SWTOR TripleWide!

Topics about game solutions, and success or failure in getting them to work.
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Anprionsa
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SWTOR TripleWide!

Post by Anprionsa »

Originally Posted by MichaelVoigt
Raewin,

I actually did a specific map mock-up to tailor the map experience for players that play the game across three monitors. We actually have a designer that prefers to play the game at a similar resolution!

The game looks spectacular with this type of setup, quite immersive.

-michael


Looks promising.
Professional... well I'll figure that out.



"I sense something, a presence I've not felt since......."
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skipclarke
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Re: SWTOR TripleWide!

Post by skipclarke »

Where was this originally posted?
fuzioninfinity
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Re: SWTOR TripleWide!

Post by fuzioninfinity »

Did a quick google search and I found it posted here:

http://www.swtor.com/community/showthread.php?t=308445&page=33
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Anprionsa
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Just confirmed this via the

Post by Anprionsa »

Just confirmed this via the beta, windowed mode PLP for me (I don't have pure landscape, so I can't comment on that).

And the game itself is very good. Few bugs, but will be ironed out most definitely.
Professional... well I'll figure that out.



"I sense something, a presence I've not felt since......."
fuzioninfinity
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I can confirm fullscreen 3x1

Post by fuzioninfinity »

I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.
Pittyh
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fuzioninfinity wrote:I can

Post by Pittyh »

I can confirm fullscreen 3x1 Landscape via NVIDIA Surround working Hor+ with spanned HUD as well. Character creation and cinematics were either Hor+ or pillarboxed to fit on the middle monitor.



oi! your'e under a NDA :P
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