Anachronox widescreen? Why no talk of this game?

Topics about game solutions, and success or failure in getting them to work.
lobski
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Anachronox widescreen? Why no talk of this game?

Post by lobski »

Why no widescreen talk of this game? Is it... Native?

If not, any workarounds yet for 2560x1600?

Since's its on the flexible quake 2 engine, I am really hoping that 2560x1600 is possible.
BooTx
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Re: Anachronox widescreen? Why no talk of this game?

Post by BooTx »

Yeah it should be doable. I'll install the demo and check it out.
Cygnus
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Re: Anachronox widescreen? Why no talk of this game?

Post by Cygnus »

The Quake2 engine is flexible, but that also means it is flexible for developers to change it in an undocumented way that makes it very difficult to alter once again. I have been trying on and off for a long time to get Anachronox to work on TH2GO surround, but the menus are messed up because they use a fixed aspect ratio and 'Planet' the build editor is somewhat complex. I might try again in the future, but even if you get the engine and the menus to work there are still the cinematics.
lobski
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Re: Anachronox widescreen? Why no talk of this game?

Post by lobski »

So... It's not a workable solution for non-triplehead?
Tanuki
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Re: Anachronox widescreen? Why no talk of this game?

Post by Tanuki »

So... It's not a workable solution for non-triplehead?


Not at this time, for any widescreen resolution. As has been stated all the HUDs and menus scale to 4:3 using the horizontal fov as their horizontal dimension. So everything gets cropped off the bottom of the screen making battles unplayable.

The game is Vert - as well and every cut scene can use different fov values IIRC.
lobski
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Re: Anachronox widescreen? Why no talk of this game?

Post by lobski »

So the game just got released on Steam... Any luck? I would like to play this on a widescreen, with proper HUD mods. I hope the game is popular enough for someone to mod widescreen interfaces in, like KOTOR1.
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jackfuste
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Re: Anachronox widescreen? Why no talk of this game?

Post by jackfuste »

lobski wrote:So the game just got released on Steam... Any luck? I would like to play this on a widescreen, with proper HUD mods. I hope the game is popular enough for someone to mod widescreen interfaces in, like KOTOR1.

Not sure about the steam version. I think it has DRM and poorly suited for widescreen fix. To be more specific I need those files - anox.exe and ref_gl.dll from steam version.
As for the gog.com version, I can probably fix it.
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Timobkg
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Re: Anachronox widescreen? Why no talk of this game?

Post by Timobkg »

I have the GoG version, anything I can do to help?
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jackfuste
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Re: Anachronox widescreen? Why no talk of this game?

Post by jackfuste »

Timobkg wrote:I have the GoG version, anything I can do to help?

You can test 5760x1080.
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Cygnus
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Re: Anachronox widescreen? Why no talk of this game?

Post by Cygnus »

GOG version - tested your 5760x1080 file and works perfectly apart from a small anomaly:

In the following screen the white interior that the female figure is in should stretch to full width, as if she is looking out from the interior through a window. This might occur elsewhere in the game, but I have through to the first combat tutorial and everything else, including the mini-game in the bar, works just as it should.

Image

I had to set it too 1600x1200 in the GCT Setup.exe in the GOG version to get your resolution.

If you're going to release a series of resolutions, could you modify for 5040x1050?

Thanks for your efforts with this! :twothumb:
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jackfuste
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Re: Anachronox widescreen? Why no talk of this game?

Post by jackfuste »

Cygnus wrote:GOG version - tested your 5760x1080 file and works perfectly apart from a small anomaly:

In the following screen the white interior that the female figure is in should stretch to full width, as if she is looking out from the interior through a window. This might occur elsewhere in the game, but I have through to the first combat tutorial and everything else, including the mini-game in the bar, works just as it should.

I'll try to fix it. This happens because I made a fixed FOV.
If you're going to release a series of resolutions, could you modify for 5040x1050?

5040x1050 will be.
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Timobkg
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Re: Anachronox widescreen? Why no talk of this game?

Post by Timobkg »

Is modifying the files for a different resolution something relatively simple / easy that you could teach us how to do?
lobski
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Re: Anachronox widescreen? Why no talk of this game?

Post by lobski »

Do you still require the steam EXE and other files?
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jackfuste
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Re: Anachronox widescreen? Why no talk of this game?

Post by jackfuste »

lobski wrote:Do you still require the steam EXE and other files?

Yes, I still need these files.
lobski
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Re: Anachronox widescreen? Why no talk of this game?

Post by lobski »

jackfuste wrote:
lobski wrote:Do you still require the steam EXE and other files?

Yes, I still need these files.


Here's Steam version anox.exe and the dll. (link removed)



Tell me if you need any other files:
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jackfuste
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Re: Anachronox widescreen? Why no talk of this game?

Post by jackfuste »

It seems that the Steam version has no DRM and is identical to the gog.com version, so widescreen fix I'm working on will work on both versions.
lobski
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Re: Anachronox widescreen? Why no talk of this game?

Post by lobski »

Awesome. How did you solve the stretching HUD/interface problem? Also, do you have a 2560x1600 exe for me to test?
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Timobkg
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Re: Anachronox widescreen? Why no talk of this game?

Post by Timobkg »

Oh, that is awesome! Thank you!
Cygnus
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Re: Anachronox widescreen? Why no talk of this game?

Post by Cygnus »

An excellent fix and a game that deserves it. Thank you! :clap:
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