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Resident Evil 5 Eyefinity?
Posted: 09 Jul 2010, 18:02
by Nikolai Nielsen
Hello.
Is there any way to run Resident Evil 5 on 3 screens? (5760x1080)
I've looked at the widescreen fixer program, but it doesn't seem to support Resident Evil 5.
Any solutions?
Re: Resident Evil 5 Eyefinity?
Posted: 10 Jul 2010, 07:56
by Abram
Nope :(
At least, not properly. If it wasn't for the cropped menus, I could put up with the wacky HUD.
Re: Resident Evil 5 Eyefinity?
Posted: 11 Jul 2010, 08:30
by scavvenjahh
The game should support that resolution natively, though :?
Did you try to edit config.ini in My DocumentsCAPCOMRESIDENT EVIL 5 ?
Re: Resident Evil 5 Eyefinity?
Posted: 24 Oct 2010, 05:08
by B3NJ1
The game should support that resolution natively, though :?
Did you try to edit config.ini in My DocumentsCAPCOMRESIDENT EVIL 5 ?
What adjustments might fix it?
Mines zoomed in with top and bottom cropped Vert-
Heres
config.ini
[GAME]
MouseBaseSpeed=2.000000
[GRAPHICS]
SLI=OFF
Stereo=OFF
HDR=LOW
MSAA=NONE
TextureFilter=ANISOTROPIC16X
TextureDetail=HIGH
MotionBlur=OFF
NormalMapping=ON
NormalUpdate=ON
Specular=ON
Lighting=HIGH
FilterQuality=HIGH
WaterQuality=HIGH
EffectQuality=HIGH
EffectVolume=HIGH
ShadowQuality=HIGH
LOD=HIGH
Joint=HIGH
Adhesion=HIGH
[DISPLAY]
Resolution=5760x1200
RefreshRate=60Hz
FullScreen=ON
VSYNC=OFF
AdjustAspect=OFF
FrameRate=VARIABLE
[SOUNDS]
SeVoiceNum=128
ReverbQuality=LOW
CategoryEQ=ON
[CPU]
JobThread=7
RenderingThread=ON
[JOYPAD]
A=2
B=1
X=3
Y=0
LEFT=15
RIGHT=13
UP=12
DOWN=14
START=9
BACK=8
LT=4
LB=6
RT=5
RB=7
LSTICK_PUSH=10
LSTICK_VERT=Y
LSTICK_HORZ=X
RSTICK_PUSH=11
RSTICK_VERT=Z
RSTICK_HORZ=RZ
Maybe AdjustAspect=OFF???
Re: Resident Evil 5 Eyefinity?
Posted: 02 Nov 2010, 19:59
by scavvenjahh
Mines zoomed in with top and bottom cropped Vert-
Are you sure of this ? The normal FOV is a bit narrow for a TPS, so you may think it's Vert- while in fact it's not.
Comparison screenshots: http://www.widescreengamingforum.com/forum/viewtopic.php?t=16822
Re: Resident Evil 5 Eyefinity?
Posted: 26 Feb 2011, 22:57
by adebisi
anyone get this working correctly or at least slightly better? Did you have to edit the config.ini?
Re: Resident Evil 5 Eyefinity?
Posted: 01 Mar 2011, 10:45
by HaYDeN
Installed it - spent about 20 minutes, and its fixed perfectly lol, video to follow.
Re: Resident Evil 5 Eyefinity?
Posted: 01 Mar 2011, 10:57
by adebisi
Installed it - spent about 20 minutes, and its fixed perfectly lol, video to follow.
:bowdown :bowdown :bowdown :bowdown
Re: Resident Evil 5 Eyefinity?
Posted: 01 Mar 2011, 13:26
by thales100
Installed it - spent about 20 minutes, and its fixed perfectly lol, video to follow.
loool cant wait HaYDeN, please share the solution, this game is waiting for a fix for ages in my PC. :cheers
Re: Resident Evil 5 Eyefinity?
Posted: 01 Mar 2011, 17:35
by Abram
Awesome! :rockout
Re: Resident Evil 5 Eyefinity?
Posted: 02 Mar 2011, 00:15
by lowdog
Haven't even installed this game as of yet lol............ so whats the fix????
Re: Resident Evil 5 Eyefinity?
Posted: 10 Mar 2011, 06:51
by Abram
So is there any progress on this, Hayden? I'd lvoe to play through it once more, but I just cun't breing myself to play it in single screen - especially with this tease of news of a possible for mulit-monitor.
Re: Resident Evil 5 Eyefinity?
Posted: 01 Apr 2011, 22:16
by LordJuanlo
Any news about RE5 in triple screen?
Re: Resident Evil 5 Eyefinity?
Posted: 18 Apr 2011, 07:29
by Abram
Well I think Mr Hayden was full of shit, or the joy of fixing it drove him into madness, followed by suicide.
Re: Resident Evil 5 Eyefinity?
Posted: 19 Apr 2011, 00:15
by HaYDeN
Well I think Mr Hayden was full of shit, or the joy of fixing it drove him into madness, followed by suicide.
http://www.youtube.com/watch?v=Dt-vK0pLcHY (>= 1080p and fullscreen tbh)
Cutscene FOV Adjusted
Menu's scaled
Gameplay FOV Adjusted
Remaining defects: Black bars during cutscenes, can probably be negated by detecting when a cutscene is in progress and resizing the HUD. (larger the HUD, closer the black bars are to the top and bottom, eventually taking them off screen)
mighta had the FOV up 10-15 degrees too high in the video.
Re: Resident Evil 5 Eyefinity?
Posted: 19 Apr 2011, 00:20
by thales100
http://www.youtube.com/watch?v=Dt-vK0pLcHY (>= 1080p and fullscreen tbh)
Cutscene FOV Adjusted
Menu's scaled
Gameplay FOV Adjusted
Hey looks great HaYDeN ! I know you're up to the job, :cheers but i think Abram (and all of us in fact) is refering to a public release of the fix, so we could also enjoy this title on surround / eyefinity gaming. :wink:
Re: Resident Evil 5 Eyefinity?
Posted: 19 Apr 2011, 00:59
by Abram
Ooo looking good, Hayden. I've put off playing it a second time waiting for a fix...
Yes, the FOV looks a tad too high for my tastes. The black bars are certainly tolerable. getting the HUD back to the bottom would be nice. But hell, I'd play it right now, as is.
Thanks for not killing yourself.
PS - if you don;t mind sharing, what did you have to do to get it like that?
Re: Resident Evil 5 Eyefinity?
Posted: 22 Apr 2011, 09:11
by HaYDeN
PS - if you don;t mind sharing, what did you have to do to get it like that?
its all memory editing, multiple points of interest - finding stable pointers [chains of addresses pointing to the data you wish to modify that remain pointing at the same destination after multiple restarts, level changes etc] is what makes UE3 problematic.... hours of digging through ASM.
Can be done by replacing parts of the games code also, but I'm not a fan of this approach for cheat detection reasons (not really a issue with RE5 tho)
Think I have pretty much any UE3 based title under control now however, made alot of ground breaking discoveries with Mass Effect actually.
Re: Resident Evil 5 Eyefinity?
Posted: 22 Apr 2011, 10:04
by Abram
Well, power to you , buddy! Cun't wait!
Re: Resident Evil 5 Eyefinity?
Posted: 01 May 2011, 23:41
by Downtown1
Looks great, can't wait for release :). I especially like how you changed the FOVs in the video, the default is definitely a bit too zoomed in for my tastes.
Maybe you can make a guide for how to make these game fixes for the rest of us wannabes?
Are you planning on releasing a bunch of game fixes simultaneously or something? I see this isn't the only game pending a release.