailor the map experience for players that play the game across three monitors. We actually have a designer that prefers to play the game at a similar resolution!

The game looks spectacular with this type of setup, quite immersive.

-michael


Looks promising.

Re: SWTOR TripleWide!

Posted: 12 May 2011, 19:13
by skipclarke
Where was this originally posted?

Re: SWTOR TripleWide!

Posted: 08 Jun 2011, 06:44
by fuzioninfinity
Did a quick google search and I found it posted here:

http://www.swtor.com/community/showthread.php?t=308445&page=33

Just confirmed this via the

Posted: 13 Nov 2011, 07:23
by Anprionsa
Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that).

And the game itself is very good. Few bugs, but will be ironed out most definitely.

I can confirm fullscreen 3x1

Posted: 14 Nov 2011, 03:35
by fuzioninfinity
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.

fuzioninfinity wrote:I can

Posted: 14 Nov 2011, 04:19
by Pittyh
I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.



oi! your'e under a NDA :P