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Anachronox widescreen? Why no talk of this game?
Posted: 29 May 2010, 14:30
by lobski
Why no widescreen talk of this game? Is it... Native?
If not, any workarounds yet for 2560x1600?
Since's its on the flexible quake 2 engine, I am really hoping that 2560x1600 is possible.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 29 May 2010, 21:00
by BooTx
Yeah it should be doable. I'll install the demo and check it out.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 29 May 2010, 23:33
by Cygnus
The Quake2 engine is flexible, but that also means it is flexible for developers to change it in an undocumented way that makes it very difficult to alter once again. I have been trying on and off for a long time to get Anachronox to work on TH2GO surround, but the menus are messed up because they use a fixed aspect ratio and 'Planet' the build editor is somewhat complex. I might try again in the future, but even if you get the engine and the menus to work there are still the cinematics.

Re: Anachronox widescreen? Why no talk of this game?
Posted: 30 May 2010, 00:13
by lobski
So... It's not a workable solution for non-triplehead?
Re: Anachronox widescreen? Why no talk of this game?
Posted: 01 Jun 2010, 02:15
by Tanuki
So... It's not a workable solution for non-triplehead?
Not at this time, for any widescreen resolution. As has been stated all the HUDs and menus scale to 4:3 using the horizontal fov as their horizontal dimension. So everything gets cropped off the bottom of the screen making battles unplayable.
The game is Vert - as well and every cut scene can use different fov values IIRC.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 04:17
by lobski
So the game just got released on Steam... Any luck? I would like to play this on a widescreen, with proper HUD mods. I hope the game is popular enough for someone to mod widescreen interfaces in, like KOTOR1.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 12:49
by jackfuste
lobski wrote:So the game just got released on Steam... Any luck? I would like to play this on a widescreen, with proper HUD mods. I hope the game is popular enough for someone to mod widescreen interfaces in, like KOTOR1.
Not sure about the steam version. I think it has DRM and poorly suited for widescreen fix. To be more specific I need those files -
anox.exe and
ref_gl.dll from steam version.
As for the gog.com version, I can probably fix it.


Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 16:23
by Timobkg
I have the GoG version, anything I can do to help?
Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 18:16
by jackfuste
Timobkg wrote:I have the GoG version, anything I can do to help?
You can test 5760x1080.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 21:01
by Cygnus
GOG version - tested your 5760x1080 file and works perfectly apart from a small anomaly:
In the following screen the white interior that the female figure is in should stretch to full width, as if she is looking out from the interior through a window. This might occur elsewhere in the game, but I have through to the first combat tutorial and everything else, including the mini-game in the bar, works just as it should.

I had to set it too 1600x1200 in the GCT Setup.exe in the GOG version to get your resolution.
If you're going to release a series of resolutions, could you modify for 5040x1050?
Thanks for your efforts with this!

Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 22:59
by jackfuste
Cygnus wrote:GOG version - tested your 5760x1080 file and works perfectly apart from a small anomaly:
In the following screen the white interior that the female figure is in should stretch to full width, as if she is looking out from the interior through a window. This might occur elsewhere in the game, but I have through to the first combat tutorial and everything else, including the mini-game in the bar, works just as it should.
I'll try to fix it. This happens because I made a fixed FOV.
If you're going to release a series of resolutions, could you modify for 5040x1050?
5040x1050 will be.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 18 Oct 2013, 23:41
by Timobkg
Is modifying the files for a different resolution something relatively simple / easy that you could teach us how to do?
Re: Anachronox widescreen? Why no talk of this game?
Posted: 21 Oct 2013, 15:29
by lobski
Do you still require the steam EXE and other files?
Re: Anachronox widescreen? Why no talk of this game?
Posted: 21 Oct 2013, 17:01
by jackfuste
lobski wrote:Do you still require the steam EXE and other files?
Yes, I still need these files.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 21 Oct 2013, 17:22
by lobski
jackfuste wrote:lobski wrote:Do you still require the steam EXE and other files?
Yes, I still need these files.
Here's Steam version anox.exe and the dll. (link removed)
Tell me if you need any other files:

Re: Anachronox widescreen? Why no talk of this game?
Posted: 21 Oct 2013, 18:31
by jackfuste
It seems that the Steam version has no DRM and is identical to the gog.com version, so widescreen fix I'm working on will work on both versions.
Re: Anachronox widescreen? Why no talk of this game?
Posted: 21 Oct 2013, 19:26
by lobski
Awesome. How did you solve the stretching HUD/interface problem? Also, do you have a 2560x1600 exe for me to test?
Re: Anachronox widescreen? Why no talk of this game?
Posted: 25 Oct 2013, 14:34
by jackfuste
Re: Anachronox widescreen? Why no talk of this game?
Posted: 25 Oct 2013, 15:41
by Timobkg
Oh, that is awesome! Thank you!
Re: Anachronox widescreen? Why no talk of this game?
Posted: 28 Oct 2013, 22:37
by Cygnus
An excellent fix and a game that deserves it. Thank you!
